Top 20 Psygnosis Games
Discworld II: Missing Presumed...!? (Discworld II: Mortality Bytes! in North America) is the second point-and-click adventure game based on Terry Pratchett's series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe).
In Discworld II the player controls Rincewind the "wizzard" (voiced by Eric Idle, as in the previous game) who has been burdened with the task of coercing Death out of his impromptu retirement and back into his regular duties. The plot borrows from a number of Discworld books, most notably Reaper Man, Moving Pictures and Lords and Ladies.
It all begins in a quiet Ankh-Morpork street, where Rincewind and The Librarian inexplicably fail to die from a nearby cart-bomb explosion. The odd event is not shared by them alone however: occurrences of the newly dead re-awakening and disturbing the populace are being reported all over the city, prompting the Archchancellor of Unseen University to halt his usual activities of feasting and merrymaking, and to take charge of the situation. Much to Rincewind's despair, the entirety of this process involves appointing him to the task of finding Death and convincing him to resume his work.
91 / 100164.55
Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view.
Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.
90 / 100144.5
Many centuries ago, mankind and dragonkind fought each other, and chaos ruled. After many years, the conflict came to an end, as the Order of the Flame was created, bonding men and dragons together as the protectors of peace and virtue. Under the direction of the Order, the world of Drakan has prospered in peace, attaining new heights of learning of magic.
All this came to an end when Navros, the war mage, betrayed the Order of the Flame, and led the Dark Union against the Order in the Dark Wars. He released evils on the world such as the Wartocks, to serve as his army. The Order was demolished, and only by the sacrifice of the great dragon Arokh the Drak Union was stopped. Arokh and the rest of the surviving dragons went away to sleep, and the Order and the Union were thought to be finished at that time, centuries ago. They were wrong.
Waking up from a Wartock raid of her village, Rynn, a young warrior, discover the village in ruins and her brother kidnapped. As she sets out to find him, she becomes, perhaps by destiny, bound to the legendary dragon Arokh. The two then set out to find out what is happening...
Drakan features a unique engine that seamlessly blends outdoor scenes and indoor scenes. Playing the game, you will ride Arokh, using his fiery breath as a weapon, or walk around as Rynn, using swords and bows as your weapons. You will have "dog"-fights with dragons, or a hand to hand combat with giant spiders, scavengers and Wartocks.
90 / 10054.5
By now, you'll probably be aware of the horrible plight the Lemmings face. Not only do they have to leave their lovely little hovels for good,but they also have to escape their island before they perish in the Darkness that's coming. Your objective therefore is to save as many Lemmings as possible from each tribe and help them escape the Island.
90 / 100234.5
Help to free Ecstatica in this terrifing graphic adventure with a fully explorable 3D environment, stunning animation, and ground breaking ellipsoid technology graphics. So lock your doors and check under your bed. Ecstatica is a nightmare like none you've experienced before.
85 / 100104.25
Discworld is a game released for PC (subsequently Mac, and Playstation) by Teeny Weeny / Perfect 10 studios in 1995. The game was released both on floppy disk and CD-Rom. The latter featured a commentary team created of many veterans of famous Brit-Coms. This included Monty Python's Eric Idle, Radio 4's (later to be more famous) Rob Brydon, ex- Doctor Who John Pertwee, 70s pop singer Kate Robbins, and Blackadder star Tony Robinson. The game is a riff on the Discworld title 'Guards, Guards', however many elements of the text have been shifted, not least the inclusion of Rincewind as protagonist.
The game featured puzzles which were considered far too difficult and obtuse for gamers of the time, but the game itself has had a lasting legacy, now being accepted into such emulators as SCUMMVM.
84 / 100214.2
WipEout 64 was released by Psygnosis as a follow-up to the racing game WipEout XL, taking place one year later in 2098. Like in previous installments players control highspeed hovercrafts, pick up weapons to damage the opponents' vehicles and try to finish the race in the first position. In many aspects, the gameplay is pretty similar to its predecessor, such as selection of hovercrafts, visuals or the handling system. Beside new racing tracks the main differences include a Split-Screen Multiplayer Mode (up to four players), Weapon & Super Combo Challenges as well as various Special Weapons for each Team!
83 / 10034.15
Rollcage Stage II is an arcade-style racing game for PlayStation and PC, developed by Attention To Detail, and published by Psygnosis. It is the sequel to Rollcage and was released in 2000. On top of the basic racing concept, the cars can be equipped with weapons, that are picked up on the track as bonuses, which can be used against competing cars. The automobiles themselves, once again, have wheels that are larger than the body of the car thus creating a car that has no 'right way up' and can be flipped and continue to drive.
80 / 100104.0
An updated version of Psygnosis' first Formula 1 game. It features all tracks, drivers and cars from the 1997 season. Both an arcade mode and a realistic Grand Prix mode are available. New features are higher resolution and split-screen multiplayer.
80 / 10064.0
With no rules, no limits and no pit stopping, anything goes in this collision course of crumple zones, hit & run mayhem, and street level slamming where wrecking your opponent's motor in ultra-realistic smashes and crashes is the name of the game. Take on the rigors of a full Championship season and pit your wits against a motley crew of psycho-waster racers such as the Suicide Squaddies, Skum and The Optician as you storm up the rankings from Rookie to Pro.
Reckon you can handle it?
Destruction Derby works with a serial link cable for two player head-to-head action.
79 / 100263.95
Spear of Destiny is a prequel to Wolfenstein 3-D. It is a first-person shooter that uses the same engine and has the same gameplay, however the game is not divided into 6 separate episodes - all the levels are one long episode. The enemies and weapons are pretty much the same as in Wolfenstein 3-D. Only new additions include: new bosses, a new type of enemy, and a new pickup (a large box of ammo).
79 / 100263.95
Rollcage is an arcade-style racing game for Windows and PlayStation, developed by Attention to Detail, and published by Psygnosis. The Windows version was released in the UK on March 24, 1999. The game's selling point was its unique physics engine, in which cars could drive on walls or ceilings because of the airflow passing over them at extreme speeds. The game also featured an original soundtrack by Fatboy Slim.
The game received very positive reviews and ratings.
77 / 100123.85
Hired Guns takes the player to the far reaches of the Luyten planetary system. Battling through over 20 theaters of engagement, collecting weapons, scanners and food, your team of mercenaries test the limits of their military prowess in this high-tech battle adventure game.
The game features a split-screen multiplayer mode for up to four gamers, plus utilizes a unique custom digital terrain processor built for the game for realistic 3D views.
75 / 10063.75
Jack T. Ladd is a man in debt. And the tax man hates to wait. On a world that spans 3 planets, 1 Cloud City and at least 4 bars. It's up to you to pay back the tax man, clear your name and get yourself involved in a huge number of strange and indescribable activities that only the most liberal of minds would ever contemplate.
Keep your nose clean after 5 legspreader cocktails. Encounter Klepto the robot and walk away with more than your pride intact. Endure an Interstellar Revenue Decimation Service interview without losing hair or gnawing off your own leg. Oh yes, this really is an adventure game that you'll never forget!!!
Let Jack take you along the legal fringes of the 21st century, in a story that captures your imagination with humor and a plot that keeps you guessing.
74 / 10053.7
A game that takes your computer into a totally new dimension.
Shadow of the Beast is the most stunning 16-bit game you've ever played- a game that pushes your computer's features further than you ever thought they could go. Shadow of the Beast boasts the most incredible high-speed parallax scrolling ever seen. It will confront you with 132 different and vicious monsters, all as arcade quality fully animated sprites. You will be dazzled by the 128 colors appearing simultaneously on screen and rocked by the 900K of atmospheric soundtrack. And you'll be completely hooked by Shadow of the Beast's 350 screens of fast and furious action. So prepare for an experience you will never forget.
Kidnapped as a child by the evil Beast Mages, you have been transformed into a creature of fearsome power, agility and strength. In this guise you faithfully serve the Beast and its cohorts for many years as their warrior-messenger. Until one day you discover an awful secret- the truth about your past... a truth that drives you wild with anger and leads you on a trail of bloody revenge against your masters. Now the time has come to enter the Shadow of the Beast!
Your task is to fight your way through hostile country to the heart of the enemy's stronghold, where you will face your ultimate adversary. Along the way you will encounter an awesome array of monsters and traps. Be ruthless, be quick... for only the strongest and toughest can hope to survive.
Prepare to live by your wits, relying on split-second reactions and ingenuity. Combat the diabolical creatures. Dodge the deadly plant life. Overcome the devious traps. Find and use the long-lost artifacts. Feel the adrenalin pumping through your joystick hand as the blood pounds in your heart and the tension becomes almost unbearable...
Prepare to enter Shadow of the Beast.
74 / 100143.7
Destruction Derby 2 is the sequel to the MS-DOS, PlayStation, Sega Saturn and Nintendo 64 title Destruction Derby. Here the player must race on up to seven different circuits, in a range of modes, similar to its predecessor. The modes are Wrecking Racing (where the player must destroy or spin the other competitors), Stock Car (a typical race where it's 1st to the flag) and Destruction Derby, which is based around the crash arenas. Commentator Paul Page performed as the announcer. This Racing game is widely known for its destruction and chaotic themes that follow by loud, gritty and dark metal songs.