Top 20 Infogrames Games
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The ninth installment in the long-running RPG series and the final for the original PlayStation, Final Fantasy IX gives fans of the franchise the nostalgic thrill of re-experiencing the visual style, gameplay elements and overall spirit of the 16-bit Final Fantasy games of the 8/16 bit eras. The main story centers on Zidane Tribal, a young thief who quickly becomes engaged in a quest to save the world, along with Vivi Ornitier, a young black mage, and Princess Garnet, heir to the throne of Alexandria. The game features detailed polygonal character models and lush pre-rendered backgrounds. They all combine for an unforgettable adventure!
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Tetris is an electronic puzzle game that was created by Alexey Pajitnov in 1984, while working in the USSR as a computer programmer. Pajitnov often programmed games to test new equipment using simple tasks, and in his spare time, developed a computer game inspired by his favorite puzzle board game Pentominos. The objective of Pentominos was to fit 12 different geometric-shaped pieces formed out of five squares into a box.
Pajitnov’s vision was to create an electronic game where players arranged puzzle pieces in real time by having them “fall” faster and faster from the top of the screen. Pajitnov designed the game using seven distinctive playing pieces made from four squares. He called it Tetris, after “tetra,” the Greek word for four, and tennis, his favorite sport. After giving the game to his colleagues, it became an instant, hugely addictive hit, and shortly thereafter spread like wildfire throughout the Soviet Bloc’s computer literate. His subsequent friendship with game designer, Henk Rogers, now Blue Planet Software Chairman and Managing Director of The Tetris Company, brought the Tetris game out of the Soviet Union to become one of the most widely played electronic games of all time.
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SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.
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Stretch your imagination further to build bigger parks and higher coasters! Break ground and start from scratch, open the gates to a remarkable Six Flags park, or just create the most gut-wrenching roller coaster imaginable - now you can play your way! Choose and complete different scenarios accordingly to the experience and content you like. Satisfy the visitors by building various attractions and facilities.Wild new rides, exciting new themes, and improved easy-to-use building tools make creating the ultimate amusement park more fun than ever!
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Play six Desperados, lead by the hero John Cooper in the hardest and wildest Wild West Game of all times. Guide Cooper and his fearless companions in the exciting pursuit of the mysterious bandit leader El Diabolo.
Breath-taking landscapes and a thrilling story create an unmatched Wild West atmosphere resulting in “Desperados – Wanted Dead or Alive” being a challenging team based real-time-adventure-strategy-game. The Wild West has never been this entertaining!
6 different game characters, each of them having special abilities
25 real time-strategy missions full of action
Award-winning full motion videos with thrilling plots
Unique sceneries including ghost towns, gold mines, pueblos, swamps, camps saloons, prisons and steamers
Thrilling gun fights, bank robberies, ambush missions, traps and breakneck pursuits
Spectacular effects in the landscapes including thunderstorms, sun sets, caves, fires and waterfalls
6 practice missions to get used to controlling the characters
Altogether more than 30 different characteristics to be used by you skillfully in order to survive the levels and to escape
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A suspicious suicide. A chilling curse. A malevolent power. Finally, a wicked dark secret. This is Derceto, a legendary Louisiana mansion where, against your better judgment, you're drawn into a world of shadows to explore the darker side of Jeremy Hartwood's imagination.
Despite a paralyzing sense of personal danger, your quest for truth drives you to investigate the old house. But, you didn't know that, by entering Derceto, you'll be plunged into the daily nightmare that was Jeremy Hartwood's life. You weren't prepared for the torturous howls that resound from deep within its halls. You didn’t foresee the shadowy corridors that seemingly have no end. You couldn't anticipate the brooding, gloom-filled rooms, the pervasive weight of dread, the heavy sense of evil that gills the atmosphere and the very house itself.
Had you known, you might have refused this task. But alas, you accepted, and now you must make your way through this spine-tingling adventure alone... and in the dark.
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The Worms crew returns, and this time they’ve got balls! The classic Worms Pinball sends the cute little pink guys spinning across one of the most realistic pinball tables ever created. Battle with honour through the mystic art of Worms Kung-Fu or hang at high noon with the grizzliest, pinkest cowboys this side of Texas. Only Worms™ Pinball offers an action packed pinball simulation of pure wormage! Worms Pinball leaves nothing to the imagination. The table sports 3D LED displayed sub-games and parallel objectives, transparent ramps, user-controllable moving gadgets, moving mechanical parts and wild sound effects and music. The table contains over 150 animated parts and thousands of frames of rendered FMV animation for the LED display. It’s got tilt functions, hit combinations as well as drop and dead catches, bounce and flip passes, bang backs, death saves, magnetic fields and countless other exciting features. The depth of gameplay, variety of action and sophisticated table rules ensures that Worms Pinball will have all gamers, not just hard-core pinheads, hooked.
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Heart of Darkness places players in the role of a child named Andy as he attempts to rescue his dog who has been kidnapped by creatures known as The Dark Souls. The game has about half an hour of storytelling cinematic sequences, thousands of 2D animated frames, and uses pre-rendered background scenery. The game was supervised by game developer Éric Chahi, known for Another World, this time with a team of artists and developers. The game also features an original score by film and television composer Bruce Broughton.
A Game Boy Advance port was announced in 2001 but it was never released.
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Alone in the Dark: The New Nightmare, alternatively known as Alone in the Dark 4, is the fourth installment of the survival horror video game series Alone in the Dark, developed by Darkworks and published by Infogrames. The game was released in 2001 in North America and Europe on several platforms including Microsoft Windows, PlayStation, Dreamcast, and Game Boy Color. The PlayStation 2 version of the game was released only in Europe. It was followed in 2008 by Alone in the Dark. As of October 29, 2013, the game was released on Steam.
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Disciples II is a fantasy strategy game, set in a fictional kingdom called Nevandaar (also referred to as 'The Sacred Lands'). The main focus of the story revolves around four dominant races in a state of almost constant war. These four factions are the human Empire, the dwarven Mountain Clans, the demonic Legions of the Damned, and the skeletal Undead Hordes. There are also several other 'neutral' races such as Merfolk, Greenskins and Elves (the Elves became a full-fledged playable race with the addition of the expansion pack 'Rise of the Elves').
The gameplay is divided into three main parts; building up the Capital City of your race so that you can research new Warriors and spells, and building up new armies (this involves careful resource management); using heroes (leading small squads) to explore the surroundings, procure resources and attack the enemy; and finally the battles themselves.