20 Games Like Aguri Suzuki F-1 Super Driving()



A racing game with futuristic cars, by automotive designer Anthony Jannarelly, using next-gen technologies.

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Gear.Club is much more than a quick adrenaline rush; it is an authentic world of cars. Realistic driving and racing experience, with fully simulated engines, powertrains, suspensions and aerodynamics.

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Indy Car Challenge lets the player get behind the car of some of the fastest race cars on Earth. The player gets to race on 16 different Indy tracks across the U.S., with some tracks also in Canada and Australia. The view of the game is set behind the back of the car and there are three different camera angles during the replay of races along with a "manual" camera that lets the player rotate around the car at 360 degrees.

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LASR is a 2006 street racing game based in Los Angeles. The player starts off with one of two basic cars and race against AI cars to unlock better cars.

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Wreckfest (previously known by its working title Next Car Game and currently listed on Steam as Next Car Game: Wreckfest) is a racing video game in development by Bugbear Entertainment, creators of the well-known demolition derby-style racing series FlatOut. Wreckfest is described as the spiritual successor to the FlatOut series and a cross between FlatOut, Destruction Derby and cult 1989 PC racer Street Rod.
A notable feature of the game engine is the use of soft-body damage modelling, which enables location-based damage that affects the driving dynamics of vehicles in a realistic fashion.

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72 / 10073.6



Edgar Torronteras' Moto-X 2000 is a PC Motocross game developped by Deibus Studios and released in April 2000

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OK race fans, you've seen the rest, now here's the best'

Seta's new super DSP chip separates the men from the boys in this high speed Formula One racing tour. Drive real cars, like the FW14B Williams, McLaren's MP4/7, the F92 Ferrari, the V8 Ford-powered Benettion B192, and other Formula One racing machines. You'll start out in a prototype Group C car and must win on all 8 tracks to move up. Next you race in F3000 cars to develop the lightning-fast reflexes needed to survive Formula One racing. Finally, you face the real 1992 Formula One season drivers and their cars. On the 16 international courses, it's a duel of nerves, skill, grit and nitro. This game blows the competition away.

A new standard in racing simulation is born and F1-ROC II is it.

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Super F1 Circus 2 is a Formula One racing game that allows the player to join any team in the 1993 Formula One season and take part on sixteen different circuits all over the world. They can also configure the load-out for the F1 vehicle.

It is the second official F1 Circus game for the system, though technically the third due to 1992's Super F1 Circus Limited. Overall it is the eighth F1 Circus game.

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Human Grand Prix III: F1 Triple Battle is a Formula One racing game for the Super Famicom. It is the third of four Human Grand Prix games for the system. It has the licenses of FOCA and Fuji TV: the former allows the game to use actual driver/team names while the latter is the official Japanese TV carrier of the Formula One races. Like its precedents, F1 Triple Battle uses Mode 7 and a low perspective for its racing.

Unlike the previous two games in the franchise, this game only saw release in Japan; though all text in game is in English.

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Human Grand Prix IV: F1 Dream Battle is a Formula 1 licensed game from Human Entertainment and the fourth game in their Human Grand Prix/F1 Pole Position series. It would be the last Human Grand Prix game to be released on Super Famicom: the fifth and final game in the series, F1 Pole Position 64, was instead a 1997 N64 game.

Similar to the third game in the franchise, this game never saw release outside of Japan but did have all in game text in English. It also features the real teams and drivers of the 1995 F1 season, as well as a number of the official F1 courses.

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You'll line up against the fiercest opponents of all time in this ultimate F-1 simulation. Featuring real circuits from the 1999 Formula One season, F-1 RACING CHAMPIONSHIP boasts the inclusion of the brand new Sepang track in Malaysia. All of the drivers from the ’99 season are included, and each uses the strategies and techniques that he’d use in a real race.

Two different modes allow you to try your hand at both ultra-realistic driving simulation, and arcade-style racing with brutal crashes and fast-paced, forgiving action. Each car has eight technical settings that can be tweaked to your taste, or you can just trust the judgment of the mechanic. Try out Solo mode; Time Attack (a race against your own best time); World Championship; Split-Screen Duel; and the helpful Driving School mode. Awesome graphics and true-to-life F-1 physics make this the most harrowing racing game to date, and impressive computer AI will have you working at this beast for quite awhile.

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Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.

Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.

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In the year 2210, racing has evolved far beyond its expected limits. New terraforming capabilities paired with scientific breakthroughs in the field of antigravity have given birth to a new spectacle: the Antigraviator tournament. In Antigraviator, players will race on exquisitely detailed stages, full of light-speed danger, chaos and mayhem. Gamers will guide their Grav in three gameplay modes across four different worlds with three tracks each. These dynamic courses come to life, while pushing the power of Unity to the limit.

Players can challenge their friends in the fiercely competitive multiplayer modes, either online or in split-screen mode. Race yourself to the top of the worldwide leaderboard and earn special ranked skins.

Gamers can sabotage their fellow racers by activating hover mines, damaging the environment to create a rockslide, causing tunnels to collapse, firing missiles from rocket launchers along the track and many more fiendish tricks.

Gravs are customizable, but choose wisely: deciding on one upgrade may mean compromising on another. Strategically tailor-make Gravs to gain the upper hand in races or face the crushing prospect of defeat. In addition to the customization options, unlockable skins will be available free of charge.

In this futuristic high-octane racing game, defying gravity is the least of your concerns.

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60 / 10003.0



All Terrain, All Vehicles, All You! MX vs ATV All Out is the complete off-road racing and lifestyle experience! Find your Rider Style at your private compound, Free Ride across massive environments, and compete in the best series events!

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50 / 10002.5



Formula One driving game developed by Varie in 1994. It was the last of many F1 games to be endorsed by Japanese F1 driver Satoru Nakajima.

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Formula One racing game with RPG elements published by Taito in 1987 for the Famicom. It was never released outside of Japan.

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World Circuit Series is a Racing game, developed and published by Konami, which was released in Japan in 1991.

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Family Circuit is a Racing game, developed by Game Studio and published by Namco, which was released in Japan in 1988.

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The players can pick from 40 fictional drivers and 24 teams to play with. The game is always shown in split-screen mode, even when the player is playing on his own, in this case the opponent directly behind or ahead of the player is shown in the other window. Car settings can be adjusted in the garage. Pit stops can be used to repair the car during a race. Crashing the car can also force the player to retire from the race early.

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