Infinity Engine (Game engine)

Logo of Infinity Engine

Infinity Engine is a game engine which allows the creation of isometric role-playing video games. It was originally developed by BioWare for a prototype RTS game codenamed Battleground Infinity, which was ultimately re-engineered to become the first installment of the Baldur's Gate series. BioWare used it again in the subsequent installments of the series, but also licensed the engine to Interplay's Black Isle Studios.


Release dates:
1998-Dec-21
1998-12-21
Companies:
BioWare
Programming language:
Sorting
Rating
Title
Release Date
Planescape: Torment
December 12th, 1999 (19 years ago)
Mac / iOS / Linux / PC (Microsoft Windows)
Baldur's Gate II: Shadows Of Amn
September 21st, 2000 (19 years ago)
Mac / Linux / PC (Microsoft Windows)
Baldur's Gate
December 21st, 1998 (20 years ago)
iOS / Linux / PC (Microsoft Windows)
Baldur's Gate II: Throne of Bhaal
June 21st, 2001 (18 years ago)
PC (Microsoft Windows)
Icewind Dale II
August 27th, 2002 (17 years ago)
PC (Microsoft Windows)
Icewind Dale
June 29th, 2000 (19 years ago)
Mac / iOS / PC (Microsoft Windows)
Icewind Dale: Heart of Winter
December 31st, 2001 (17 years ago)
PC (Microsoft Windows)
Icewind Dale: Enhanced Edition
October 30th, 2014 (4 years ago)
Mac / PlayStation 4 / Xbox One / Linux / PC (Microsoft Windows) / Nintendo Switch
Baldur's Gate: Tales of the Sword Coast
April 30th, 1999 (20 years ago)
Mac / PC (Microsoft Windows)
Baldur's Gate: Enhanced Edition
November 27th, 2012 (6 years ago)
Mac / Android / iOS / PlayStation 4 / Xbox One / Linux / PC (Microsoft Windows) / Nintendo Switch

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