20 Games Like Body Blows Galactic()
A compilation of the original fighting game "Body Blows" and its sequel, available only for Amiga, "Body Blows Galactic". The game combines everything from its predecessors and adds more colors, improved graphics and music, more backgrounds and endings, giving the player a total of 22 characters (including the invincible Max and his true self, the Terminator T17) and many fixes.
Shadow Fighter is a computer game for the Commodore Amiga, and Amiga CD32 developed by NA.P.S. team and published by Gremlin Interactive in 1994, and became one of the Amiga's best fighting game offerings during its final years, competing at the time with the likes of Acclaim's impressive home console ports of Midway's Mortal Kombat franchise, and Team 17's Body Blows.
Body Blows is an Amiga versus fighting game. It was released in 1993 by Team17. The game is compatible with all Amiga systems, including the CDTV system with joystick support. It was followed by Body Blows Galactic and Ultimate Body Blows.
"Experience super fast, hard hitting fight action like you have never seen before... Choose one of four hero characters to combat the increasingly evil computer controlled opponents in Arcade Mode. Take on a freind (or enemy!!) in the highly competetive two player mode or go for broke in the Body Blows Ultimate Challenge, where upto eight players select their favorite character from the ten available to compete for the
Tekken 3 maintains the same core fighting system and concept as its predecessors, but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster and more fluid gameplay.
Perhaps the most noticeable change from Tekken 2 fight system is movement reform - whereas the element of depth had been largely insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third axis, allowing all characters to sidestep in or out of the background by lightly pressing the arcade stick (or tapping the controller button in the console version) towards the corresponding direction. Another big change in movement was that jumping was toned down, no longer allowing fighters to jump to extreme heights (as was present in previous games), but keeping leaps to reasonable, realistic heights. It made air combat more controllable, and put more use to sidestep dodges, as jumping no longer became a universal dodge move that was flying above all of the ground moves. Other than that, the improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, better juggling (as many old moves had changed parameters, allowing them to connect in combo-situations, where they wouldn't connect in previous games) and extra newly created combo throws.
Tekken 3 was the first Tekken to feature a beat 'em up minigame called "Tekken Force", which pitted the player in various stages against enemies in a side-scrolling fashion. If the player succeeds in beating the minigame four times, Dr. Bosconovitch would be a playable character (granted that you defeat him first). This was continued in Tekken 4 and succeeded by the Devil Within minigame in Tekken 5 - but Boskonovitch was dropped as a playable character after Tekken 3. There is also a minigame "Tekken Ball", similar to beach volleyball, where one has to hit the ball with a powerful attack to hurt the opponent or try to hit the ball in such a way that it hits the ground in the opponent's area, thus causing damage.
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The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. Cyberbots is a very innovative game, attributed to its amount of selectable options, parts, and mecha that permit the player to format their play style to their preference. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities) and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of executing various attacks available to each individual robot. Battles are a duel-formatted affair with players and the computer fighting against one another to proceed to the next battle.
Dragon Ball Z: Battle of Z delivers over-the-top anime action and intensity, presented in new cell-shaded HD graphics. Focusing on team battles, players will be able to battle online with or against their friends in frantic 4-player co-op or up to 8-player vs. Battle of Z’s expanded team battle and co-op modes allows players to create teams of four characters to take on opponents across the globe.
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Mortal Kombat 3 (MK3) is a fighting game developed by Midway Games and first released into arcades in 1995 as the third game in the Mortal Kombat series. As in the previous games, it has a cast of characters that players choose from and guide through a series of battles against other opponents. The game avoids the tournament storyline of its predecessors, as various warriors instead fight against the returning Shao Kahn, who has resurrected his bride Sindel and started an invasion of Earthrealm.
The third installment of Mortal Kombat retains the blood and gory attacks that defined the series. It introduces new types of the Fatality finishing moves, including Animalities. Other features new to the series were combos, predefined sequences used to perform a series of consecutive attacks. A "Run" button was also added, allowing players to briefly dash toward the opponent, as were "Kombat Kodes", an unlockable content system using various symbols that can be entered before two-player matches to achieve certain effects.
Some characters from the previous games returned and new characters were introduced into the series. Mortal Kombat 3 notably omitted popular characters from previous games, some of whom were added in an update, Ultimate Mortal Kombat 3, released later in 1995. The PC and home console-exclusive Mortal Kombat Trilogy (1996) added even more characters, as well as other new features.
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Mortal Kombat is a 1992 Fighting video game by Midway, originally designed for Arcade systems, but later ported to various home computers and consoles. Mortal Kombat was well received around the world and has spawned countless sequels and spin-offs with it's 22nd title coming up in 2015. Mortal Kombat is the first game in the Mortal Kombat series and was followed by Mortal Kombat II in 1993.
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Dangerous Streets is a colorful sprite-based fighting game in the vein of Street Fighter II. Its eight characters are diverse, ranging from fashion models to a bizarre monster "custodian".
In addition to a two-player mode, the game also features single matches against the CPU and a tournament mode. The control scheme consists of the standard weak, medium and strong punches/kicks, and both keyboard and joystick controls are supported.
Tekken 2 is the second game in the Tekken series. All of the characters from Tekken returned (with the exception of Jack, who is replaced by Jack-2 in this game). Eight new characters were added to the character roster (including Jack-2). The game features 25 playable characters. Released in arcades in 1995, and was released for the PlayStation in 1996 worldwide. Aside from winning rave reviews from the critics, it was the number one arcade game in America for 24 straight weeks and sold 3,000,000 copies worldwide on the PlayStation console. It had opening day sales of 250,000, which was a record at the time.
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Mortal Kombat X combines unparalleled, cinematic presentation with all new gameplay to deliver the most brutal Kombat experience ever. For the first time, Mortal Kombat X gives players the ability to choose from multiple variations of each character impacting both strategy and fighting style. And with a new fully-connected gameplay experience, players are launched into a persistent online contest where every fight matters in a global battle for supremacy.
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Quake. Is. Back. The fast, skill-based arena-style competition that turned the original Quake games into multiplayer legends is making a triumphant return with Quake Champions. Running at an impressive 120hz with unlocked framerates, id Software’s new multiplayer shooter is getting ready to take PC gaming by storm once more.
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Street Fighter, designed by Takashi Nishiyama and Hiroshi Matsumoto, made its debut in the arcades in 1987. In this game, the player takes control of martial artist Ryu, who competes in a worldwide martial arts tournament, spanning five countries and ten opponents. A second player can join in at any time and take control of Ryu's rival, Ken.
The player can perform three types of punch and kick attacks, each varying in speed and strength, and three special attacks: the Hadouken, Shoryuken, and Tatsumaki Senpuukyaku. These are performed by executing special button combinations with the controls.
A port for the PC Engine/TurboGrafx CD console was released under the title Fighting Street in 1988. This same version was later re-released for the Wii's Virtual Console in 2009.
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Prepare yourself to reenter the tournament in the triumphant return of Mortal Kombat. A complete reboot of the franchise, this latest iteration combines all-new mature oriented fighter gameplay with a deep story mode, improved graphics and game technology and new game modes to create a Mortal Kombat play experience like none before it. Feature details include: a storyline that takes players back to the original tournament, 4 player tag-team kombat, fatalities presented in graphic detail never imagined in earlier releases, enhanced online functionality and more.
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The Capcom arcade classic receives a whole new look with Super Street Fighter II Turbo HD Remix. Capcom maintains the integrity of the popular game by utilizing the original game code while upgrading the graphics with new artwork and high resolution 1080p images -- all of the art, from character animation to stage backgrounds, will be completely redrawn by Udon Entertainment, the company responsible for the official US Street Fighter series of comics. Super Street Fighter II Turbo HD Remix includes both online and offline competition for one to two players.
Take charge of operations on the legendary islands of the Muertes archipelago and bring the wonder, majesty and danger of dinosaurs to life. Build for Science, Entertainment or Security interests in an uncertain world where life always finds a way.
Jurassic World Evolution is a new chapter in the official Jurassic mythology that puts you in charge of cinema’s most famous tourist destination.
Bioengineer dinosaurs that think, feel and react intelligently to the world around them. Play with life itself to give your dinosaurs unique behaviors, traits and appearances, then contain and profit from them to fund your global search for lost dinosaur DNA.
Control the big picture with deep management tools or go hands-on to confront challenges on the ground or in the air. Expand your islands and choose your own journey in an all-new narrative featuring iconic characters from across the franchise and decades of Jurassic lore at your fingertips.
Street Fighter III 3rd Strike: Fight for the Future is a 2D competitive fighting game produced by Capcom originally released for the arcade in 1999. It is the second follow-up to Street Fighter III, following Street Fighter III 2nd Impact. Like its predecessors, it runs on the CP System III hardware. 3rd Strike increased the character roster by adding five new characters, including Chun-Li. It also added further refinements to the previous game's play mechanics and rules. It was ported to the Dreamcast, PlayStation 2, and Xbox. A downloadable online version titled Street Fighter III: 3rd Strike Online Edition was released on PlayStation Network and Xbox Live Arcade in August 2011.
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Little Busters! is a Japanese visual novel developed by Key. The story follows the life of Riki Naoe, a high school student who has been a member of a group of friends named the Little Busters since childhood. Riki brings multiple girls at his school into the Little Busters to have enough people to play a baseball game. The game is rated for all ages in Japan, but a version containing adult content named Little Busters! Ecstasy exists as well.
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A sequel to Street Fighter, Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style and special moves.
Street Fighter II is credited for starting the fighting game boom during the 1990s. Its success led to the production of several updated versions, each offering additional features and characters over previous versions, as well as many home versions. Some of the home versions of the Street Fighter II games have sold millions of copies, with the SNES port of the first Street Fighter II being Capcom's best-selling consumer game of all-time as of 2008.
Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round is to deplete the opponent's vitality before the timer runs out. If both opponents knock each other out at the same time or the timer runs out with both fighters having an equal amount of vitality left, a "double KO" or "draw game" is declared and additional rounds will be played until sudden death. In the first Street Fighter II, a match could last up to ten rounds if there was no clear winner; this was reduced to four rounds in Champion Edition and onward. If there is no clear winner by the end of the final round, then either the computer-controlled opponent will win by default in a single-player match or both fighters will lose in a 2-player match.
After every third match in the single player mode, the player will participate in a "bonus game" for additional points. The bonus games includes (in order) a car-breaking event; a barrel breaking bonus game where the barrels are dropped off from a conveyor belt above the player; and a drum-breaking bonus game where drums are flammable and piled over each other. The bonus games were removed from the arcade version of Super Street Fighter II Turbo.
Like in the original, the game's controls uses a configuration of an eight-directional joystick and six attack buttons. The player uses the joystick to jump, crouch and move the character towards or away from the opponent, as well as to guard the character from an opponent's attacks. There are three punch buttons and three kick buttons of differing strength and speed (Light, Medium and Heavy). The player can perform a variety of basic moves in any position, including grabbing/throwing attacks, which were not featured in the original Street Fighter. Like in the original, the player can perform special moves by inputting a combination of directional and button-based commands.
Street Fighter II differs from the original due to the selection of multiple playable characters, each with their distinct fighting styles and special moves. Additionally, the player can also "cancel" during animation by performing another move, allowing for a combination of several basic and special moves. Both of these features would be expanded upon in subsequent installments.