20 Games Like Aerobat(TBA)
Frogger (フロッガー) is a 1981 arcade game developed by Konami and licensed for North American distribution by Sega-Gremlin and worldwide by Sega itself. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger coin-op is an early example of a game with more than one CPU, as it used two Z80 processors.
The reality TV show of neighbourly nastiness and community commotion moves on to the next round.
The Neighbour from Hell wants to enjoy an undeserved holiday – reason enough for Woody and the camera team to sneak along onto the cruise liner to make the nasty neighbour's holiday a living hell. This time, the neighbour's mum has joined him, and she is taking good care of her baby.
Get the Neighbour from Hell into his mum's and fellow travellers' bad books, play tricks on him and give free reign to your vengeance.
87 / 10064.35
You’re in charge of the Horizon Festival. Customize everything, hire and fire your friends, and explore Australia in over 350 of the world’s greatest cars. Make your Horizon the ultimate celebration of cars, music, and freedom of the open road. How you get there is up to you.
87 / 10064.35
In Quantum Lake the player drives a growing party of bright polygonal fishes through the depths of complex labyrinths inside a cosmic lake.
Each with its own abilities like super-speed, resistance to electricity or explosive power, the fishes will need to complete the 25 levels by catching the all of the hidden crystals while trying not to be annihilated by some other fishes made of anti-matter.
Collecting coins along the way, or buying some just in case, the player will be able to claim the different species of fishes, but the developer guarantees that the whole game can be completed with just a little bunch of them.
The game might seem quite simple and repetitive at the beginning, but it grows very quickly in difficulty and includes a series of puzzles that will require a great deal of both the player’s thumb agility and smartness to complete.
Pac-Man is an arcade game developed by Namco and first released in Japan on May 22, 1980. it is considered one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture. The player controls Pac-Man through a maze, eating pac-dots (also called pellets or just dots). When all pac-dots are eaten, Pac-Man is taken to the next stage. Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost and the Pac-Man itself withers and dies. When all lives have been lost, the game ends. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses.
81 / 100254.05
Centipede is a vertically-oriented shoot 'em up arcade game produced by Atari, Inc. in 1980. The game was designed by Ed Logg along with Dona Bailey, one of the few female game programmers in the industry at this time. It was also the first arcade coin-operated game to have a significant female player base. The player defends against swarms of insects, completing a round after eliminating the centipede that winds down the playing field.
70 / 100123.5
Starting with Nokia 7210, the sequel 'Space Impact 303' came available not pre-installed on the phone but available as an J2ME applet via download from the Nokia website. Phones with dedicated pages for this game were Nokia 3220, Nokia 3100, Nokia 6100 Nokia 6610, Nokia 6610i and many other phones that shared the 128x128 resolution screens. Phones with the 176 x 208 resolution screens, such as Nokia 6630, Nokia 3650, Nokia 6600, were later provided with a re-sized version of this game available for download.
The player has the ability to freely move horizontally and vertically (with a few exceptions on some platform-like levels in Space Impact Plus) but can not increase the speed of the screen's auto-scrolling feature. Powerups can be picked up while going through the levels (such as missiles, bombs, and energy beams) and the player can use them when the regular projectiles are of little effect against the enemy.
As each level is played, various enemy ships confront the player, some of them following strict paths, others following the ship itself and others shooting it (with the latest games the player can encounter sub-bosses midway through the level too). On the first game there are eight levels, set on different planets and underground areas, with a boss at the end of each level.
After losing all lives, the player is awarded a score and depending on how many enemies killed, how many powerups picked and how many levels the player passed, that score can be placed on the Top Scores page in the game's menu.