Top 20 Hudson Soft Games
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BOMBERMAN has arrived to restore peace on the planet, which has been split into five parts by an evil hand! In addition to the nine members of the Bomber Family, the character ROOI shows up to lend a hand. Jump on the EGGS that appear from destroyed SOFT BLOCKS, and you can ride one of five types of ROOI. Each ROOI has different special abilitiesuse these well and youll ride to victory! Bombs that turn according to arrows and other new gimmicks have been added to BATTLE GAME, increased to ten stages. Tag-team matches are now possible, ensuring that this game will be a blast!
Bomberman '94 is a video game from the Bomberman series which was developed and published by Hudson Soft for the PC Engine and released on December 10, 1993 in Japan. It was later re-developed by Westone and re-published by Sega as Mega Bomberman on the Sega Mega Drive/Genesis in 1994 in other areas. The PC Engine Bomberman '94 was later released outside Japan through the Wii's Virtual Console and the PlayStation 3's PlayStation Network.
The game supports single-player and multi-player modes. In single player, the player navigates several levels of mazes, destroying creatures with bombs. In multi-player mode, players defeat each other with bombs.
Bomberman '94 is the final HuCard title to be made and released by Hudson Soft, the original designers of the PC Engine console.
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Mario and the gang are back for another round of Bowser-bashin' party action! Watch as your favorite Nintendo characters don different duds for each of the five all-new Adventure Boards! A slew of new tricks and devices bring new levels of challenge and excitement to board game play. New board maps, new Mini-Games, new action and new surprises means a whole new batch of fun! Get ready to unleash your best Hip Drops, hammer swings and high-flying high junks for another round of frenzied multi-player action!
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Bomberman (ボンバーマン Bonbāman?) is an arcade-style maze-based video game developed by Hudson Soft. The original home computer game Bomber Man (爆弾男 Bakudan Otoko?) was released in 1983 for the MSX, NEC PC-8801, NEC PC-6001, Sharp MZ-700 and FM-7 in Japan, and a censored version for the MSX and ZX Spectrum in Europe as Eric and the Floaters. It had a Japanese sequel known as 3-D Bomberman, in which Bomberman navigates the maze in the first-person. In 1985, Bomberman was released for the Family Computer. It spawned the long-running series with many installments building on its basic gameplay. The earlier game Warp & Warp by Namco is most likely the inspiration for the Bomberman gameplay.
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Faxandu is for the Famicom and NES. The name was licensed by Falcom and was developed and released in Japan in 1987. Nintendo also released the game to the world market in 1990. It can be considered a side-story of Xanadu, which is the second installment of Falcom's long-running RPG series, Dragon Slayer. The title is a combination of "Famicom" and "Xanadu"
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Every game in the main series has a standard Party Mode in which up to four players play through a board, trying to collect as many stars as possible. In every turn, each player rolls a die and progresses on the board, which usually has branching paths. Coins are primarily earned by performing well in a minigame played at the end of each turn. On most boards, players earn stars by reaching a star space and purchasing a star for a certain amount of coins. The star space appears randomly on one of several pre-determined locations and moves every time a star is purchased, usually occupying a blue space.
Every Mario Party contains at least 50 to almost 110 minigames with a few different types. Four-player games are a free-for-all in which players compete individually. In 2-on-2 and 1-on-3 minigames, players compete as two groups, cooperating to win, even though they are still competing individually in the main game. Some minigames in Mario Party are 4-player co-op, even though it doesn't say it. In most situations, winners earn ten coins each.
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The gameplay consists of walking through maze-like areas filled with monsters with a goal of opening the gate leading to the next area. Playing as a bomberman, the player can lay bombs to destroy all of the monsters, which will subsequently open the gate. Destroying blocks in the maze may uncover useful items including remote control bombs, accelerators, and hearts. There are five levels total and at the end of each is a boss. Each boss is faced first alone in an arena. When defeated, the boss retreats to another arena where the player will face him in a personalized machine. After the boss is defeated, the player will continue to the next level.
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Toad, Koopa, and other party-planning pranksters have hidden birthday presents for their closest friends inside the Party Cube. To win the presents, Mario, Yoshi, Peach, and other Mushroom Kingdom favorites will have to plunge into a circus of minigame trickery. As always, keep an eye out for Bowser and his trouble-making goons. Even Whomp and Thwomp have rockin' surprises for you in their Extra Room. Packed with surprises, wild multiplayer action, and zany challenges, Mario Party 4 is your ticket to a good time.
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He's captured Mario and his friends in his pursuit of a crystal that the group collected when it fell from the sky, and he doesn't hesitate to shrink them to miniature size to get rid of them and get his hands on the other four crystals. The mini-heroes have to find the crystals before he does, making their way through giant environments filled with enormous creatures. The single-player campaign takes place in five different settings, each of them ending with a boss. As usual, players have to collect coins and stars, at the same time escaping dangers such as Piranha Plants and other classic creatures from the Mario universe.
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All new features/boards! Mario Party for Wii also includes dozens of new mini-games, six new party boards and many new game modes. In a series first, players can transform their characters into many forms, such as player-smashing boulders and coin-sucking vampires. Mario Party Wii includes "extra large" mini games like Star Carnival Bowling and Table Menace. One to four players can play Mario Party, each with a Wii Remote.
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Adventure Island II is a side-scrolling platform game developed by Now Production and published by Hudson Soft that was released for the Nintendo Entertainment System in 1991. It is the sequel to Adventure Island and the second game in the series for the NES. While the first game was an adaptation of Westone's Wonder Boy arcade game, Adventure Island II is an entirely original work, as were all the subsequent Adventure Island games.
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Adventure Island is a side-scrolling platform game published by Hudson Soft that was originally released for the Nintendo Entertainment System in 1992. It is the third game in the Adventure Island released for the NES, following Adventure Island II.
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Hudson's Adventure Island, also known simply as Adventure Island and released in Japan as Takahashi Meijin no Bōken Jima (高橋名人の冒険島 lit. "Master Takahashi's Adventure Island"), is a side-scrolling platform game produced by Hudson Soft that was first released in Japan for the Famicom and MSX on September 12, 1986. It was later released in North America for the Nintendo Entertainment System on September 1988 and in the PAL region in 1992 under the title of Adventure Island Classic.
Adventure Island is an adaptation of the arcade game Wonder Boy, originally published by Sega for developer Escape (now known as Westone Bit Entertainment). Adventure Island was followed by a series of sequels that were independently developed by Hudson Soft.
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Mario Party 3 is the third and final Mario Party title for the Nintendo 64. A total of eight characters are available to choose from: Mario, Luigi, Princess Peach, Yoshi, Wario, Donkey Kong, and newcomers Waluigi and Princess Daisy. Mario Party 3 features duel maps, in which two players try to lower each other's stamina to zero using non-playable characters such as Chain Chomps. It is the first Mario Party game to feature Luigi's main voice and also it is last Mario game where Princess Daisy appears in a yellow and white dress, and with long hair, as well as the last Mario game (until New Super Mario Bros. Wii) in which Yoshi's "record-scratching" voice is used. It is also the first Mario Party game to have multiple save slots.
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You can play more than 80 new minigames in the most recent Mario-themed party game, Mario Party 7. Mario and pals needed some time off, but they forgot to invite Bowser on their cruise. You can battle against an angry Bowser or up to seven of your friends on a single GameCube system. Mario Party 7 includes a few new characters and brings back microphone support from Mario Party 6.
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Digimon Rumble Arena (デジモンテイマーズ バトルエボリューション Dejimon Teimāzu Batoru Eboryūshon, Digimon Tamers Battle Evolution) is a crossover fighting video game developed and published by Bandai in association with Hudson Soft for the PlayStation video game console. It was released in Japan on December 6, 2001 and in North America on February 24, 2002. Players are able to choose from up to 24 characters (fifteen of which need to be unlocked) from the Digimon Adventure and Digimon Tamers seasons of the Digimon anime, such as Terriermon, Agumon, Gatomon, and Renamon. The game's sequel, Digimon Rumble Arena 2, was released two (three in Japan) years later on the Nintendo GameCube, PlayStation 2, and Xbox.