Top 20 photo Games
The second entry in the Silent Hill franchise, Silent Hill 2 is a third-person survival horror title with exploration and puzzle-solving elements and a heavy emphasis on psychological storytelling, which follows James Sunderland, who receives a letter, seemingly from his three-years-deceased wife Mary, in which he is beckoned to the fog-ridden town of Silent Hill, at the same time as numerous other troubled people.
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The biggest, most dynamic and most diverse open world ever created, Grand Theft Auto V blends storytelling and gameplay in new ways as players repeatedly jump in and out of the lives of the game’s three lead characters, playing all sides of the game’s interwoven story.
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Last Window: The Secret of Cape West, known in Japan as Last Window: Mayonaka no Yakusoku (ラストウィンドウ 真夜中の約束, lit. "Last Window: Midnight Promise"), is an adventure video game developed by the now-defunct Cing and published by Nintendo for the Nintendo DS handheld game console. It is the sequel to Hotel Dusk: Room 215, starring protagonist Kyle Hyde and placed one year after the events of its predecessor. The game has visual and audio styles similar to that of the first game. In Last Window, Kyle Hyde is living in the Cape West Apartments, Los Angeles, in 1980. The story of this sequel is separate from the first game, even though it includes some connections to it. Last Window was the last game developed by Cing before the company filed for bankruptcy on March 1, 2010.
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A modern-day Western epic, Red Dead Redemption takes John Marston, a relic from the fast-closing time of the gunslinger, through an open-world filled with wildlife, mini games and shootouts. Marston sets out to hunt down his old gang mates for the government, who have taken away his family, and meets many characters emblematic of the Wild West, heroism and the new civilization along his journey.
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The first game in the Zero Escape series, originally made as a standalone title "Nine Hours, Nine Persons, Nine Doors". The Zero Escape rebranding and alternative cover of the game were released around the time of the Sequel "Zero Escape: Virtue's Last Reward".
The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.
The iOS version of the game removed the puzzle rooms to focus more on the visual novel aspects of the game. The puzzle rooms are replaced with narration of the events that take place instead. The iOS version of the game also has an exclusive ending.
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The second game in the Zero Escape series.
Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. It is story focused with multiple endings that use player choices and puzzle rooms to progress.
Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note anything they feel is useful, and a flow chart that shows how alternate choices unfold. The in-game calculator has been removed.
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Homesick is an adventurous first person 3D puzzle game developed by indie game company Lucky Pause.
Explore an abandoned building, encountering puzzles and clues as the story unfolds. You seem to have been there so long that direct sunlight is blindingly bright, at home in the serene but foreboding atmosphere. But when you sleep, you are plagued by nightmares, frantically running down hallways chased by darkness, an axe in hand.
Find the remnants of the building's inhabitants to discover who you are, what happened, and what you need to do, as you try to escape in both your nightmares and the waking world.
Homesick is a puzzle exploration mystery game with a first person perspective, in a richly detailed and atmospheric 3D environment. Incredible live-instrument original score included as an mp3 album.
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A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while engaging with a turn-based combat system with puzzle-solving and bullet hell elements, as well as other unconventional game mechanics.
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Take control of an interactive mystery novel and discover the secrets of Hotel Dusk. Who is Kyle Hyde- and what really happened in Room 215? Take stylus in hand and navigate a tangled web of lies, betrayal, and murder to learn the answers.
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Beyond Good & Evil is an action-adventure game with elements of puzzle-solving and stealth-based games. The player controls the protagonist, Jade, from a third-person perspective. Jade can run, move stealthily, jump over obstacles and pits, climb ladders, push or bash doors and objects, and flatten herself against walls. As Jade, the player investigates a number of installations in search of the truth about a war with an alien threat.
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Max Payne, gritty ex-cop and titular hero of this third-person shooter, sets out on his own to take revenge on those who murdered his wife and child, only for the plot he's involved in to get deeper and deeper. As his guilt and trauma build, Payne finds himself in more and more impossibly unfavourable and astounding situations, which challenge his methods, his worldview, and even his existence.
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The adventure of Gabriel Knight starts with gathering materials for his new book, and ends up becoming a fight for his very soul. During his investigation he discovers that he is the heir to the title of “Schattenjäger”, or “Shadow Hunter”, which has been passed down in his family from generation to generation since times long forgotten. He must now face countless dangers in New Orleans, Africa and Germany, each bringing him ever closer to unraveling the mystery behind suspicious voodoo murders. Haunted by nightmares, he won't give up until he reveals the truth.
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The Binding of Isaac: Rebirth is a top down, procedurally-generated rougelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.
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Set in the Objectivist underwater dystopia of Rapture in the '60's, Bioshock is a first-person shooter with the premise of arming and genetically modifying yourself in order to survive against the city's resident great minds-turned-maddened anomalies and aid Atlas in his mission to overthrow the city's cruel ruler, Andrew Ryan.
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SOMA is a sci-fi horror game from Frictional Games, creators of the groundbreaking Amnesia and Penumbra series.
The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.
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The Walking Dead: Season One (also known as The Walking Dead: The Game) is an episodic interactive drama graphic adventure video game developed and published by Telltale Games. Based on Robert Kirkman's The Walking Dead comic book series, the game consists of five episodes, released between April and November 2012. It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4 and Xbox One. The game is the first of The Walking Dead video game series published by Telltale.