Arcen (pronounced with a hard c, like “ken”) was founded in 2009 by Chris Park, who is now its sole employee. A lot of really talented folks have worked with us over the years in both fulltime and part-time capacities, but we’ve always stayed small and yet done big things.
Our mission to deliver an unparalleled experience with our games. We love feedback, and while we can’t do everything, we’ve already implemented (literally) thousands of features, tweaks, fixes, and balance improvements based on player suggestions. We play all of our own games, so we tend to continue to grow them after release for our own entertainment as much as anyone else’s.