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Age of Wonders III

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Genre: Role-playing (RPG), Strategy, Tactical, Turn-based strategy (TBS)

Platforms: Linux, Mac, PC (Microsoft Windows)

Versions: See the alternative version of this game

Age of Wonders III, like the previous games in the series is a turn-based strategy game set within a high fantasy universe where the player assumes the role of a political-military leader. Gameplay is 4X-based (explore, expand, exploit and exterminate) where players explore the world map, slowly building an empire through colonization, warfare and diplomacy with rival powers. However new to III is the greater addition of role-... Read More

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Based on 36
member ratings
Based on 5
critic ratings

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Rating breakdownRating breakdown of Age of Wonders III
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Member Reviews

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Fair 70%

Score: 7/10 Mediocrity Score - Not Mediocre. Tags: A few words or tags that come to mind after playing are: tactical, "just one more turn", RPG-esque, time-consuming. Avg. Time to beat: 25 hours Quickest Speedrun: 8 hours Quick Take: Six years after its original release, Age of Wonders III still stands as a remarkably competent and fun 4x turn-based strategy and tactical combat game. Triumph Studios two-games-in-one approach sets Age of Wonder... Read More

Positive points
- Sprawling tactical battles spice up the long game by providing a variety challenges one must strategize on in order to succeed. - Beautiful, lush graphics that keep up with 2020 standards for strate... Read More
Negative points
- Multiplayer is dead. Local LAN or private games are your only hope for such competition. - Campaign story is tired and uninspired. - Simultaneous turns results in some confusing and frustrating dela... Read More


Before the events of the first game, the elven court was decimated by humans, an invasive race new to the Blessed Continent at the time. The elves split into two factions. The son of the slain king Inioch, Meandor, led the dark elves and the Cult of Storms, a group that intended to wipe out the humans. Inioch's daughter, Julia, led the wood elves and the Keepers, a group that had no genocidal intentions. These factions and others clashed in the Valley of Wonders, around the ruins of the razed elven court. The High Elf race was founded many years later when Julia married a dark elf and reunited their two races. Meanwhile, the Commonwealth Empire began as a joining of races for mutual protection and the sharing of knowledge. Though it set out with benign intentions, once the Empire was through expanding, humans seized power and pushed forward with technology and commerce.
The Commonwealth Empire means to sweep aside the old ways and assimilate the world. The Elven Court takes exception to this, and wants to rally the ancient races to stand in defense against imperial ambitions, hence the central conflict of Age of Wonders III.