Top 20 Harmonix Music Systems Games
The Beatles: Rock Band is a 2009 music video game developed by Harmonix, published by MTV Games, and distributed by Electronic Arts. It is the third major console release in the Rock Band music video game series, in which players can simulate the playing of rock music by using controllers shaped like musical instruments. The Beatles: Rock Band is the first band-centric game in the series, and it is centered on the popular English rock group the Beatles. The game features virtual portrayals of the four band members performing the songs throughout the band's history, including depictions of some of their famous live performances, as well as a number of "dreamscape" sequences for songs from the Abbey Road Studios recording sessions during the group's studio years. The game's soundtrack consists of 45 Beatles songs; additional songs and albums by the Beatles were made available for the game as downloadable content.
The game was released internationally on 9 September 2009, coinciding with the release of new, remastered compact disc versions of the Beatles' albums. It incorporates many of the gameplay features of the Rock Band series; however, it is not an expansion pack for the Rock Band series and content for it and other Rock Band titles is not cross-compatible. Harmonix co-founder Alex Rigopulos described the game as "... a new, full game title production built from the ground up." Gameplay mechanics differ slightly from previous Rock Band games, including the addition of a three-part vocal harmony system. Subsequent games in the Rock Band series would reuse these new elements, including vocal harmonies.
The game was developed with the blessing and critical input of Apple Corps, including former Beatles Sir Paul McCartney and Ringo Starr, who both made public appearances supporting the game. George Harrison's son Dhani helped to bridge discussion between Harmonix and Apple Corps, while Giles Martin, son of the Beatles' music producer George Martin, ensured high-fidelity versions of the Beatles' songs would be available.
The Beatles: Rock Band was well received by the press, both as a genuine means of experiencing the music and history of the Beatles and as a standalone music video game. Although the game's sales were considered respectable, with more than half a million units sold during its first month of release in the United States, analysts had projected larger sales volumes and attributed the lower sales to waning interest in the rhythm game genre and the video game industry recovery from the late-2000s recession.
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Rock Band 2 is the sequel to the 2007 musical simulation game Rock Band and offers similar gameplay. Directly competing with Guitar Hero: World Tour, the game allows different people to play together as in a band, with the same peripherals as the first game: lead guitar, bass guitar, microphone and a drum set.
The new drum and guitar controllers for this version, bundled or sold separately, have been revised and older controllers are also supported. The guitar controller, modelled after the Fender Stratocaster, has five additional fret buttons near the neck, for fast fingertapping sessions. There is also an effect switch to toggle between five different effects. Players use the instruments to match notes on the screen, divided in different portions for different instruments, along with the lyrics for the singer who need to match the pitch.
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Unleash your inner rock star! Unlock new songs and venues to become the ultimate rock star in Career mode, jump right in and play any song you've unlocked in Quickplay, or play with or against friends in Multiplayer, all right from your living room!
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Rock Band is a music video game developed by Harmonix, published by MTV Games and Electronic Arts. It is the first title in the Rock Band series. The Xbox 360 and PlayStation 3 versions were released in the North America on November 20, 2007, while the PlayStation 2 version was released on December 18, 2007 with the Wii version being released on June 22, 2008. The Xbox 360 version was released in Europe on May 23, 2008 while the PlayStation 3, PlayStation 2, and Wii versions were released on September 12, 2008. All four ports of the game were released in Australia on November 7, 2008. The game was to be released in Japan and to be developed by Q Entertainment but it was canceled.
Rock Band allows up to four players to simulate the performance of popular rock music songs by playing with controllers modeled after musical instruments. Players can play the lead guitar, bass guitar, and drums parts to songs with "instrument controllers", as well as sing through a USB microphone. Players are scored on their ability to match scrolling musical "notes" while playing instruments, or by their ability to match the singer's pitch on vocals. Players with the Xbox 360 and PlayStation 3 versions can interact with players on the same platform through both online and offline multiplayer capabilities. In addition to the 58 core songs included on the game disc, over 2,000 downloadable songs were released for the Xbox 360 and PlayStation 3 versions.
At launch, the game software was made available in a bundle that packaged it together with the instrument peripherals, as well as for purchase separately. Individual instrument peripherals were released at a later date. The game has received widespread critical acclaim, with sales of four million units and global revenues of $600 million. Players have made over 100 million downloadable song purchases since Rock Band 's release. The game's success prompted the release of six sequels: Rock Band 2, The Beatles: Rock Band, Lego Rock Band, Green Day: Rock Band, Rock Band 3 and Rock Band 4.
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Amplitude is a reboot of the critically-acclaimed controller-based rhythm action game developed by Harmonix and originally released in 2003
Amplitude features over 20 songs composed for an optimal beatmatching experience by Harmonix with contributions from Freezepop, Danny B, Jim Guthrie, and more. Many of the developers from the original game are actively working on the reboot.
The new Amplitude will be treated like a classic, sci-fi concept album. There is a narrative that runs through the game and surfaces in many ways through the visuals, music and song lyrics.
Players will speed down long, winding paths made up of the different musical elements of a song. Each track is differentiated with the musical sounds of synthesizers, drums, vocals, and bass. As players blast away the patterns of gems on these tracks, they release musical energy and recreate the hidden song within.
Gameplay remains easy to pick up and difficult to master. Achieving a top score will be a challenge and therefore worth bragging about via online leaderboards.
Amplitude supports up to four players locally. Challenge your friends and use devastating power-ups during frenetic multiplayer matches to secure your place at the top.