Source:Youtube (retrieved: 2015-01-22)
Blackguards (Credits)
Daedalic Entertainment | |||
Martin Wilkes | Creative Lead | ||
Florian Pett | Creative Lead | ||
Carsten Fichtelmann | Executive Producer | ||
Kai Fiebig | Senior Producer | ||
Max Stegen | Lead Programmer | ||
Tilman Schanen | Lead Story + Quests | ||
Stefan Wacker | Lead Artist | ||
Steffen Boos | Project Management | ||
Stefan Blanck | Brand Consultan "The Dark Eye" | ||
Florian Pett | Game Design | ||
Martin Wilkes | Game Design | ||
Alexander Schmidt | Game Design | ||
Marc Victorin | Game Design | ||
Kai Kecker | Game Design | ||
Da Wilkens | Game Design | ||
Christoph Lange | Game Design | ||
Eric Massenberg | Game Design | ||
Martin Wilkes | Level Design | ||
Florian Pett | Level Design | ||
Alexander Schmidt | Level Design | ||
Da Wilkens | Level Design | ||
Kai Kecker | Level Design | ||
Eric Massenberg | Level Design | ||
Kai Kecker | AI | ||
Clemens F. Scharfen | AI | ||
Martin Wilkes | Battle Logic + Interactive Object Scritpting | ||
Kai Kecker | Battle Logic + Interactive Object Scritpting | ||
Tilman Schanen | Story and Quest Design | ||
Jonathan Weggen | Story and Quest Design | ||
Julian Brink | Story and Quest Design | ||
Da Wilkens | Story and Quest Design | ||
Steffen Kruse | Story and Quest Design | ||
Florian Pett | Story and Quest Design | ||
Martin Wilkes | Story and Quest Design | ||
Tilman Schanen | Quest + Dialog Scripting | ||
Max Stegen | Programming | ||
Daniel Conde Linares | Programming | ||
Michael Kluge | Additional Programming | ||
Clemens F. Scharfen | Additional Programming | ||
Christian Kovacs | Additional Programming | ||
Malte Langkabel | Additional Programming | ||
Manuel Dobusch | Additional Programming | ||
Till Riemer | Additional Programming | ||
Paul Schulze | Additional Programming | ||
Andre Ahrendt | Additional Programming | ||
Patrick Gehring | Additional Programming | ||
Paul Schulze | Mac Port | ||
Robin Fischer | Mac Port | ||
Max Stegen | Toolset Design | ||
Michae Kluge | Toolset Design | ||
Martin Wilkes | Toolset Design | ||
Manuel Dobusch | Toolset Design | ||
Max Thomä | Toolset Design | ||
Max Lenneper | 3D Artist - Creatures | ||
Michael Teske | 3D Artist - Creatures | ||
Francois Debrabandere | 3D Artist - Creatures | ||
Stefan Wacker | 3D Artist - Creatures | ||
Stefan Wacker | 3D Artist - Environment | ||
Annika Sauerland | 3D Artist - Environment | ||
Janne Paulsen | 3D Artist - Environment | ||
Jan Pöppler | 3D Artist - Environment | ||
Patrick Geiss | 3D Artist - Environment | ||
Michael Teske | 3D Artist - Environment | ||
Max Lenneper | 3D Artist - Environment | ||
Eike Mosler | Lead 3D Animation | ||
Alexander Schmidt | Animation | ||
Pixable | Animation (Support Company) | ||
Oswin Skomroch | Coordination (Pixable) | ||
Flo Eberle | Rigging (Pixable) | ||
Oscar Juarez | Rigging (Pixable) | ||
Eric Schubert | Rigging (Pixable) | ||
Michael Wach | Rigging (Pixable) | ||
David Logan | Animation (Pixable) | ||
Juan Gomez | Animation (Pixable) | ||
Tim Nendza | Animation (Pixable) | ||
Tsutomu Sakajiri | Animation (Pixable) | ||
Hendrik Lenz | Level Artist | ||
Simon Wolf | Level Artist | ||
Stefan Wacker | Level Artist | ||
Tobias Noller | Lead Special FX | ||
Tobias Noller | Special FX | ||
Hoa Olliges | Special FX | ||
Karen Agerbo Bennetzen | Special FX | ||
Artur Bullert | Special FX | ||
Hoa Olliges | Technical Artist | ||
Malte Langkabel | Technical Artist | ||
Anna Mirona Strube | Lead Concept Art | ||
Stefan Wacker | Concept Art | ||
Jan Weßbecher | Concept Art | ||
Miriam Kranz | Concept Art | ||
Stefanie Kick | Concept Art | ||
Tobi Trebelja | Concept Art | ||
Asim Steckel | Concept Art | ||
Manuel Vormwald | Concept Art | ||
Stephanie Stutz | Concept Art | ||
Julia Metzger | Concept Art | ||
Stefan Wacker | 2D Art | ||
Anna Mirona Strube | 2D Art | ||
Miriam Kranz | 2D Art | ||
Annika Sauerland | 2D Art | ||
Carolin Simon | 2D Art | ||
Daniel Reimann | 2D Art | ||
Thomas Sigl | 2D Art | ||
Stefan Wacker | GUI Design | ||
Kai Fiebig | GUI Design | ||
Lukas Jelen | GUI Design | ||
Annika Sauerland | GUI Design | ||
Marc Victorin | GUI Design | ||
Tobias Noller | GUI Design | ||
Katharina Kemmerling | GUI Design | ||
Jochen Hamma | Special Consultant | ||
Jörg Luibl | Consultant | ||
Michael Schnelle | Consultant | ||
Knights of Soundtrack | Music Production (Support Company) | ||
Dominik Morgenroth | Composer | ||
Daniel Pharos | Composer | ||
Knights of Soundtrack | Sound Design (Support Company) | ||
Thomas Gimpel | Sound Design | ||
Johannes Voß | Sound Design | ||
Patrick Geiss | Sound Design | ||
Matthias Mangelsdorf | Localization Director | ||
Ben Kuhn | Localization Manager | ||
Tilman Schanen | Direction | ||
Kai Fiebig | Direction | ||
Jessica Grimm | Assistant Direction | ||
Felipe Pepe | Game Guide | ||
White Rabbit Interactive | Translation English and Polish (Support Company) | ||
Keywords International Ltd. | Translation Italian, French, Brazilian-Portuguese, Spanish, Japanese and Korean (Support Company) | ||
Uliana Erefeeva | Revised Russian Translation | ||
23 Studios | Translation Turkish (Support Company) | ||
Gökhan Halİl Düzgün | Project Leader, QA, Lead Translator | ||
Arda Can Coskun | Translator | ||
Saİd Sürücü | Translator | ||
Yanki Dogan | Translator | ||
Rainer Nagel | Proofreading | ||
Kyle E. Miller | Proofreading | ||
Stefan Hertrich | Proofreading | ||
Thiemo Taube | Lead Quality Assurance | ||
Marc Koch | Lead Quality Assurance | ||
Sebastian Fink | Quality Assurance | ||
Henrike Wilcke | Quality Assurance | ||
Mirko Schulze | Quality Assurance | ||
Armin Hauber | Quality Assurance | ||
Maria Urban | Quality Assurance | ||
Martin Klocyk | Quality Assurance | ||
Valentin Kächele | Quality Assurance | ||
Eduard Wolf | Quality Assurance | ||
Benjamin Bühne | Quality Assurance | ||
Jessica Grimm | Quality Assurance | ||
Linh Vu Dieu | Quality Assurance | ||
Kevin Bruns | Quality Assurance | ||
Güven Altun | Quality Assurance | ||
René Löscher | Quality Assurance | ||
Leon Zalosny | Quality Assurance | ||
Florian Preller | Quality Assurance | ||
Niklas Gloms | Quality Assurance | ||
Quality Assurance (Game Quality) | |||
Stefan Wegener | CEO | ||
Oliver Mistarz | Project Management | ||
Alexander Frank | Team Lead | ||
Christoph Möbius | Project Lead | ||
Yvonne Schröder | Tester | ||
Roman Gebauer | Tester | ||
Jonathan Willnauer | Tester | ||
Stefan Plath | Tester | ||
Etienne Kupanek | Tester | ||
Tim Repke | Tester | ||
Marius Meller | Tester | ||
Sebastian Hübner | Tester | ||
Deadalic Entertainment | |||
Carsten Fichtelmann | CEO | ||
Maria Preuss | Assistant to CEO | ||
Jan Müller-Michaelis | Creative Director | ||
Steffen Boos | Studio Kead | ||
Sebastian Schmidt | Head of Game Design | ||
Claas Wolter | PR Director | ||
Christina Kaiser | Public Relations | ||
Norainy Pauksztat | Public Relations | ||
Marten Zabel | Public Relations | ||
Dominik Krawczyk | Public Relations | ||
Tom Ohle | Public Relations USA | ||
Troy Goodfellow | Public Relations USA | ||
Brian Rowe | Public Relations USA | ||
Simon Callaghan | Public Relations UK | ||
Charley Grafton-Chuck | Public Relations UK | ||
Salima Bessahraoui | Public Relations France | ||
Pierre-Louis Barbier | Public Relations France | ||
Kai Fiebig | Marketing & Product Management | ||
Carsten Fichtelmann | Marketing & Product Management | ||
Markus Neuert | Marketing & Product Management | ||
Derk Rohlfs | Marketing & Product Management | ||
Sabrina Aderkast | Marketing & Product Management | ||
Sueda Ari | Marketing & Product Management | ||
Michael Jadischke | Director Special Productions & Merchandise | ||
Tanja Rohlfs | Manual and Artbook | ||
Tilman Schanen | Manual and Artbook | ||
Tom Kersten | Sales | ||
Markus Neuert | Sales | ||
Norainy Pauksztat | Social Marketing | ||
Malte Albarus | Community Management | ||
Niklas Dziobek | Community Management | ||
Norainy Pauksztat | Community Management | ||
Daniel Brenn | Community Management | ||
Christoph Ehrlich | Community Management | ||
Nathaniel Schlimm | Community Management | ||
Sebastian Fink | Administration | ||
Maria Urban | Support | ||
Rositha Ruck | Human Resources | ||
Jana Dietel | Human Resources | ||
Jan Binsmaier | Eurovideo | ||
Thorsten Knebel | Eurovideo | ||
Ulrich Raum | Eurovideo | ||
Steffen Hippe | Eurovideo | ||
Daniela Pander | Eurovideo | ||
Matthias Maschmann | Cover Art | ||
Matthias Fautz | Cover Art | ||
Kai Fiebig | Cover Art | ||
Stefan Wacker | Cover Art | ||
Stefan Stum | Website Design | ||
Timo Fuchs | Website Design | ||
Kai Fiebig | Website Design | ||
Maik Walsh | XAIT Control | ||
Andreas Kleer | XAIT Control | ||
Daniel Görgen | XAIT Control | ||
Thorsten Kesse | Special Thanks | ||
Nina Janocha | Special Thanks | ||
Tom Janocha | Special Thanks | ||
Paul Janocha | Special Thanks | ||
Eduard Wolf | Special Thanks | ||
Kevin Mentz | Special Thanks | ||
Alexander Kraus | Special Thanks | ||
Tom Kersten | Special Thanks | ||
Gunnar Bergmann | Special Thanks | ||
Jan Müller-Michaelis | Special Thanks | ||
Jan Binsmaier | Special Thanks | ||
Sebastian Schmidt | Special Thanks | ||
Jochen Hamma | Special Thanks | ||
Sascha May | Special Thanks | ||
Franziska Reinhard | Special Thanks | ||
Anke Günther | Special Thanks | ||
Sebastian Schild | Special Thanks | ||
Beate Sztybicki | Special Thanks | ||
Timea Bencze | Special Thanks | ||
Jose Luis Conde Fernandez | Special Thanks | ||
Andoraction Linares Espigares | Special Thanks | ||
Christina Roche | Special Thanks | ||
Frederic Schimmelpfennig | Special Thanks | ||
Nicolas Cage | Special Thanks | ||
Kelly Clarkson | Special Thanks |
Blackguards
What happens when the only hope of a threatened world lies not with heroes in shining armor, but in the hands of a band of misfits and criminals? Blackguards, a new turn-based strategy RPG, explores this very...