20 Games Like Borobodur: The Planet of Doom()
Contradiction is an retro-style action indie-game.
It is completely free, with no hidden fees.
The gameplay is targeted for experienced players.
Music by: Nuutti Hannula
Super Mario World (known in Japan as Super Mario World: Super Mario Bros. 4) is a side-scrolling platformer developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System on November 21, 1990 (in Japan), August 31, 1991 (in North America), and April 11, 1992 (in Europe).
One of the launch titles of the SNES (and bundled with early systems in North America), Super Mario World is the fifth main game in the Super Mario series. (starring Nintendo's mascot, Mario, and his brother, Luigi). The game follows both Mario brothers as they explore Dinosaur Land (known for its large amount of dinosaurs) to find and defeat the evil Koopa king Bowser (and his seven underlings, the Koopalings) while rescuing Princess Toadstool.
Along with new abilities (such as the "Spin Jump"), a new power-up (the "Cape Feather") and more obstacles, the game introduces dinosaur companions (known as Yoshi) that Mario and Luigi can ride. Yoshi, known for using their long tongues to snare and eat enemies, have become a fan-favorite among the series (giving them their own games and spin-offs, most notably this game's prequel).
Special bundles of the SNES in 1994 included a compilation cartridge mixing Super Mario World with Super Mario All-Stars. The only difference in this version is a new sprite set for Luigi. The original game was later ported to the Game Boy Advance on February 11, 2002 as Super Mario World: Super Mario Advance 2. Along with a special version of the original Mario Bros., the port includes a variety of differences, including Luigi as a selectable character (who now has unique features, such as his floating jump from Super Mario Bros. 2), new voice acting, and the ability to save anywhere. The original game was also digitally re-released in Nintendo's Virtual Console platform for the Wii (on February 5, 2007) and Wii U (on April 26, 2013).
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The demented Dr. Wily is at it again! This time he's stolen the experimental Time Skimmer and skipped into the future. But Wait! Four of his strongest cyborgs have been left behind to squash the mighty Mega Man!
Time is of the essence as Mega Man and Rush blast past waves of maniacal metal monsters on the way to underground lair of Dr. Wily. Once there they must face Quint, the ferocious fiend from the future!
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R4: Ridge Racer Type 4 (Ridge Racer Type 4 in Europe) is a racing video game developed and published by Namco for the PlayStation. It is the fourth title in the Ridge Racer series and the last to be released for the PlayStation. It was later re-released on the PlayStation Network in 2011. It is the first Ridge Racer series game on the PlayStation to use Gouraud shading on polygons.
Super Mario World 2: Yoshi's Island or simply Yoshi's Island, known in Japan as Super Mario: Yoshi Island (Japanese: スーパーマリオ ヨッシーアイランド Hepburn: Sūpā Mario: Yosshī Airando?), is a 1995 platform video game developed and published by Nintendo for the Super Nintendo Entertainment System. Acting as a prequel to 1990's Super Mario World, the game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.
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The Earthlings have joined the interstellar club. The galaxy will never be the same.
The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.
Feisty Feet, is more of a traditional game with a slight twist. It’s a take on the side-scrolling running game popularized by Canabalt. You control a little guy who runs toward the right side of the screen, leaping over obstacles and from platform to platform, most of which are at different heights.
Instead of it being an infinite runner, they’ve changed the gameplay so it’s a race with other runners. It’s not just a simple race, though; it reminds me more of a kart racer. You have special power-ups that give you a speed boost and make you jump. You can also pick up weapons, ranging from a simple snowball to a rocket launcher and some sort of tangle grenade that you drop behind you to stop an opposing runner briefly.
Equipped with sonic particle blades (SPB) you are able to glide, dash, and jump incredible heights and perform heart pounding tricks in gorgeous 3D environments.
Outwit your opponents and manoeuvre through fast paced tracks with challenging 3D obstacles and pave your way through to victory.
Cyber Speedway (Gran Chaser in Japan) is a 1995 racing video game developed by NexTech and published by Sega for the Sega Saturn.
It is a spiritual sequel to 1993 computer game CyberRace, as both games have a similar theme, and vehicles designed by Syd Mead