Top 20 Firaxis Games Games
XCOM 2: War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form in order to eliminate the alien threat on Earth. In response, a new enemy, known as the “Chosen,” emerges with one goal: recapture the Commander. This expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay.
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Sid Meier's Civilization® V: Brave New World is the second expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This new expansion provides enhanced depth and replayability through the introduction of international trade and a focus on culture and diplomacy. Your influence around the world will be impacted by creating Great Works, choosing an ideology for your people and proposing global resolutions in the World Congress. As you move through the ages of history you will make critical decisions that will impact your relationship with other civilizations.
Sid Meier’s Civilization V: Brave New World also introduces nine new civilizations, eight new wonders, two new scenarios, four new gameplay systems and dozens of new units, buildings and improvements offering an expanded variety of ways to build the most powerful empire in the world.
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Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a worldwide hit. The expansion focuses on the time periods after the invention of gunpowder and delivers 11 unique and challenging scenarios created by the development team at Firaxis as well as esteemed members of the Civ Community. Civ IV: Beyond the Sword also includes ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that offer even more fun and exciting ways for players to expand their civilization's power as they strive for world domination.
Expanded Epic Game: Adds a massive increase of new units, buildings, and technologies to the epic game with a tremendous amount of effort focused on the late game.
New Game Scenarios: 11 new scenarios custom-designed by the team at Firaxis and some members of the Civ Fan Community.
New Civilizations: 10 new civilizations, such as Portugal, Babylonians, and Netherlands and their associated unique units and buildings.
More Civilization Leaders: Sixteen new leaders, both for the new civilizations as well as additional leaders for existing civilizations, including Hammurabi of the Babylonians, Abraham Lincoln of the United States, and Sitting Bull of the Native Americans.
Corporations: A new game feature similar to religion allows players to found companies and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
Espionage: Now available earlier in the game, this feature offers players many new ways to spy on opponents, stir citizen unrest and defend government secrets.
Events: New random events - such as natural disasters and pleas for help or demands from their citizens - challenge players with obstacles that must be overcome for their civilization to prosper.
New Wonders: Five new wonders await discovery, including the Statue of Zeus, Cristo Redentor, the Shwedagon Paya, and the Mausoleum of Maussollos.
Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making.
Apostolic Palace: The United Nations is available earlier in the game, providing a way to win a diplomatic victory earlier. In addition, new resolutions expand the available diplomatic options.
Advanced Starts: A major fan request, this new feature enables players to 'buy' components of a custom-tailored empire and begin play in the later part of the game, allowing one to experience many of the new features of the expansion in a shorter amount of time.
Advanced AI: The greatly-enhanced AI now relies more on smart play and less on handicap bonuses to remain competitive, providing a more consistent challenge throughout the course of the game, both economically and militarily. The ways in which the AI attempt to achieve victory have also been expanded.
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XCOM: Enemy Within is an expansion pack for XCOM: Enemy Unknown, a turn-based tactical strategy game. The expansion adds the ability to gene mod soldiers to add to their powers as well as the ability to create MECs, powerful robotic soldiers. These new features are created by collecting a resource called Meld on the tactical battlefield. A number of new maps were also added to the tactical game, as well as multiplayer. The PC version of Enemy Within is an add-on that requires the base game Enemy Unknown.
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Sid Meier's Civilization V is a turnbased strategy game where the player leads a civilization from the stoneage all the way to future tech, there is more than one way to win, achieving one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest
You will face other civilizations, either online as other people or played by the computer, civilization 5 features a advanced diplomacy system when dealing with computer controlled civs or computer controlled city-states.
Its first expansion pack, Civilization V: Gods & Kings, was released on June 19, 2012 in North America and June 22 internationally. It includes features such as religion, espionage, enhanced naval combat and combat AI, as well as nine new civilizations.
A second expansion pack, Civilization V: Brave New World, was announced on March 15, 2013. It includes features such as international trade routes, a world congress, tourism, great works, as well as nine new civilizations and eight additional wonders. It was released on July 9, 2013 in North America and on July 12, 2013 in the rest of the world.
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Sid Meier's Civilization V: Gods and Kings is the first expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This robust expansion covers the entire scope of time from founding your first Pantheon of the Gods and spreading religion across the world, to deploying your spies in enemy cities in order to steal information and technology.
As you move through the ages, you’ll interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world.
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Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options
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Legendary designer Sid Meier presents the next evolution in strategy games, with the most addictive, compelling gameplay yet. Explore the alien planet that is your new home and uncover its myriad mysteries. Discover over 75 extraordinary technologies. Build over 60 base upgrades and large scales secret projects for your empire. Conquer your enemies with a war machine that you design from over 32,000 possible unit types.
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XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics.
The original XCOM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth.
You will control the fate of the human race through researching alien technologies, creating and managing a fully operational base, planning combat missions and controlling soldier movement in battle.
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Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.
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In XCOM 2, the roles have been reversed, and XCOM is now the invading force. They are hampered by limited resources and must constantly evade the alien threat in their new mobile headquarters. Players must use a combination of firepower and stealth-like tactics to help XCOM recruit soldiers and build a resistance network, while attempting to expose the evil alien agenda and save humanity.
XCOM 2 will introduce gameplay features such as procedurally-generated levels, which will make each experience unique to the player, as well as offer a much deeper level of modding support. Additionally, XCOM 2 will offer a variety of new content including five updated soldier classes, increased soldier customization, more alien and enemy types, evolved tactical combat and more.
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Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
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Sid Meier's Civilization III: Complete, the latest offering in the Sid Meier's Civilization III franchise, provides gaming fans with Sid Meier's Civilization III, the highly-addictive journey of discovery, combined with the updated and enhanced multiplayer expansion pack Sid Meier's Civilization III: Play the World*, as well as all of the great new civilizations, scenarios, and features from Sid Meier's Civilization III: Conquests! Sid Meier's Civilization III: Complete provides more ways to explore, more strategies to employ, more modes of play, and more ways to win, all in one box!
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Based on Sid Meier's original masterpiece, Pirates!, Sid Meier's Pirates! has you facing countless dogged enemies, wooing fair maidens and raising the Jolly Roger on the high seas in pursuit of riches. Discover what it takes to become one of the most famous pirates in history!
Firaxis' long-awaited Sid Meier's Pirates! carries on with the great game play tradition and design simplicity of the award-winning original while adding more challenging and exciting battle options, eye-popping 3D graphics, fantastic new audio, and loads of new game play features!
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Sid Meier's Railroads! marks the return of the watershed title in simulation/strategy gaming that launched the popular "tycoon" genre, and inspired a new generation of games. Sid Meier's Railroads! comes home to its original creator, the legendary Sid Meier, who, together with his team at Firaxis Games, will take this game to a whole new level of fun!
The greatest railroad building game of all time is back in a vibrant 3D world delivering a streamlined interface and unmatched gameplay, that's easy to learn yet challenging to master. Creators of the world's best strategy game, Civilization IV, Sid Meier and Firaxis Games put you in charge of building the greatest rail empire in the nation - managing trains, cargo and your bottom line - while engaging in all-out corporate warfare against rival tycoons, slick entrepreneurs, and robber barons!
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Civilization III: Conquests is the second and final expansion for the award-winning and best-selling computer game Civilization III. It was published in 2003. This expansion added eight new civilizations to the game, and including the eight civilizations from Play the World this brings the total number of playable civilizations up to thirty-one (the maximum supported by the game). The new civilizations are the Byzantines, the Dutch, the Hittites, the Incans, the Mayans, the Portuguese and the Sumerians. In addition to these playable civilizations, graphics for the Austrians are present in the editor so one can replace an existing civilization.
Two new special traits are added in this pack: seafaring and agricultural. Many of the new civilizations take advantage of these new traits (e.g. the Sumerians are Scientific and Agricultural), and some old civilizations are changed to more appropriate ones (e.g. the English have been changed from Expansionist and Commercial to Seafaring and Commercial).
New governments have also been added to the game, Feudalism and Fascism, and new Wonders of the World such as the Statue of Zeus and the Mausoleum of Mausollos. Four new bonus resources have been included, two of which provide food bonuses to previously unprofitable terrain. Oases can now be found in deserts, tropical fruit in jungles, sugar on plains and hills, and tobacco on grasslands and hills. In addition, two new types of terrain have been added. These are marshes and volcanoes. Players cannot construct cities on marshes, and cannot improve volcanoes in any way. Like jungles and flood plains, cities that have at least 1 citizen working a marsh may succumb to disease. Volcanoes may periodically erupt, destroying all improvements and cities and killing any units in some or all adjacent squares.
The centerpiece of this expansion pack, however, was the inclusion of scenarios, intended for multiplayer gaming. Unlike the main ("epic") game, these scenarios took much less time to play, and focused on a specific period in history.
Generally the reception of this expansion pack was much better than that of Play the World.
One year after Conquests was launched, the latest Civilization III stand-alone version, Civilization III: Complete was also released. This version included Civilization III, Play the World and Conquests. This version also includes several patches.
Two years later, in 2005 Civilization IV was released.
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Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.
As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.
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Sid Meier's Civilization IV: Warlords is the first expansion pack for the award-winning game that has become an instant world-wide hit. Paying homage to some of history's greatest military leaders, the expansion delivers six unique and interesting scenarios, giving players the chance to change the course of history with the help of their new powerful "warlord" unit. Civ IV: Warlords includes new civilizations, leaders, units, and wonders that offer even more fun and exciting ways for players to expand their civilization's military power as they strive for world domination.
Game scenarios: the expansion delivers eight scenarios.
New civilizations: the pack provides six new civilizations and associated unique units.
Civilization leaders: 10 new leaders, including leaders for the new civilizations as well as additional leaders for existing civilizations.
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After the first wave of great colony ships departed Earth, the jubilation of humanity was short-lived. Those left behind fell into a violent struggle over the quickly-diminishing resources on their barren home world. From this tumultuous time, four new factions arose. These newcomers were grounded not in the idealism of their predecessors, but on opportunism, resilience, ruthlessness, and above all a commitment to their own survival.
Now, many decades after their first landfall on a new planet, the proud survivors of the first expeditions beyond Earth look up to see the skies darkened by a new breed of pioneers.
Beyond Earth extended the Civilization franchise from its historical setting into the possible futures of science fiction. Rising Tide extends Beyond Earth to new frontiers on the planet’s surface and beneath its seas, adding even more choices and diplomatic options as you continue to build “just one more turn” toward a new vision for the future of humanity.