Top 20 Planet Moon Studios Games



Before man climbed down from the trees to shop in megastores and drink cappuccino, before the Earth wadded itself into a cool blue ball, before the Moon even existed, there was the Island. The Island, a massive fragment of a long-lost planet, hurtling blindly through space. Upon the surface of this paradise wanders the giant, Kabuto. Little does Kabuto know that the Island was home to others before him. In the oceans, there dwells a matriarchal race called the Sea Reapers. In their pride, they created Kabuto, as a defense against intruders. But Kabuto became conscious of himself, his loneliness, his pain - and he went berserk.

Space castaways, the Meccs piloted their ship through space, looking for their missing friends. If you haven’t guessed already, they ended up on the Island. Faced with yet another unscheduled layover while on their way to Planet Majorca, the Meccs decide to make the best of their temporary home. Just their luck - the natives are already embroiled in their own little war, and the Mecc visitors are most unwelcome!

Meccaryns... Sea Reapers... Kabuto... One island isn’t big enough for the three of them.

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Take a band of gun-toting rebels -a robot, a madman, a mole and a criminal mastermind. Put them in a vividly stunning fantasy realm. Then give them an impossible mission - pulling off the biggest heist of all time in the middle of a war. All you have to do is battle your way through dastardly enemies, giant war machines and an army of psychopathic robots. But don't worry; you have plenty of ammo and absolutely no common sense. Victory is yours in 12,000 bullets or less!

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Drawn to Life: The Next Chapter is the title of two sequels of the video game Drawn to Life, that were published by THQ. One of the games was developed by 5th Cell for the Nintendo DS, while the other was created by Planet Moon Studios for the Wii.[1][


The game begins with a surreal sequence, wherein an unknown party asks the player “What do you remember about that day?” The player is given several dialogue choices that build a cohesive description of "that day", though at this time, the player is not aware of the event's importance (or even occurrence). Before the game properly begins, the player is asked to draw an image depicting this mysterious scene, introducing them to the game's core "draw" functionality.

Following this is an animation sequence wherein one of the characters from the previous game, Heather, recovers from a nightmare. She is shown to possess a red-colored jewel pendant. In the same sequence, Heather is abducted by a darkness which emanated from a scepter she discovered in a beached treasure chest in the middle of the night. The next morning, when the other characters realize she's missing, a search for her is dramatically cut short by Wilfre, who causes the majority of the Raposa villagers to vanish, reveals himself as Heather's captor, and ultimately drains the Village of color. The remaining characters flee to the back of a massive turtle delivered, upon request, by the Creator.

Their numbers sorely reduced and their home ruined, the game follows the Raposa's struggle to reunite with their fellows and, with the aid of the Creator's Hero of Creation, defeat Wilfre before he can realize his as-yet unknown goals. The remaining members of the Village travel to Watersong, Lavasteam, the Galactic Jungle, and Wilfre's Wasteland, a combination of all three villages. At Watersong, Mari and Jowee meet Sock, who is an important character later in the story.

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