20 Games Like Art Style - Boxlife()
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.
One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
81 / 10094.05
Welcome our guests to the Rusty Lake Hotel and make sure they will have a pleasant stay. There will be 5 dinners this week. Make sure every dinner is worth dying for.
Rusty Lake Hotel is a mysterious point and click game developed by the creators of the intriguing Cube Escape series.
61 / 100133.05
Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world.
The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.
Unravel two is the sequel to the 2015 puzzle platforming game Unravel. It was announced during E3 2018, that the game was actually already finished and available instantly! In the game there are two Yarny's (made out of yarn) which can be controlled by one player, though the game can also be played in co-op. Together the Yarny's explore area's and solve the puzzles within them.
"Rusty Lake Paradise is set on a small remote island in the 18th Century. After your mother passed away the island seems to be cursed with the 10 plagues. It's your job to go around the island, interact with your family and help them vanquish the plague. The game offers ominous situations and bizarre rituals. Paradise builds upon the distinctive atmosphere and excitement from the Rusty Lake series. For the background graphics we collaborated with a well-known Dutch artist, Johan Scherft."
87 / 10074.35
Dragons, witches, trolls... No one can stop Anna. With her telekinesis, unorthodox use of torture instruments, a knack for improvisation and the help of a shady fox she just makes her way. She communes with the dead, shuts off the local taverns beer supply and gets old ladies behind bars...
The world of author Dane Krams' debut on the game development stage isn't as cuddly as it may seem. Anna however, is actually perfectly nice - or is she? It all starts with freeing talking teddy bear... Anna's Quest unfolds a hand-drawn, grim tale with a good dash of self-irony.
80 / 10024.0
Sequel to the award-winning game Lume, Lumino City begins where that game left off. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.
93 / 10094.65
A simple game of touch, pleasure and joy.
Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction.
There’s twelve flower-like tunnels and a garden with a temple.
In the garden, you select a flower by turning the dial.
When you complete a flower the next one is unlocked.
A flower always starts out colorless.
But when you touch it, color fills the tunnel.
Stay in the glowing flower as long as possible!
Play slowly and gently to get a high score.
Just pushing through as fast as you can will result in failure.
The game wants you to take it easy and be playful.
The blush you cause to a flower imbues the garden too.
For each flower, there’s a column in the temple.
Time spent in a blooming flower makes its column grow.
The garden starts blank, just like the tunnels.
But over several journeys, it flourishes with color.
Bring color to the flowers, bring joy and beauty to the garden!
92 / 10034.6
Block’hood is a neighborhood-building simulator that celebrates the diversity and experimentation of cities and the unique ecosystems within them. Budding city planners will have access to 90+ building blocks to arrange and combine and to create unique neighborhoods and discover the implications of their designs. The game will embark on a story of ecology and understanding as additional resources are always needed to unlock new blocks, configurations, and combinations to create more prosperous neighborhoods. Throughout the design process, players will need to avoid the decay of their city blocks by making sure each unit doesn’t run out of resources and become a strain on the complimentary units around them.
Envision Your Neighborhood: Consider what Blocks are necessary for your neighborhood to thrive. There are no boundaries of what you can create with an expanding library of 90+ blocks.
Generate Resources: Each Block you create has inputs and outputs and by understanding how each block is dependent on other blocks, you can create a productive network. Optimize your production and generate abundant resources for the dozens of intricate symbiotic relationships in your neighborhood
Avoid Decay: If blocks don't receive the inputs they need, they will decay over time and slowly become abandoned or destroyed. Once a block is abandoned or destroyed, you will have to remove it and avoid it from making other blocks decay further. Be careful as seeking an utopian neighborhood carelessly, can lead to dystopia.
Unique Modes: Neighborhood designers an enjoy Sandbox Mode and Challenge Mode with modes for Education and Research planned for educational and academic use within the classroom.