Top 20 Irrational Games Games
System Shock 2 is a first-person shooter action role-playing survival horror video game for Microsoft Windows, Apple OS X and Linux. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game System Shock; the alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher. System Shock 2 was released on August 11, 1999, in North America.
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Freedom is threatened yet again and only Minute Man and his heroic Freedom Force can save the day in the follow up to one of the most critically acclaimed games of 2002.
Freedom Force vs. the Third Reich brings dynamic storytelling, fast-paced tactical role-play, and larger-than-life characters from the comic book pages to the computer screen. In this title, the league of heroes must travel back in time to defeat Blitzkrieg, defender of the Reich and his homicidal henchmen. With action spanning from the blasted battlefields of World War II to the dazzling depths of distant dimensions, Freedom Force vs. the Third Reich will give Freedom Fans more than they can handle.
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Set in the underwater dystopia of Rapture in the '60's, Bioshock is a first-person shooter with the premise of arming and genetically modifying yourself in order to survive against the maddened anomalies of the city: Splicers, Big Daddies and Little Sisters. Featuring a philosophical narrative, Bioshock takes place during a civil war and questions the player's morality in order to determine the outcome.
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Come back to Rapture in a story that brings Booker and Elizabeth to the underwater city on the eve of its fall from grace. Developed by Irrational Games, the studio behind the original BioShock and BioShock Infinite, this DLC features Rapture as you’ve never seen it before—a shining jewel at the bottom of the ocean, built almost entirely from scratch in the BioShock Infinite engine. The combat experience has been rebalanced and reworked with a greater emphasis on stealth and resource management to give the player a combat experience that merges the best parts of BioShock and BioShock Infinite. It includes a new weapon, an old favorite weapon from the original BioShock as well as the return of the weapon wheel, a new Plasmid, new Gear and Tears.
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Bioshock Infinite is a first-person shooter title developed by Irrational Games and was released in 2013 as the third installment of the Bioshock game series. Despite tying in to the story of the other titles in the series, Bioshock Infinite is not a sequel or prequel to either game, and can instead be seen as a thematic sequel set in the same alternate history universe, despite mirroring much of the gameplay elements of the other Bioshock games.
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To simulate realistic police procedures, SWAT 4' encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured.
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The Stetchkov Syndicate expansion adds seven new single player missions revolving around the Stetchkov family, an Eastern European crime syndicate and new multiplayer content, amongst other features.
In addition to the seven new maps, The Stetchkov Syndicate also adds a variety of single player and multiplayer features. This includes new weaponry and equipment, the ability to punch uncooperative characters, and a command which allows the element to clear a room from two different entryways simultaneously. New multiplayer content includes a capture the flag style game mode, VoIP capability and 10 player cooperative games, amongst other content.
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From a distant corner of the galaxy, an evil alien race sets in motion a sinister plan to conquer the Earth. They unleash a powerful catalyst — Energy X — that imbues the planet's worst miscreants with super-powers to bring the planet to its knees. Now Earth's only hope lies with a new breed of heroes... The Freedom Force!
Command a squad of comic book heroes in the defense of Patriot City. Choose from over a dozen heroes or create your own comic champions. Fight for freedom in over 20 action-packed missions. Restore order in a completely interactive 3D world. Take your heroes online and join the fight in multiplayer mode.*
*Multiplayer available in LAN or Direct IP Only.
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Set hundreds of years before the events of Starsiege: Tribes, Vengeance depicts the birth of the growing Tribal War. It focuses on the events surrounding five different characters over the course of two generations and how they each contribute to the developing war. The story ("The Past") begins with a Phoenix sub-clan leader named Daniel abducting the soon to be Queen, Princess Victoria. He takes her to his home world to show her the injustices done to his people and the two eventually fall in love. During this time, a cybrid assassin named Mercury is hired by an unknown contractor to eliminate Daniel, but the contract is canceled moments before the shot is fired. Eventually, Victoria and Daniel try to make amends between the Imperials and the Phoenix, but it all ends disastrously when the Phoenix's enemies, the Blood Eagle tribe, stage a raid on a Phoenix base disguised as Imperial troops. In rage, Daniel kills the Imperial King, Tiberius, whom Victoria avenges by killing Daniel. It turns out that Victoria was pregnant with Daniel's child, who was born female under the name Julia soon afterwards.