Top 20 Ocean Games
Midnight Resistance is a side-scrolling action shooting game produced by Data East for the arcades in 1989. The game was ported by Data East to the Sega Mega Drive in 1990 and by Ocean Software to various home computer platforms during the same year. The game is set in a dystopian future where the player controls a member of a resistance movement who goes on a mission to rescue his kidnapped family from a mad scientist.
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The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. Stark in his palace, rescue Wanda, and become a human being again!
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In the steamy jungles of South America, heavily armed extremists are holding innocent civilians prisoner. Little do these terrorists know that real terror is about to land on their front porch! The sound of rotor blades and staccato bursts of gunfire echo through the valleys. Terrorists be warned! Operation Wolf is going to teach you what terror is all about!
Operation Wolf consists of six missions, which are displayed on the Operations Map Screen. A mission is completed when all enemy forces are reduced to zero. The current level is completed when you escape from the airport with the prisoners. Your injury level increases when the enemy hits you. The game automatically ends if the injury indicator on the right side of the screen becomes completely red. You can reduce your injury level by getting power drinks.
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You have inherited a fortune from an eccentric aunt and her will states the money can be spend building the world largest and most profitable theme park.
Create a wonderful theme part full of thrilling rides and greasy - but delicious - food and start to make the loads of money. You are a lucky one who can create the best theme park ever made plus make a fortune.
Your park will be compared to 40 rivals all over the world every year. Your goal is to become the best park in all categories.
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Get ready for some finger-searing action as Bub and Bob blast their way onto your computer screen. Use four kinds of elements - Fire, Water, Lightning and Star - to overcome wave upon wave of nasties bent on ending your quest to rid the universe of the evil mastermind Chaostikahn! Whether you play alone or with a friend, stay alert! Your only hope of reaching the final showdown is to unlock the secret of Parasol Stars!
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Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire.
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Choplifter III for the SNES features entirely different levels from the Game Gear and GameBoy versions, and plays slightly different than other Choplifter games. While the controls and basic gameplay haven't changed significantly, and the main goal of each level is still rescuing a certain number of hostages, Choplifter III is faster and more action-oriented than earlier Choplifter games.
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The object of Mr. Do! is to score as many points as possible by digging tunnels through the ground and collecting cherries. The title character, Mr. Do (a circus clown—except for the original Japanese version of the game, in which he is a snowman), is constantly chased by red monsters resembling small dinosaurs, and the player loses a life if Mr. Do is caught by one. The game is over when the last life is lost.
Cherries are distributed throughout the level in groups of eight. 500 bonus points are awarded if Mr. Do collects eight cherries in a row without stopping. A level is complete when all cherries are removed, all monsters are destroyed, "EXTRA" is spelled, or a diamond is found.
Mr. Do can defeat the monsters by hitting them with his bouncing "power ball" or by dropping large apples on them. While the power ball is bouncing toward a monster, Mr. Do is defenseless. If the ball bounces into an area where there are no monsters to hit (such as behind a fallen apple), Mr. Do cannot use it again until he has retrieved it. When the power ball hits a monster, it then reforms in Mr. Do's hands after a delay that increases with each use.
Mr. Do or the red monsters can push an apple off the edge of a vertical tunnel and crush one or more monsters. If an apple falls more than its own height, it breaks and disappears. Mr. Do can also be crushed by a falling apple causing a loss of life.
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The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's).
The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.
As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.
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As if things weren't ooky enough! Wednesday has devised a simply torturous game which will drive her darling wretched brother, Pugsley, to happiness. How absolutely delicious! She has hidden six wonderfully strange items somewhere about the Addams Family Mansion. Now, you must guide poor Pugsley on his quest to uncover them.
Traps, traps, traps you say! Well, yes. What else would add so much lovely horror to this unnaturally delightful fun? Little Wednesday has made sure this adventure will be a doom-filled doozie. There are hidden switches all about, which produce the loveliest blood-curdling effects when Pugsley runs into them. And let’s not forget all the money that Pugsley will be able to gather on his way. There’s even magic money which will have an extra lively effect you won’t want to miss. So get ready to get spooky, and get set to get kooky… it’s Pugsley’s Scavenger Hunt! En garde!
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A licensed game based on the live action/animation movie "Cool World"
You play Frank Harris and your task is to stop Holli Would from entering the real world.
You accomplish the levels by shooting doodles and collecting coins.
Gameplay is set by 4 World with 4 levels each.
Same as the movie, the game is based in cartoon graphics.
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Peyton Westlake was left for dead... DARKMAN now lives. Now you take on the role of Darkman - master the technology of his disguising system - enter the gang of mobster Robert G. Durant and conquer them from within. Live through all the high spots of the movie - the breathtaking helicopter flight sequence - the skyscraper shoot-out - dice with death as you are plunged, swinging into the heaving freeway traffic. DARKMAN lives... but not for long?! --Game Box ***Darkman*** was developed by Twilight and published by Ocean Software in 1991. It was released for the ZX Spectrum, NES, Amstrad CPC and Commodore 64. It was also ported to the Game Boy and Atari ST. The game's plot is loosely based on the film of the same name. In this side-scrolling platformer, the player controls Darkman, a superhero who can jump, kick and punch, as well as swing from a rope during action sequences between levels. In each level, Darkman disguises himself as the boss of the level, whom he must defeat before the time limit elapses. Tying into the plot of the film, Darkman wears masks of various gangsters who are responsible for his disfigurement, but his disguise dissolves after being exposed to sunlight for too long. The character changes into a different member of the evil gang in each level, taking on their attack moves as well as their face. In-between levels, Darkman must photograph his quarry before he can make a mask of them. These scenes involve moving the cursor to take a picture of the gangster. The better the photo accuracy, the more time Darkman is granted to complete the subsequent level. The final level is the most faithful to the film, and takes place on a skyscraper under construction. After the player defeats their mirror image five times and wipes out the mob cartel that scarred Darkman, the final boss is inexplicably a clone of Darkman himself. The Spectrum version was well received critically, with CRASH magazine awarding 82%, Your Sinclair gave 85% and Sinclair User 78%.
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In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A.
Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals.
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RoboCop 2 is a series of video games published in the 1990s by Ocean and Data East for various home computers and video game consoles. They are based on the movie of the same name. Three different games were produced, each produced on two systems.
The version for the Commodore 64 and NES was a simple left-to-right scrolling platformer, in which RoboCop was required to collect/destroy at least two-thirds of the drug "nuke" in each level and arrest two-thirds of the suspects by running into them (in contrast to shooting them). If RoboCop does not manage to attain the required amounts of nuke or number of arrests then he has two chances in the game to prove his efficiency at a shooting range. If he succeeds, he may continue onto the next level. If he fails, or if both chances at the shooting range are already used up, he must repeat the level.
The version for the ZX Spectrum and Amstrad CPC was also a platform game, but one that offered movement in both directions (vertically and horizontally) as well as into various areas providing an element of exploration. There were also a number of puzzle sub-games that had to be completed to progress in the game.
The version for the 16-bit Commodore Amiga and Atari ST was similar in nature to the 8-bit Spectrum and Amstrad CPC versions, but contained completely different levels to take advantage of the extra power offered by these computers.
There was also an arcade-only version of RoboCop 2, developed and published in 1991 by Data East (who still held the rights to create arcade games based on the franchise), which allowed up to two players at once (one controlling the original RoboCop, the other controlling a slightly purple-hued clone). The game followed the basic premise of the movie, but had some major sequential differences.
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Shaq brings his awesome skill and size to a multi-world fighting game.
As Shaq, use your lightning-fast shuriken and other martial art techniques to prevail over 11 intensely evil warriors in the enforcement of justice. Or choose any of the 12 warriors and fight head to head. Summon Voodoo's bone shattering earthquake, rebound with Rajah's shockwave sword or lash out with Sett's terrifying mummy wrap. Scores of secret power moves to discover and master.
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This game brings the US cartoon character Dennis the Menace's menacing treatment of poor old Mr. Wilson to the computer screen, around the time of the film also released in 1993.
Dennis is a platform game across settings such as Sewers, the Park, and Mr. Wilson’s house, each of which has an end-of-level bad guy. The in-level opposition follows standard attack patterns and can usually be avoided. The enemies regenerate as you move on, although you generally only progress from bottom-left to top-right anyway.
Some of the holes in the ground are deadly while others lead to secret rooms. Fortunately, you are given up to 9 lives at the start, and lots of extra lives are on offer throughout the game, so these are well worth checking out. A choice between music and sound effects is offered.
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Choose from eight species of aliens and compete in events such as 100 Qbits Sprint, Laser Leaping, Big Bounce, Laser Skeet, 200 Qbits Splurge, Lunge Leap Splat, Toxophilly, Flob Flop, Sabre Sling, Survival, Alien Hurl, Laser Skeet 2, Jetpack Tag, Lizard Leap, and Wall Jumping.