Top 20 Data East Games



Shadowrun, based on the pen-and-paper RPG of the same name, is a futuristic sci-fi/fantasy game, taking inspiration from Neuromancer, Blade Runner, and other cyberpunk stories.

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Windjammers (also known as Flying Power Disc in Japan) is a fast paced sports arcade game released by Data East on the Neo Geo arcade system in 1994 and later on the Wii Virtual Console in Japan on June 22, 2010. Following the bankruptcy of Data East, the intellectual rights for this game were acquired by Paon.[1] It was delisted in Japanese Virtual Console for the Wii on December 24, 2013, making it the only delisted Neo-Geo game for the Wii Virtual Console.

The game mechanics are essentially the same as Pong or air hockey, where players continuously shoot the disc at the goal zone of the opponent attempting to score. The game can be played against the computer or in a 2 player versus.

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Boulder Dash was originally released in 1984 for Atari 8-bit computers. It was developed and published by First Star Software, and spawned a series of sequels, re-releases, and spinoffs. It also did a great deal to establish and influence the mining genre of video games, which can be seen in modern games such as Minecraft, Spelunky, and Terraria.
The game is still available as a freemium mobile title developed by SoMa Play Inc for Android and iOS.

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80 / 10084.0



KARNOV'S REVENGE is a fighting game released by Data East in 1994. Thirteen combatants have once again gathered to compete in the Great Grapple. The Weak Point system allows for enjoyable and deep combat.

The "ACA NEOGEO" series has faithfully reproduced many classic NEOGEO masterpieces.
Players can change various game settings such as game difficulty, and also reproduce the atmosphere of arcade display settings at that time. Players
can also compete against each other from all over the world with their high scores.
Please enjoy the masterpiece that built a generation for video games.

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80 / 10004.0



Midnight Resistance is a side-scrolling action shooting game produced by Data East for the arcades in 1989. The game was ported by Data East to the Sega Mega Drive in 1990 and by Ocean Software to various home computer platforms during the same year. The game is set in a dystopian future where the player controls a member of a resistance movement who goes on a mission to rescue his kidnapped family from a mad scientist.

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80 / 10044.0



Super Hang-On (スーパーハングオン?) is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On.

It was also released for the Sega Mega Drive, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega Genesis Six Pack. The arcade version was released on the Wii Virtual Console in Japan on September 14, 2010 and later for the other regions on May 3, 2012. A stereoscopic 3D version was released for the Nintendo 3DS eShop in Japan on March 27, 2013 and in North America and Europe on November 28, 2013.

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Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently win against strong opponents.

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Terrorists are threatening the Free World and have amassed a diabolical force. Only the brave pilot of Cobra Command can vanquish the terrorist threat and save the free world from total destruction. The player assumes the role as pilot of the LX-3 Super Cobra helicopter.

The missions go across the New York City streets, the Statue of Liberty, the Atlantic Ocean, Italy, the Grand Canyon and the enemy's headquarters on the Easter Island.

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70 / 10033.5



"STREET HOOP is a street basketball game released by Data East in 1994.
Pick a team from the 10 competing countries and aim to be the world's best.
In addition to a variety of techniques, power can be charged and released for flashy super dunk shots, making for exhilarating street basketball."

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70 / 10003.5



Spinmaster is a platform/beat 'em up arcade game developed and released by Data East in 1993. The story follows the main character Johnny and his sidekick Tom as they battle their way through treasure-seeking, mad scientist, Dr. De Playne's henchmen in a quest to save Johnny's girlfriend Mary and get their hands on a hidden treasure.

Both playable characters are armed with yo-yos but can also upgrade to other weapons (such as throwing stars, icicle daggers and guided missiles) to defeat all enemies and help them open treasure chests.

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A conversion of the arcade game, Ikari Warriors is a vertically scrolling action game. One or two players fight their way through a variety of terrain, such as jungles, rivers, and ruins. Along the way different weapons can be found, including machine guns, grenades, and rocket launchers.

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The game starts in New York City, where President Ronnie (based on former U.S. President Ronald Reagan) has been kidnapped by the nefarious DragonNinja. The intro says: "Rampant ninja related crimes these days... Whitehouse is not the exception...". As soon as that occurs, a Secret Service agent (who resembles Arnold Schwarzenegger as he appears in The Terminator) asks two street-smart brawlers, named Blade and Striker: "President Ronnie has been kidnapped by the ninjas. Are you a bad enough dude to rescue Ronnie?", which this quote became an infamous meme and is often lampooned on the Internet. In the Japanese version, however, the words are completely different. After they heard that, the Bad Dudes confirmed it by pursuing the DragonNinja through the city streets, highway, sewers, transport train, forest, cave and into the secret ninja base, in order to save President Ronnie.

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In the game, a player controls RoboCop who advances through various stages that are taken from the 1987 movie. The bonus screen is a target shooting range that uses a first-person perspective. The intermission features digitized voices from the actors.

RoboCop was licenced by UK-based Ocean Software at the script stage, so (fairly uniquely for the time) the 1988 run & gun and beat 'em up hybrid arcade game developed and published by Data East and Nihon Bussan,[2] was licensed from a computer game company rather than the other way around. This is why the arcade game bears a licence credit for Ocean.

Several reworked versions appeared for home computers and video game consoles, most of them handled by Ocean, as well as a NES version ported by Sakata SAS and published by Data East. It has more recently appeared on mobile phones. The IBM and Apple ports were produced by US-based Quicksilver Software. Unlike the other home versions, the Commodore 64 version is a mostly original game that only loosely follows the arcade RoboCop. In addition to a different soundtrack, the boss battles are replaced with a screen where the player must shoot a man holding a woman hostage (without hitting her). The original European cassette tape version was notorious for a huge number of bugs (which were cleaned up in the US disk release).

The games capture the spirit of the RoboCop film to some degree, as it involves killing generic criminals and enemy bosses, like the dangerous ED-209. Being quite popular, RoboCop was followed by several sequels (most of them handled by Ocean), including RoboCop 2, RoboCop 3, and RoboCop versus The Terminator which was developed for, but never released in arcades, and was later ported to several other consoles including the Sega Mega Drive, Super NES, Nintendo Game Boy, Sega Game Gear, and even as a final generation title for the Sega Master System in Europe.

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70 / 100183.5



Bump 'n' Jump, known in Japan as Burnin' Rubber (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by Data East Corporation, released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by Bally Midway.

In Bump 'n' Jump the goal is to drive from the beginning of a level to the end while bumping enemy vehicles into obstacles and jumping over various large obstacles such as bodies of water.

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Karnov is a 1987 platform arcade game. It is the debut of Data East's mascot of the same name. After Data East became defunct due to bankruptcy in 2003, Paon, a company comprising former Data East staff, acquired the rights to Karnov, along with multiple other Data East games.
In the game, players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the original arcade flyer and again in Karnov's Revenge.

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Captain America and the Avengers is an arcade game released by Data East in 1991. It features the Marvel Comics characters The Avengers in a side-scrolling brawling and shooting adventure to defeat the evil Red Skull.

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