Top 20 Blendo Games Games



Quadrilateral Cowboy is a single-player adventure in a cyberpunk world. Tread lightly through security systems with your hacking deck and grey-market equipment. With top-of-the-line hardware like this, it means just one thing: you answer only to the highest bidder.

Was this recommendation...?
lightbulb_outline
Useful

90 / 10034.5



Mercenaries for hire: Hire and upgrade your ragtag group of snipers, demolition teams, orbital bombardment crews, and more. No two cities are the same: Cities are procedurally-generated, giving a unique experience with each playthrough.

Destructible environments: Yes, you can absolutely blow up everything

Was this recommendation...?
lightbulb_outline
Useful

80 / 10024.0



No adventure is the same. Whenever you begin an adventure, the universe is randomly populated with characters and encounters. There is no 'up' in space. Explore the tactical richness of full 3D movement. Watch your angles and flank the enemy from all directions. Configure your fleet. Find crazy loot throughout your adventures, and install upgrades and artifacts to your flotilla of ships. Play with a friend. Grab a buddy and play through the adventure cooperatively in splitscreen. Or, blow up your friend. In the Skirmish Mode, set up custom fleets and battle human or computer-controlled enemies.

Was this recommendation...?
lightbulb_outline
Useful

80 / 10014.0



Gravity Bone is a freeware first-person adventure video game developed by Brendon Chung under his studio, Blendo Games, and released in August 2008. The game employs a modified version of id Software's id Tech 2 engine—originally used for Quake 2—and incorporates music from films by director Wong Kar-wai, which were originally performed by Xavier Cugat. Four incarnations of the game were produced during its one-year development; the first featured more common first-person shooter elements than the released version. Subsequent versions shifted in a new direction, with the inclusion of more spy-oriented gameplay.

Gravity Bone received critical acclaim from video game journalists. It was called "a pleasure to experience" by Charles Onyett from IGN, and received comparisons to games such as Team Fortress 2 and Portal. The game was praised for its cohesive story, atmosphere and its ability to catch the player's interest over a very short time span without feeling rushed or incomplete. It received the "Best Arthouse Game" award in Game Tunnel's Special Awards of 2008. A sequel, Thirty Flights of Loving, was released in 2012.

Was this recommendation...?
lightbulb_outline
Useful

79 / 10043.95



Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.

Was this recommendation...?
lightbulb_outline
Useful

72 / 10093.6