Top 20 licensed soundtrack Games
Metal Gear Solid 3: Snake Eater is the follow up to Metal Gear Solid 2: Sons of Liberty. It is the first prequel in the series, taking the series to the year 1964. The player takes the role as the series' original antagonist, Big Boss, then known as Naked Snake.
MGS3 is the first game in the series to take place in a jungle. This unique setting created an opportunity for new mechanics. The player can adapt to the environment by swapping Snake's camouflage, hunt animals and gather plants for food. This iteration in the series introduced a new feature in which the player must apply medicine and perform medical procedures on Snake if he is damaged in combat. Apart from the survival themed features, the controls and gameplay of the game are very similar to Metal Gear Solid 2. Like other Metal Gear games, the focus is on stealth, but the player can go through the entire game like a shooter if they choose to. Throughout the game Snake acquires weapons of all types; non-lethal firearms, handguns, sniper rifles, machine guns, shotguns, sub-machine guns, and explosives.
Metal Gear Solid 3 was the first game to implement the CQC (close quarters combat) system. CQC allowed Snake to beat enemies down to knock them out, or put them in a chokehold to knock them out, kill them, or and/or question them.
Metal Gear Solid 3's health system required the player to occasionally pause the game and treat Snake's ailments. When Snake is shot, there is a chance that the bullet didn't pass through him, requiring the player to use a knife to remove the bullet, apply disinfectant, apply styptic and bandage the wound. This was done through a submenu in the pause screen. Other ailments the player must treat Snake for include: leeches, broken bones, burns, cut, arrow/bolts/needles, stomach sickness, colds, and food/venom poisoning.
Adding to the survival elements of the game, Snake Eater lives up to its name by requiring the player to scavenge food for Snake. Under the life bar there is stamina bar. If Snake does not eat any food the bar depletes, causing various effects. When the stamina bar is low, the player's ability to aim is severely handicapped, Snake's hands will shake in the first person aiming mode. Just like real life, Snake's stomach can also rumble, enemy soldiers can hear this, and will be alerted to Snake's presence.
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The biggest, most dynamic and most diverse open world ever created, Grand Theft Auto V blends storytelling and gameplay in new ways as players repeatedly jump in and out of the lives of the game’s three lead characters, playing all sides of the game’s interwoven story.
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Returning after his mother's murder to the semi-fictional city of Los Santos (based on Los Angeles), Carl Johnson, a former gang banger, must take back the streets for his family and friends by gaining respect and once again gaining control over the city. However, a story filled with plots, lies and corruption will lead him to trudge the entire state of San Andreas (based on California and Nevada) to get revenge.
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The King of All Cosmos accidentally destroyed the stars and—having recovered—wants the prince to rebuild them. Unfortunately the prince stands a little less than half a foot tall, so recreating the stars will require some effort. Enter the Katamari, a sphere the prince can push around our world to “roll up” items increasing the Katamari’s size until it’s suitable for the King.
Taking place in stylized versions of Japanese houses, cities, and environs, the prince pushes the Katamari around collecting items which adhere to it. At first, the prince can only pick up smaller items, but as the Katamari grows, the more it can collect. Push pins and paper clips cling to the Katamari increasing its size so it can roll over obstacles and pick up bigger items. Over many levels, the Katamari can eventually pick up people, cars, and other bigger items.
Players steer the Katamari from a third-person perspective using the analog sticks on the PS2. A tutorial stage takes the player through the controls and sets up the story as well as introducing a side story about a Japanese girl who can feel the cosmos. Wanting to challenge the prince, the King sets requirements on the Katamari’s size and sets time limits on the level. Bonus missions restore constellations and have their own restrictions.
The world of Katamari Damacy is brought to life with off-beat animation and a catchy soundtrack. Players can find presents hidden in the levels that contain accessories for the prince. Two players can also battle head-to-head in a Katamari competition.
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World Wrestling Entertainment enthusiasts try to take the title under a new title in WWE '12: a continuation of the series from THQ and Yuke's, with its due serving of raw smackdowns, despite the shortened name. The expanded roster includes contemporary stars such as John Cena, Randy Orton, and The Miz, as well as player-created Superstars, assigned custom entrances, finishing moves, and storylines. The game centers on a main campaign that runs through 18 months of WWE programming and two WrestleMania championships.
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Released as "Star Ocean 3: Till the End of Time" in 2003 by Enix before they merged with Squaresoft, the game was re-released under the name "Star Ocean: Till the End of Time" as a remastered version by Square Enix in 2004.
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In a world destroyed by pollution, nuclear war and poverty, vacationers have become hot property. They feel the need to escape from their everyday existence and go on vacations! Big Daddy is the vacation king at the moment, and he's provided some really fabulous getaways for these people. But who's going to get paid for taking the vacationers to luxurious landmarks and resorts? Well, you are!
The "not-right" folks at Singletrac are at it again with Rogue Trip: Vacation 2012, the "spiritual successor" to Twisted Metal 2. In it, you chose one of 16 wacky, down-right sick "automercenaries" and compete with your enemies to pick up the tourists and take them to photo-ops. Doing this gets you lots of money, which can be used buy weapon upgrades and health. But your enemies really don't want you to have the money -- and they shoot back.
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Guitar Hero Live is an upcoming music game and will serve as a reboot of the Guitar Hero franchise, being the first new entry in the series since Warriors of Rock in 2010. Guitar Hero Live will introduce major changes to the core gameplay and experience of the Guitar Hero franchise, including a revamped guitar controller with a new, 6-button layout, a new in-game presentation style that utilizes full motion video, simulating a real-world concert setting from the perspective of the guitarist, and a new Guitar Hero TV mode to encompass multiplayer and curated playlists in the style of television music channels.
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The ninth installment in the long-running RPG series and the final for the original PlayStation, Final Fantasy IX gives fans of the franchise the nostalgic thrill of re-experiencing the visual style, gameplay elements and overall spirit of the 16-bit Final Fantasy games of the 8/16 bit eras. The main story centers on Zidane Tribal, a young thief who quickly becomes engaged in a quest to save the world, along with Vivi Ornitier, a young black mage, and Princess Garnet, heir to the throne of Alexandria. The game features detailed polygonal character models and lush pre-rendered backgrounds. They all combine for an unforgettable adventure!
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Metal Gear Solid 4: Guns of the Patriots is a story-driven adventure game, with seasoned hero Solid Snake drafted for one final mission. Set across stages including the Middle East and South America, the now aged Snake has been asked to assassinate his old adversary, Liquid Ocelot. To do this, however, he must make his way through a series of battlefields, using his legendary stealth abilities and all-new OctoCamo suit to avoid detection and to reach his target. With series favorites such as Meryl Silverburgh, Raiden, Hal 'Otacon' Emmerich, Eva and Roy Campbell returning, and with all new gameplay features including a remote-controlled Metal Gear Mk. II and enhanced CQC (Close Quarters Combat) system, Metal Gear Solid 4 rounds out the Metal Gear saga with a fittingly cinematic and gripping final outing.
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Gran Turismo is a racing game designed by Kazunori Yamauchi and is the first entry in the critically acclaimed simulator racing series bearing the same name. After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of March 2013, making it the best-selling PlayStation game. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses. However, Gran Turismo Mode requires the player to earn different levels of driver's licenses in order to qualify for events, and earn credits, trophies and prize cars by winning race championships. Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions).
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Rock Band 2 is the sequel to the 2007 musical simulation game Rock Band and offers similar gameplay. Directly competing with Guitar Hero: World Tour, the game allows different people to play together as in a band, with the same peripherals as the first game: lead guitar, bass guitar, microphone and a drum set.
The new drum and guitar controllers for this version, bundled or sold separately, have been revised and older controllers are also supported. The guitar controller, modelled after the Fender Stratocaster, has five additional fret buttons near the neck, for fast fingertapping sessions. There is also an effect switch to toggle between five different effects. Players use the instruments to match notes on the screen, divided in different portions for different instruments, along with the lyrics for the singer who need to match the pitch.
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The Beatles: Rock Band is a 2009 music video game developed by Harmonix, published by MTV Games, and distributed by Electronic Arts. It is the third major console release in the Rock Band music video game series, in which players can simulate the playing of rock music by using controllers shaped like musical instruments. The Beatles: Rock Band is the first band-centric game in the series, and it is centered on the popular English rock group the Beatles. The game features virtual portrayals of the four band members performing the songs throughout the band's history, including depictions of some of their famous live performances, as well as a number of "dreamscape" sequences for songs from the Abbey Road Studios recording sessions during the group's studio years. The game's soundtrack consists of 45 Beatles songs; additional songs and albums by the Beatles were made available for the game as downloadable content.
The game was released internationally on 9 September 2009, coinciding with the release of new, remastered compact disc versions of the Beatles' albums. It incorporates many of the gameplay features of the Rock Band series; however, it is not an expansion pack for the Rock Band series and content for it and other Rock Band titles is not cross-compatible. Harmonix co-founder Alex Rigopulos described the game as "... a new, full game title production built from the ground up." Gameplay mechanics differ slightly from previous Rock Band games, including the addition of a three-part vocal harmony system. Subsequent games in the Rock Band series would reuse these new elements, including vocal harmonies.
The game was developed with the blessing and critical input of Apple Corps, including former Beatles Sir Paul McCartney and Ringo Starr, who both made public appearances supporting the game. George Harrison's son Dhani helped to bridge discussion between Harmonix and Apple Corps, while Giles Martin, son of the Beatles' music producer George Martin, ensured high-fidelity versions of the Beatles' songs would be available.
The Beatles: Rock Band was well received by the press, both as a genuine means of experiencing the music and history of the Beatles and as a standalone music video game. Although the game's sales were considered respectable, with more than half a million units sold during its first month of release in the United States, analysts had projected larger sales volumes and attributed the lower sales to waning interest in the rhythm game genre and the video game industry recovery from the late-2000s recession.