Top 20 Idol FX Games
It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi residence of a wealthy Romanian Count. It is only three days until the family's eldest daughter, Rebecca, is to be wed to the count's son, uniting the family with the rich heritage of the Malachi, hopefully restoring its glory.
The only person missing is you, the brother of the bride, who is on your way from Stockholm, where you have defended the Union Jack in the noble art of fencing in the Olympics. You are to arrive later during the evening.
Sir Patterson is disappointed when the Count himself doesn't greet the family at their arrival, but still he lets the servants show them all to their rooms, without complaining too loudly. It is not until later--when the doors are slammed shut and locked behind them, that he realizes his mistake that they have become prisoners and are at the Count's mercy...
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Drake of the 99 Dragons (also titled Drake) is a cel-shaded third-person shooter video game developed by Idol FX and published by Majesco Entertainment. It was released for the Xbox on November 3, 2003 and for Microsoft Windows PC systems on June 14, 2004. The game stars Drake, an undead assassin who is on a quest to avenge his murdered clan, the 99 Dragons, by recovering their ancient "Soul Portal Artifact" from antagonist Tang. Tang intends on using the artifact to harvest the souls of dead beings and power his undead cyborg army.
Idol FX intended for Drake of the 99 Dragons to be the launchpad for a multimedia franchise, which would include comics and a potential animated television series. However, the contract they signed with Majesco gave them a mere six months for development, leaving little room for play-testing and resulting in the game being unfinished. As a result, it is often considered to be one of the worst games of all-time.