20 Games Like Apple Jack 2(TBA)
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
80 / 10004.0
"Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers.
To beat the game, you’ll have to master 2D souls-like like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.
RogueVania: Intense 2D action with the adrenaline pumping threat of permadeath in a castle full of cuddly creatures.
Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Roll roll roll your boat gently down the stream...
Nonlinear progression: Unlock new levels with every death, take a new path. Tired of the stinking sewers? Why not take the ramparts?
Exploration: Secret rooms, hidden passages, charming landscapes. A fine place for a holiday."
85 / 100314.25
Sometimes it’s not about the history. It’s about the story.
My Memory of Us is a reminiscence of a friendship between a boy and a girl. A friendship made during tough times. Times of terror, pain, and exclusion in a world where people were forced to live in two artificially detached worlds.
Children of Morta is a narrative driven hack and slash roguelike. Take on the role of a member of the Bergson family, the Guardians of Mount Morta, as you fight desperately against the Corruption. Experience not only what it means to be a hero, but to be part of a family that bears the weight of the mountain together.
The classic series takes a leap forward in visual presentation in Mega Man 11 with a 2.5D design direction introducing beautiful, completely hand-drawn characters and environments. A freshly redesigned Mega Man takes on Dr. Wily’s berserk machines, defeating Robot Master bosses and taking their weapons, in an ever-evolving fight for justice with new and unique enemy designs.
80 / 10074.0
"Timespinner is a 2D Metroidvania Platformer about a young woman who travels through time to destroy the empire that killed her family.
At its heart, the game is a child of the great pixelated classics of the SNES and PS1 age. From the rich story worlds of Star Ocean, the expansive gothic castle to explore in Castlevania: Symphony of the Night, and the tight gameplay of Megaman X, Timespinner seeks to weave all of these elements into one amazing game.
Timespinner is being developed for PC, Mac, Linux, PS4, PS Vita, and Nintendo 3DS."
80 / 10024.0
Accompany Zia as she strikes off to train and learn to control her magical abilities that had her exiled. Journey across the lands to meet other exiled mages and uncover runes with magical properties that can be combined into millions of different possibilities, letting you come up with completely new and incredible spells!
80 / 10024.0
Splatoon 2 is a multiplayer third-person shooter in which players control characters known as Inklings and use colored ink to attack opponents and clear goals. Inklings can alternate between humanoid form, during which they can fire ink with their weapons, and squid form, which allows them to swim through ink of their own color in order to move quickly and replenish ink supplies.
81 / 100324.05
Chasm is a procedurally-generated RPG Platformer for PC (Win, Mac, & Linux), Playstation 4, and Nintendo Switch. Taking equal inspiration from hack 'n slash dungeon crawlers and Metroidvania-style platformers, it will immerse you in a procedurally-generated fantasy world full of exciting treasure, deadly enemies, and abundant secrets.
72 / 10053.6
Unbox is 3D platformer where the player is a cardboard box who must bounce and roll, through mountains and islands alike, to deliver themselves for the greater good of the Global Postal Service, or GPS. This can include racing against a clock, solving puzzles, and a lot of fun with physics, which often involves causing mayhem by knocking things over or blowing them up. The game also has a strong local multiplayer element, for full split-screen enjoyment, including a variety of different challenges.
To save themselves from bankruptcy, the GPS have somehow created living boxes that can deliver themselves to customers all over the world, to save on human staff. In Unbox, you will play as their latest creation, Newbie, and it is your job to complete the test islands, proving your worth as a sentient, self-delivering package.
65 / 10033.25
Sonic the Hedgehog is a 2D, side-scrolling platformer, whose gameplay centers around Sonic's ability to run at high speed through levels incorporating springs, slopes, high falls, and loop-the-loops. The levels contain hazards in the form of robots ("badniks" in the Western game manuals) in which Dr. Robotnik has trapped animals. Although destroying a robot frees the animal within, this is not required to complete the game. The player must avoid rows of sharp spikes, falling into bottomless pits, being crushed by moving walls or platforms, and drowning (which can be avoided by breathing air bubbles periodically released from vents). Sonic's main attack is his spin, where he curls into a ball and rotates rapidly (damaging enemies and some obstacles). This can be performed by jumping in the air or rolling on the ground.
Scattered around each level map are gold rings and collecting 100 rings rewards the player with an extra life. Rings are a layer of protection against hazards; if Sonic has at least one ring when he collides with an enemy, he will survive. However, all his rings will be scattered; they will flicker and disappear in a few seconds if they are not picked up again. If Sonic is hit without any rings, he loses a life. Although shields and temporary invincibility may be collected to provide additional protection, certain hazards (such as drowning, being crushed, falling down a bottomless pit or running out of time) will cost Sonic a life regardless of rings or other protection.
The game is divided into six zones (Green Hill, Marble, Spring Yard, Labyrinth, Star Light, and Scrap Brain), each with its own visual style and enemies. A player must navigate through each zone (subdivided into three acts) to progress.
At the end of each zone's third act, the player confronts Dr. Robotnik (who pilots a different vehicle each time) in a boss fight. After the sixth zone, the player continues directly to the Final Zone for a last encounter with Robotnik. They begin with three lives (power-ups and rings add more), which are lost when Sonic collides with hazardous enemies (or objects) without rings, falls off-screen or exceeds an act's ten-minute time limit. Lampposts acting as checkpoints allow Sonic to return to the most-recently activated post when he loses a life. If he loses a life as a result of time running out but has another life, the timer will reset to 0:00 when he returns to the checkpoint. If all lives are lost at any point in the game, the game over screen will appear (when the player can return to the beginning of the act with three lives, if they have any continues).
When Sonic reaches the end of act one or act two of a zone with at least fifty rings, a large ring appears through which he can jump to enter a Special Stage (a "Secret Zone" in the original Genesis manual). In each of six Special Stages, Sonic bounces off the bumpers and walls of a rotating maze in spin attack. Although the player earns a continue with each 50 rings found, their main goal is to obtain the Chaos Emerald at the end of the maze without colliding with a "goal block" (which ends the level).
83 / 1001604.15
Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game's vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.
100 / 100435.0
Gameplay in Sonic Unleashed focuses on two modes of platforming play: fast-paced levels that take place during daytime, showcasing Sonic's trademark speed as seen in previous games in the series, and slower, night-time levels, during which Sonic's Werehog form emerges, and gameplay switches to an action-based, brawler style of play, in which Sonic battles Gaia enemies
66 / 100323.3
In its core Max: The Curse of Brotherhood is a physics-based puzzle/platformer and set in a 2.5D environment with a free and cinematic camera. The game has 7 chapters and 20 levels in total All levels are connected so the game feels like one long journey. Besides platforming, the gameplay twist is the magic marker which introduces a creative and open approach to how puzzles can be solved. Throughout the game the magic marker will gain different powers.
The five powers are
1. Earth pillars. You can create pillars from the earth to reach higher grounds.
2. Tree branches - You can grow trees to use them as platforms, springboards, rafts and moveable objects. Branches also catch fire.
3. Vines which work like ropes. You can crawl and swing in vines, but vines can also be used to tie objects together.
4. Water streams can be shaped freely and will move objects as well as Max along their path.
5. You must destroy obstacles and defeat Mustacho’s minions.
Each of the five powers are introduced in settings similar to the power themselves. The magic marker is triggered by pressing and holding RT and controlled by the right analog stick of the Xbox One controller and while controlling the magic marker Max cannot move at all.