20 Games Like Batsugun()
We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial. Set in a drug-fuelled, retrofuturistic city in an alternative 1960s England, you’ll have to blend in with its other inhabitants, who don’t take kindly to people who don’t abide by their not-so-normal rules.
73 / 10093.65
The Battle Lines are Drawn! Welcome to the twelfth century Japan! Your bitter rivals, the Taira clan, have murdered your father and subverted the emperor. In an epic quest to become SHOGUN, and thus redeem the family honor, you’ll command vast armies of samurai warriors; defend yourself against ninja assassins; lay siege against mighty fortresses; negotiate alliances; and confront your enemies in personal combat!
The game is based on the board game Borderlands by Eon Productions (best known for their highly acclaimed board game, Cosmic Encounter), and was marketed with the slogan "Better than Risk!" to identify it as a global conquest game similar to Risk. It proved to be one of EA's best-selling titles of 1986. GameSpy awarded Lords of Conquest a "Gotcha" award as one of the top games of its era.
You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the built-in editor.
Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.
Centuries before Caesar, Alexander and Philip, the forested hills and rocky coasts of ancient Italy draw cultures from across the Mediterranean with promises of wealth and prosperity. Bronze-clad hoplites from the powerful Greek city-states set sail across the Adriatic to carve out bridgeheads of Hellenic culture amongst the native Italic hill tribes, while aggressive bands of Gallic skirmishers make the trek South across the Alps in search of fertile new land. And along the marshy banks of the Tiber river, a small upstart city called Rome battles for independence from the ruling Etruscan confederacy.
But only one faction can rise to become the greatest empire the Mediterranean has ever seen. Will Rome fulfil its destiny to rule the ancient world or will history be rewritten to forge a new Etruscan, Gallic, or Greek hegemony!
Command your army in a time when the arms and tactics evolve with every conflict. Tribal warriors must take up the hoplon shields of their enemies to fight back against the invading Greeks, while early Roman legions learn to adapt the time-tested phalanx in order to survive the Gallic assault.
60 / 10013.0
Set in 1983 during the Cold War, Phantom Doctrine is an alternate history thriller in which players lead The Cabal, a secret organization dedicated to fighting a global conspiracy committed to controlling the world by pitting world leaders and nations against one another. Deception is the great equalizer as players will have to operate from the shadows to exploit every vulnerability - ruthlessly interrogate and brainwash enemies and allies alike to create double agents, saboteurs or unwitting collaborators.
Develop and defend your base of operations, recruit agents from the world’s many factions, and research new tech to give your operatives the advantage. Campaign missions deliver sprawling tactical encounters that revolve around two key pillars: stealth and explosive, all-out attacks. Your team of operatives can be deployed into the ﬁeld either fully armed or disguised as civilians, allowing them to inﬁltrate dangerous areas undetected at the expense of heavy weapons and armor.
Decode and analyze your way through immersive investigations to expose far-reaching conspiracies and elusive targets. Delve into the oppressive dark corners of the volatile 1980s with atmospheric visuals and an unnerving soundtrack by award-winning composer Marcin Przybylowicz of The Witcher 3: Wild Hunt fame.
50 / 10002.5
LEFT ALIVE is a brand-new survival action shooter coming to the PlayStation®4 computer entertainment system and STEAM in 2019.
Veteran developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa (character designer, METAL GEAR series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) join forces to create LEFT ALIVE’s dark and gritty world.
Each weapon hit transfers mass from the victim's inflicted limb to the corresponding limb of the wielder of the weapon. As an immediate consequence, skilled players become tall and easy to hit, whereas beginners shrink until they become difficult targets. Highly skilled players may therefore play with casual players in the same match and both can enjoy Game. Your skill will not be expressed by your kill-death-ratio, but by your body size.
80 / 10004.0
Enter the Gungeon is a gunfight dungeon crawler following a band of regretful misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past. Select a hero and battle your way to the bot¬tom of the Gungeon by surviving a challenging and evolving series of floors filled with the dangerously adorable Gundead and fearsome Gungeon bosses armed to the teeth. Gather precious loot, discover hidden secrets, and chat with opportunistic merchants and shopkeepers to purchase powerful items to gain an edge.
71 / 100273.55
The prequel to 1942, like the other games in the 19XX series, is a top down shooter set in WWII.
One or two players control a P-38 (for player 1) or a Mosquito (for player 2), shooting enemy airplanes and ships. As in the previous games, one button shoots the airplane's weapon (which is upgradeable by collecting power ups left by enemies) and the other makes the airplane loop, destroying everything on screen (or causing extra damage to bosses, fought at the end of each level). The regular ammo is infinite, while the upgraded weapons have limited ammo. When the weapon button is held down, a bar at the bottom of the screen is charged and a special shot can be released, which varies in effect from weapon to weapon.
The airplane has a life bar which starts with three points. Each hit taken or loop used will consume one life point. The player will earn new life points at the end of levels or by collecting proper power ups. Other power ups available are auxiliary side and ghost airplanes. Three continues can be used, and one point is added to the score when one of them is used (a feature first introduced by this game and then copied by other shoot-em-ups).