20 Games Like Audiosurf()
By blending gameplay with music visualization, Audiosurf puts you inside your music in a way nothing else can. Use your own music to create your own experience. The shape, the speed, and the mood of each ride is determined by the song you choose.
81 / 10064.05
Experience your music collection as never before with this intense music driven arcade shooter. Each of your songs will have its own unique ebb and flow based on the music.
Power up your spaceship and watch as the music boosts your firepower. Unleash hell on the enemy ships when you max out with weapon pickups!
Beat Hazard seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts.
- Online Play and Local Multiplayer (Desktop & Console)
- 3 Unlockable tactical weapons and 23 perks
- Play along to internet radio stations (Desktop & Mobile)
- Boss Rush and Survival mode
- Available on PC, Mac, Linux, PS3, Xbox 360, Android, iPhone/iPad
82 / 100114.1
From gameplay to visuals to music and imagination, BIT.TRIP BEAT is inspired by classic games in every way. Get sucked into a whole new world of sight and sound as you juggle beats and ride the vibe in this modern look at the beginning of it all. BIT.
90 / 10014.5
Lumines is a block-dropping game, that may seem at first to be similar to Columns and Tetris. A 2 x 2 square (an O tetromino) made of four smaller block pieces is dropped into the playing field, which may appear different as the player advances through levels or skins. The small blocks that comprise the larger blocks will be one of two different colors. The objective is to rotate and align the blocks in such a way as to create 2x2 squares of the same color, which may span multiple blocks and, indeed, share blocks. For example, if one should get a 2x3 area of matching blocks, the middle portion will "share" itself with both the left and right halves and create two 2x2 squares. After the "timeline", which is synchronized to the music, sweeps over the matching blocks, they disappear. When too many unmatched blocks pile up to the point where no more blocks may be dropped in the playing field, the game ends.
When part of a falling block hits an obstruction, the unobstructed portion of the block will split off and continue to fall. More points are scored by creating the largest number of squares during one "timeline" sweep. Increasing score multipliers are earned by repeatedly clearing squares on consecutive timeline sweeps. Bonuses are also awarded by reducing all remaining tiles to one single color or for removing all non-active tiles from the screen altogether.
Occasionally, a block falls with a special square of one of the two colors with a "jewel" in the center. This square, when cleared as part of a matched 2x2 square, will cause all individual blocks of the same color that are horizontally or vertically adjacent to the matched 2x2 square, or to an adjacent square, to be cleared without score. These can be used for both generating large bonuses, since generally several blocks of the other color will be formed once these are removed, as well as to help the player recover if the field becomes too cluttered.
83 / 10084.15
Turba provides a gameplay experience unlike any you have encountered before. Load in music from your PC and combo blocks to your favorite tunes in this unique new twist on the “match-3” style game! The blocks on the game board generate and move to the beat of the song you choose. Clear blocks in time with the beat and make expert combos to maximize your score while you compete in online leaderboards for any and every song you play.
40 / 10002.0
Raycatcher is an innovative new game that syncs gameplay to your favorite mp3s. Load in your entire music library and watch as the game morphs itself to match. The gameplay itself is easy to pick up, yet compelling. Rotate a cluster of colorful shapes to catch matching rays of light cast onto your screen. As you match light to shape, your cluster will expand and evolve.
Raycatcher also comes with a selection of great music from the brilliant new artist Noobie Noobinson.
Load in your own music: Raycatcher will accept .mp3 and .wav formats.
Beat detection technology: Changes gameplay to match your music in pleasant and creative ways.
30 / 10001.5
Your music is under attack… You must liberate it!
In Symphony, you fight through levels uniquely generated by your own song collection, discover items and vanquish bosses to defeat the evil within!
With Symphony, we wanted to push the limits of user-music-based gameplay and focused on two concepts:
Your music creates the game
Every song has a unique emotion, sound and rhythm, and we wanted the gameplay to capture that as fully as possible. When your music gets intense or calmer, so does the gameplay. Enemies appear and shoot on the beat of the music. Some weapons are music-driven. Each song has its personality and it directly translates into gameplay.
In Symphony, each song in your collection not only becomes a unique level, but also provides you with an item you can equip and challenges you with score targets to reach. As you progress through the game, you unlock new difficulty levels, new items and abilities! This means you have many reasons to play your favorite song over and over.
80 / 10004.0
A Zoë Mode production for the video game charity initiative OneBigGame, Chime pits gamers against the melody in an all-new puzzle experience. Place blocks against the clock, complete solid quads and try to cover the whole playing surface, all the while remixing and embellishing pieces by musicians from across the planet. And you get to feel good about yourself, too: The console version of Chime was originally developed for OneBigGame with all the developer’s royalties going to Charity for sales up to June 2010, and Zoe Mode will continue to donate a proportion of its royalties (equivalent to 5% of purchase price) for sales of the Steam version. OneBigGame always aims to donate a minimum of 80% of all donations to its charity partners Save the Children and the Starlight Children's foundation.
80 / 10014.0
You've taken to building giant, kilometers-long aerial sculptures inspired by your own music, and are now BASE jumping from them for sport. These jumps are all about style and timing. Buzz those girders, groove along that building, and finish with a twist for extra points, all the while listening to your own soundtrack.
40 / 10002.0
In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.
80 / 10004.0
AVSEQ is an audio-visual sequencer puzzle game. Connect falling atoms to unlock near-endless varieties of music at each stage. Every level of AVSEQ is a music sequencer with 2.2300745198530623×10^43 possible audio permutations, that's 22 tredecillion in total.
No, we're not making those numbers up. We actually did the math. This is a generative music game designed by procedural systems wizard Tom Betts, and it provides a colorful, beautiful challenge to even the most hardcore of puzzle-game experts.
50 / 10002.5
Run, jump and slide to the rhythm of your own music library!
In Melody's Escape, advanced audio detection algorithms transcribe the energy that you feel when listening to music into a synchronized gameplay experience, with a captivating and dynamic obstacle course. The game will adapt in real-time to the intensity of your music and change the movement mode accordingly, from walking during very calm parts up to all-out flying when your music explodes!
Your goal is the help Melody avoid obstacles and collect floating light orbs, all of which are synced to the beats of your music of choice thanks to very accurate beat detection. With the 4 available difficulty modes, you can choose whether to have a relaxing experience or a very intense one.
79 / 10033.95
Bullet Candy is a fast paced, action packed arena shooter. There are a variety of combo systems and many secret techniques that you can employ to get the best score and weapon upgrades possible. Viewed from a top-down perspective, Bullet Candy allows for a true 360° shoot-em-up experience. With all of your enemies in view at all times it's easy to see and, more importantly, shoot them into tiny little pieces.
50 / 10002.5
What is BRAINPIPE?
Is it an otherworldly mind control device, masquerading as a seemingly quaint computer game?
Is it a gateway to worlds beyond our own, created by eldritch wizardry and invoked by strange creatures hidden away on uncharted islands in the South Pacific?
Perhaps it's a message from the future, an instruction to mankind to uplift humanity to a higher state of being.
Or maybe it's just an addictive endurance run game from Digital Eel.
BRAINPIPE is a unique gaming experience. The ultimate objective is to transcend humanity. You do this by navigating the tunnels of your mind, exercising your hand-eye coordination while relishing in the funkadelic sights and sounds of your inner self. Collect the illuminated glyphs while avoiding the nasty obstacles. They may look all nice and shiny, even warm and inviting, but each brush with them brings you one step closer to eternal darkness!
BRAINPIPE is also an easy game to play, hearkening back to the classic arcade games of yesteryear. A one click interface keeps you focused on the action, instead of searching for the right key to press, and is a perfect complement to the soothing audio and visuals.
Are you ready for a trip beyond space?
Experience BRAINPIPE today!
Single-player arcade action with a psychedelic twist from the masters of trippy computer gaming, Digital Eel.
Relive the '60s and '70s without getting hassled by The Man.
One click intuitive interface that will have you playing in seconds.
Ten levels of ramping perplexity and oddness.
Eight distracting obstacles to avoid.
Spinning glyphs to collect, including the awesome UNHUMANITY golden glyph! Transcend your humanity and reveal your true self!
Relaxing colorful three dimensional visuals race through your mind.
Hypnotic sound and music featuring Eelmix sound management.
Creepy eyeball buttons.
Playable full screen or windowed.
Mouse, joystick, and gamepad support.
80 / 10004.0
BIT.TRIP VOID is the third installment in the retro-arcade BIT.TRIP saga.
BIT.TRIP VOID is a synesthetic exploration of rhythm and music as they pertain to our everyday lives and moods. In a control scheme brand new to the series, yet wholly familiar to gamers, the player is given complete freedom to move about the screen wherever they desire, interacting with the music in brand new ways. The classic gameplay aesthetic remains, as color—and the absence of color—are explored to the fullest.
Trip out and see if you can survive the onslaught of Beats and further your own BIT.TRIP.
60 / 10013.0
Intake is the new retro-futuristic drugstep arcade shooter from Cipher Prime. In this polychromatic love child of Dr. Mario and Ikaruga, you battle a never-ending barrage of pills, pushing your skill and reflexes to the limit to avoid a lethal dosage. Blast and combo your way through an epic cascade of audiovisual mayhem so intoxicating it comes with its own warning label.
80 / 10004.0
Micron is a unique fusion of puzzle and rhythm gameplay. You place pieces on a board to deflect bullets of energy that fire to the beat. Guide the bullets to the exit through 63 challenging levels featuring a variety of distinctive soundscapes. Your solutions create the music.