20 Games Like BETA BLOC()
A "Breakout" type game with interesting characters such as Mr. Chin and the Thunder Warrior. Mr. Chin holds a stick over his head that acts as the paddle. If your ball hits one of the power-up carriers (Flying Saucer, Submarine or Airplane) you have to try and pick up the released power-up while continuing to keep the ball in play.
Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead.
Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you.
The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).
80 / 10024.0
Enter The Room: Old Sins and be transported to a place where tactile exploration meets challenging puzzles and a captivating story.
The sudden disappearance of an ambitious engineer and his high-society wife provokes the hunt for a precious artefact. The trail leads to the attic of their home, and the discovery of an old, peculiar dollhouse…
Explore unsettling locations, follow obscure clues and manipulate bizarre contraptions as you uncover the mysteries within Waldegrave Manor.
THE ULTIMATE PUZZLE BOX
Explore a deviously complex dollhouse which transforms at your fingertips. Each intricate room is a portal to a new, stunning environment.
Easy to begin yet hard to put down, enjoy a unique mix of intriguing puzzles with a simple user interface.
INTUITIVE TOUCH CONTROLS
A tactile experience so natural you can almost feel the surface of each object.
Examine dozens of detailed objects to discover which of them conceal hidden mechanisms.
A haunting soundtrack coupled with dynamic sound effects create an unforgettable soundscape.
iCLOUD & GAMECENTER SUPPORTED
Share your progress between multiple devices and unlock achievements.
MULTI LANGUAGE SUPPORT
Available in English, French, Italian, German, Spanish, Brazilian Portuguese, Turkish and Russian.
Fireproof Games is an independent studio from Guildford, United Kingdom.
Find out more at fireproofgames.com
Follow us @Fireproof_Games
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Excellent Hidden Objects game! You set off on a journey around an abandoned town to unravel a mystery of a missing journalist.
A unique post-apocalyptic atmosphere and realistic graphics, ambient music, puzzles and mini-games will make your adventure unforgettable.
50 / 10012.5
Crackout is a video game that was released for the Nintendo Entertainment System by Konami in 1991. It is based upon Atari's Breakout games of the 1970s. The object of the game is to clear levels by either destroying all bricks or defeating the enemies.
There are four zones of eleven levels each. The zones are Cubic Zone, Mirror Zone, Tube Zone and Final Zone. This game differs from the original Breakout as it contained enemies on screen that could be hit to gain power ups. Powerups included a parachute to slow the ball down, multiple balls, or projectiles. There were also level warps in the form of "Konami Man", who would fly from top to bottom of the play area. There were typically 1 - 3 enemies on screen at once, appearing out of a trapdoor in the top corners, or let in through the side walls. Every few levels there was also a boss, ranging from a small dragon to a centipede. The bosses changed colour from Green to Blue to Pink, each time increasing in speed. Each level also contained a hidden letter which made up a password presented at the end of the game (Zone 4 Level 11). If this was not input correctly, the player restarted the game from the beginning. If the player input the password correctly, they were shown the end credits which consisted of a procession of the enemies from the game. The password is MERRYCHRISTMAS.
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.
One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.