20 Games Like Batman: Arkham City()
Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them. The dark tone, a vastly increased level of blood and violence as well as sexualized female NPCs earned the game an M ESRB rating.
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Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City's most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.
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Prince of Persia: The Sands of Time is a third-person puzzle-platformer and action-adventure computer and video game published by Ubisoft. It was released on November 21, 2003 and is a reboot of the landmark video game series Prince of Persia, created by Jordan Mechner in 1989.
The Sands of Time, developed internally at Ubisoft Montreal, successfully captures the mechanics of the original platformer and extends it to the 3D generation. An earlier attempt by The Learning Company to transfer the game to 3D (Prince of Persia 3D) was released in 1999, but despite its initial good reception failed to sell enough and the company responsible for the original trilogy was already closing doors. The game was praised for its visual design, finely tuned game mechanics and intriguing storyline, winning the game several awards.
The game was developed for the PC, PlayStation 2, GameCube, Xbox, and later a 2D-version for the Game Boy Advance and mobile phones. The success of The Sands of Time led to three followups, Prince of Persia: Warrior Within (2004), Prince of Persia: The Two Thrones (2005), and Prince of Persia: The Forgotten Sands (2010). A remastered, high-definition, version of The Sands of Time was released on the PlayStation Network for the PlayStation 3 on November 16, 2010.
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Prince of Persia: The Two Thrones is an action-adventure video game developed and published by Ubisoft Montreal. It was released in December, 2005 in North America for the Xbox, Microsoft Windows, PlayStation 2, and the Nintendo GameCube. It was ported to the PlayStation Portable and Wii, under the title Prince of Persia: Rival Swords with the Wii version utilizing the motion-sensing functionality of its controller, while the PSP version added exclusive content. A remastered, high-definition, version of The Two Thrones was released on the PlayStation Network for the PlayStation 3 on December 21, 2010.
Following Warrior Within, The Two Thrones is the closing chapter in the Sands of Time saga. Prince of Persia: Warrior Within, in which the Prince kills the Dahaka, essentially saving Kaileena. The game opens with the Prince and Kaileena about to sail into Babylon's port. Kaileena offers narration of the events passed and the story following, similar to the Prince's role as both protagonist and narrator in The Sands of Time.
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Using a great variety of gadgets you must make your way around the island, and the asylums halls to find and stop the joker. The game uses a 3-button combat system, but with a great number of gadget abilites which Batman can unlock. This makes for a very cinematic combat experience when fighting the Joker's goons.
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A visionary 3rd person action adventure, Remember Me puts players into the role of Nilin, a former elite memory hunter with the ability to break into people's minds and steal or even alter their memories. The authorities, fearful of her knowledge and capabilities have arrested Nilin and wiped her memory clean. After her escape from prison, Nilin sets out on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society.
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Infamous: Festival of Blood is an action-adventure video game developed by Sucker Punch Productions for the PlayStation 3 video game console. Festival of Blood is a standalone expansion in the Infamous series based on the Infamous 2 engine and map but does not require a copy of Infamous 2 in order to play.
The story is set aside from the canon aspect of the Infamous series, being a spoof told by the main protagonist's friend Zeke Dunbar. The game features new characters, powers and comes with a new comic cutscene creation for the main game Infamous 2 's user-generated content (UGC), as well as support for the PlayStation Move controller. Unlike previous games, the game does not feature karmic choices on missions due to Cole's vampire state.
Infamous: Festival of Blood – along with Infamous and Infamous 2 – was released on August 28, 2012 as part of the Infamous Collection under Sony's new line of PlayStation Collections for the PlayStation 3.
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Marlow Briggs and the Mask of Death is a third person action hack and slasher that is perfect for the player who wants to experience a game that brings to life the best of blockbuster films, over the top action and cinematic gameplay and comic book heroes, with its focus on relentless high-octane combat, exotic danger filled environments and epic set pieces.
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Swords, sorcery, souls, and buckets of blood await you in Legacy of Kain: Defiance. Return to the corrupt world of Nosgoth, where the disfigured wraith Raziel pursues his creator, the vampire overlord Kain. Separated by their common enemies and time itself, the two anti-heroes must wage their own personal battles to discover what lies behind their destinies and defeat the vicious forces that seek to condemn their world to eternal damnation. While their foes plot and scheme, Kain and Raziel embark on a dark and twisted odyssey. In the end, only one of them may be left standing.
The final chapter in the epic Legacy of Kain series is a time-bending, dimension-crossing, action-adventure game featuring more fast-paced combat than ever before. Take control of two mighty and highly-evolved vampires, each with a vast arsenal of combat moves and elaborate combos to unlock during their journey. A world filled to the brim with gruesome monsters, conflict and intrigue lies before them.
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The game is set in Ancient Greece and loosely based on its mythology. The player controls Kratos, a Spartan warrior in the service of the Olympian Gods. Kratos is guided by the goddess Athena, who instructs him to find the Sun God Helios, as the Dream God Morpheus has caused the remaining gods to slumber in Helios' absence. With the power of the sun, Morpheus and Persephone, the Queen of the Underworld, with the aid of the Titan Atlas, intend to destroy the Pillar of the World and in turn Olympus. God of War: Chains of Olympus is chronologically the second chapter in the series, which focuses on vengeance as its central theme.
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Play as two of the greatest science-fiction heroes ever – Kirk and Spock – in the award-winning STAR TREK, a completely original co-op experience that expands the Star Trek universe even further. Set in the 23rd Century world of the massively popular Star Trek reboot, this cover-based shooter immerses players in a rich, original story and action-packed combat.
Developed by acclaimed Ontario-based Digital Extremes (Bioshock 2, Dark Sector, The Darkness 2), Star Trek features an original story by BAFTA Award-winning writer Marianne Krawczyk.
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Onimusha 3 is the third game of the Onimusha series. The story focuses on the returning hero, swordsman Hidemitsu Samanosuke Akechi, who is in his quest to defeat his nemesis, Nobunaga Oda, who wishes to conquer Japan with his army of demons known as Genma. However, Samanosuke changes places with a French officer from the future named Jacques Blanc, and both have to adapt to their new worlds to get rid of Nobunaga and the Genma.
The game retains elements from previous games in the franchise including the use of multiple special weapons in order to fight enemies and absorb their energy to enhance the weaponry. This time the player primarily controls both Samanosuke and Jacques in separate scenarios. The two are able to exchange items in order to solve puzzles. The development from this game started after the release of the PlayStation 2 which allowed the team to work on a 3D engine to design 3D backgrounds. In order to appeal to the Western market, the team set this game in Paris and chose French actor Jean Reno to portray Jacques.
Onimusha 3 has been generally well received by publications for video games. Most of the writer's praise focused on the improved controls and the use of a 3D engine that allowed better combat and visuals, respectively. The game also generated good sales with over 1.5 million copies sold as of May 2008.
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From the dust of a gold mine to the dirt of a saloon, Call of Juarez® Gunslinger is a real homage to the Wild West tales. Live the epic and violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws. Blurring the lines between man and myth, this adventure made of memorable encounters unveils the untold truth behind some of the greatest legends of the Old West.
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Dante's past is now revealed as Devil May Cry returns to its roots. Master Dante's multiple fighting styles while battling never before seen demons and new characters as you fight your way towards a brutal confrontation with Dante's mysterious twin brother, Vergil.
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Castlevania: Lords of Shadow 2 is an action-adventure game and a sequel to the 2010 game, Castlevania: Lords of Shadow, and the 35th installment on the Castlevania franchise. The game was developed by MercurySteam and published by Konami. This is MercurySteam's last contribution to the franchise. The story is set in both medieval and modern worlds.
As in the previous game, the player controls Gabriel Belmont, now known as Dracula, as he fights through an open world. During the game's opening sequence the player is able to control Dracula while he still possesses all his powers as well as all of his weapons. Dracula's main weapon is his Blood Whip, a weapon that is comparable to the Combat Cross from the original Lords of Shadow. Replacing the magic system from the previous game are the Void Sword and the Chaos Claws. The Void Sword can replenish Dracula's health when used while the Chaos Claws can be used to break through enemy defenses and deliver powerful attacks. The story mode in Lords of Shadow 2 has been stated to be far longer than the previous one. The game is mainly an open world allowing the player to choose what route to take. This game also features a movable camera, something that was not available in the first Lords of Shadow game.
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Similar to franchises like Devil May Cry, Rygar, and Castlevania, the game draws its inspiration from ancient Greek mythology and boasts a heavy emphasis on exploration and battle strategy. Broken into three to four acts, the game also has a strong focus on story-telling and boast tons of magic spells and abilities. Described as "Clash of the Titans meets Heavy Metal", God of War equips its hero with a pair of sword-like chain weapons that can grab enemies, perform multi-hit combos, and pull off a variety of different aerial attacks. Slight platforming elements and an energy collection system similar to that of Onimusha have been incorporated as well, and players are even able to use certain elements of their fallen enemies as a weapon (re: Medusa's head, for instance, can be used to turn enemies to stone after you've defeated her).