Nintendo EAD (Company)

Logo of Nintendo EAD

84 / 10043

Overall rating based on 43 games



Nintendo Entertainment Analysis & Development or Nintendo EAD, formerly Nintendo Research & Development 4, or Nintendo R&D4, was the largest division inside Nintendo until it merged with Nintendo Software Planning & Development in September 2015, becoming Nintendo Entertainment Planning & Development. It was preceded by the Creative Department (クリエイティブ課 Kurieitibu Ka?), a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged.[3][4] Both served as managers of the EAD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the Donkey Kong, Mario, The Legend of Zelda, F-Zero, Star Fox, Pikmin, and Animal Crossing series.

Established:
country:
Japan
Parent company:
Nintendo
Status:
defunct
Status changed on:

Sorting
Rating
Title
Release Date

The Legend of Zelda: Ocarina of Time

November 21st, 1998 (18 years ago)
Virtual Console (Nintendo) / Nintendo 64 / Nintendo GameCube

The Legend of Zelda: A Link to the Past

November 21st, 1991 (25 years ago)
Super Famicom / Super Nintendo Entertainment System (SNES) / Game Boy Advance / Virtual Console (Nintendo)

Super Mario World 2: Yoshi's Island

August 5th, 1995 (22 years ago)
Virtual Console (Nintendo) / Super Nintendo Entertainment System (SNES) / Game Boy Advance

The Legend of Zelda: Ocarina of Time 3D

June 16th, 2011 (6 years ago)
Rated: 92 / 100
Nintendo 3DS

Super Mario World

November 21st, 1990 (26 years ago)
Super Nintendo Entertainment System (SNES)

Super Mario 64

June 23rd, 1996 (21 years ago)
Virtual Console (Nintendo) / Nintendo 64

Super Mario Bros. 3

October 3rd, 1988 (28 years ago)
Virtual Console (Nintendo) / Nintendo Entertainment System (NES) / Super Nintendo Entertainment System (SNES) / Game Boy Advance

Pikmin

October 26th, 2001 (15 years ago)
Wii / Nintendo GameCube

The Legend of Zelda: Link's Awakening DX

December 1st, 1998 (18 years ago)
Game Boy Color

SimCity

October 3rd, 1989 (27 years ago)
Amiga / BBC Microcomputer System / Virtual Console (Nintendo) / PC DOS / Amstrad CPC / Commodore C64/128 / Mac / PC (Microsoft Windows) / Atari ST/STE / Super Nintendo Entertainment System (SNES) / ZX Spectrum
Academic

Play the Message: Play, Game and Videogame Rhetoric (dissertation)()

-Details
Academic

Game Metrics without Players: Strategies for Understanding Game Artifacts()

-Details
Academic

Playing the Panopticon: Procedural Surveillance in Dark Souls()

-Details
Academic

Mapping Metroid: Narrative, Space, and Other M()

-Details
Non-Academic

Machine Learning for Video Games()

-Details

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