Top 20 Fireproof Games Games



Continuing the story from The Room Two, your obsessive search for the Null results with being lured to ‘Grey Holm’, a mysterious mansion located on a remote island. You must use all your puzzle-solving abilities to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”.

The Room Three is significantly larger than our previous games, taking place in a variety of stunning new environments, each spanning multiple areas. New for The Room Three is the new eyepiece ability which allows you to explore the world in miniature, and also for the first time in The Room series you are able to return to Grey Holm between Chapters and solve its unique puzzles which will decide your fate and determine which of the alternate endings you will experience.

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The Room is a 2012 puzzle video game developed by British-based Fireproof Games. The game was originally developed for the iOS platform and released in September 2012. The Android version debuted as part of a Humble Bundle in March 2013 and was subsequently released on Google Play.
The Room presents the player with a series of strange boxes that have a number of physical mechanisms on them. The player is challenged to figure out how to open each one - typically by undoing a series of locks - to access another puzzle box within it. The game uses a variety of motions enabled by mobile device touchscreens to simulate actions in real life, such as looking around the device, turning keys, and activating switches. Through the game, a story involving the research of an unnamed person into the fifth Classical Element, "Null," which is described in notes found through the various box puzzles.

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The Room Two continues the time-spanning journey of its predecessor while significantly expanding its unique puzzle gameplay. Follow a trail of cryptic letters from an enigmatic scientist known only as “AS” into a compelling world of challenging mystery and tactile exploration.

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Strap into your very own nuclear-powered jetpack and blast into the skies of Omega Island, a volcanic sea enclave converted to a vast, intricate super-spy training facility.

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