20 Games Like 3-D Body Adventure()




Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

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Planned for release in 2013 close to the North American release date, the game was put on hold after being localized with no reason given. It was finally released on July 28th 2017, 5 years after the original Japanese release date.

Developed in cooperation with neuroscientist Dr Ryuta Kawashima, the idea behind Devilish Brain Training - the third game in a franchise which has sold more than 15 million copies across Europe to date - is to train your grey matter by completing a series of challenging exercises.
The gameplay puts emphasis on concentration skills and training your working memory - an important brain function based around the temporary storage of information for manipulation.
Through playing each exercise for a few minutes per day over the course of several weeks, you will be able to monitor the improvements in your focus

Devilish Brain Training offers 30 exercises and minigames, including 18 which are brand new, with the core exercises dynamically adapting to create tailored training programmes. For example, Devilish Calculations challenges you to recall the answer to a previous mathematical problem while paying attention to the next one in line. The questions come thick and fast and you have to concentrate hard while remembering specific information to make sure you don’t make any mistakes.
Another minigame, Devilish Mice challenges you to simultaneously track the path of several mice while they are being chased by cats. It sounds simple, but the exercise requires much concentration!
If you struggle with the exercise, the game will dynamically adjust the difficulty level based on your real-time results. By offering a stiff challenge and shifting the difficulty to match your performance, Devilish Brain Training will constantly push you to stay focused and access short-term memories.

The game will be available as a download on Nintendo eShop,

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James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.

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Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead.

Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you.

The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).

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Out of Line is an upcoming platform/action-adventure videogame being developed by Duckling Studios, for PlayStation 4 and PC/MAC.
Help little San and his brothers journey, solve difficult puzzles, alongside action challenges in their quest to survive and escape the “factory”.

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A mystical journey through worlds that changed the concept of an adventure game.

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Word Crush is a word puzzle game combining a match-3 and a word search game.
Destroy the balls of the same color by grouping them and wait for the requested word to appear, once the word appears you must form it by connecting the blue balls bearing the corresponding letters.
The game consists of five islands representing 5 different themes (culture, civilizations, science, sport and miscellaneous)..

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Tablet-based drawing game.

Oeka Kids: Anpanman to Oekaki Shiyou!! is a Miscellaneous game, developed by TOSE and published by Bandai, which was released in Japan in 1990.

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Museum Madness is an educational computer game for the PC (DOS) and Macintosh developed by Novotrade for MECC, and was released in 1994. The game is based in an American natural history museum and aims to teach the player many aspects of history such as technology, geology, space, American history, and prehistory. PC Magazine described the game as having kids learn about educational topics (i.e. ecology) while making logical deductions in a series sequence and solving puzzles.[1]

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Telly Turtle is basically a port of the LOGO programming language with the main character being a turtle. The keypad buttons of the Colecovision are used to issue commands from a selection presented on-screen and eventually, programs can be formed to move Telly Turtle around the screen in a series of directions. Music and Sound Effects are also added into the mix to broaden the programming experience.

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Spook needs to escape from the King of Id's dungeons. He slips out but Turnkey is in pursuit. He needs to solve math problems to open the way to his escape.

Wizard of Id's WizMath is an educational game to teach mathematics. Using your joystick, you must move blocks into place so they complete a correct math problem and answer. If you push against a block, you will send it flying until it hits a wall or another block. You can also face a block and hold down the button. While keeping the button down, you can then slide the block as needed. There is a sixty second time limit and you are being pursued by Turnkey. Early levels require only one math problem to exit but later levels require two or more.

Early in the game, you can select a floor on an elevator. The higher the floor, the more difficult the math problems. The game also asks your age. The older you say you are, the higher a floor it tries to start you on, although you can select a lower floor.

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Everyone's mothers always say "Don't make those faces! They'll stay like that!" But now you have the chance to make the silliest looking faces anyone's ever seen!

Choose from a wide assortment of eyes, ears, noses, and mouths. Then make your newly created faces blink, wiggle their ears, wink, or razz you. You can even play a "Simon Says.." type game where your face will do some kind of action and you have to follow along!

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Wee Willie is a window washer at an apartment who wants to keep his customers happy. Some of the customers welcome him and want their windows washed while others are worrisome about his wet work and would not want him washing their windows. There's only so much water for Willie to wield in his bucket, so he must only waste it on the welcoming window wash customers. It's also raining so Willie will have to remember who lives where.

Memory Manor is a memory matching game played from a side-view perspective. Players take control of Wee Willie who can move left and right, climb ladders and choose to wash a window he is in front of. The game relies on memory, after a brief glimpse of the people in the manor the windows fog up, hiding the occupants. The player must remember which windows contain happy customers and wash their windows. Willie has a limited water supply and so must not waste washing on anyone who doesn't want their windows washed. The game is over if Willie uses up all of his water.

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Video Life is a rare video game for the Atari 2600. It is a version of the zero-player cellular automaton known as Conway's Game of Life. Video Life was only available through a special mail order offer to owners of CommaVid's Magicard, which itself is considered to be one of the rarest Atari 2600 cartridges ever released. According to original CommaVid co-owner Irwin Gaines, only 20 cartridges or less of Video Life were ever made. Editors of AtariAge estimate approximately 500 cartridges were produced. A report in the Chicago Reader by Jeffrey Felshman estimates that cartridges would sell for as much $3000 at the time.

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Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic. Play as Deacon St. John, a Drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live.

At its core, Days Gone is about survivors and what makes them human: desperation, loss, madness, betrayal, friendship, brotherhood, regret, love – and hope. It’s about how even when confronted with such enormous tragedy they find a reason to live. Hope never dies.

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A point-n-click puzzle/adventure game inspired by writings of Franz Kafka.

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