20 Games Like Broken Sword: The Angel of Death()
The ABC Murders is an adventure and investigation game adapted from the classic Agatha Christie novel. You are the famous private detective Hercule Poirot and, once again, you find yourself up against a mysterious serial killer who goes by the name of "ABC".
Syberia is a 2002 computer adventure game designed by Benoît. It follows Kate Walker, the protagonist, as she attempts to wrap up a sale on behalf of her law firm. In addition to the main plot, the game contains a subplot conducted via calls received on Kate's cell phone. It involves Kate's deteriorating relationship with her fiancé.
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'The Raven - Legacy of a Master Thief' is a thrilling crime adventure in three chapters from the creators of 'The Book of Unwritten Tales'. Full of twists and turns, it immerses you in both sides of the story, combining thrill-of-the-chase whodunit with the risk and reward of a heist story.
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A point-and-click adventure game by LucasArts originally released in 1992. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In 2009, this version was also released as an unlockable extra of the Wii action game Indiana Jones and the Staff of Kings, and as a digitally distributed Steam title. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles.
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Uncover the identity of a jester assassin. Unlock the legend of the Knights Templar. Unravel a plot as twisted as the catacombs you're about to prowl.
As George Stobbart, an American in Paris, you find it odd when an accordion-playing clown darts out of a cafe clutching a briefcase. Moments later, you're sent flying, violently thrown through the air by the force of a massive explosion, right into a sinister, global intrigue. The coveted contents of that briefcase? A fiercely guarded manuscript penned by a clandestine medieval order - the Knights Templar. Reveal the truth behind a secret conspiracy and save the world from the Templars' evil plan.
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With completely new 3D visuals, The game will take players back to Silence, a world made of dreams. We accompany Noah, a teenager, who lost his little sister Renie in the hazardous real world and now hopes to find her again in Silence.
Apart from an emotionally investing yet humorous story, adventure-fans can look forward to a reunion with old friends and many new features.
Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.
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Sherlock Holmes: The Devil’s Daughter is a fantastic adventure with unique gameplay that blends investigation, action and exploration for an extraordinary experience that will test the limits of your nerves and intelligence.
Track down evil in the darkest corners of London and the human soul while playing as the great detective, as you untangle a web of intrigue leading to the final stunning revelation.
Each of your deductions and actions affects the rest of the story, for better or for worse…
Gemini Rue is a neo-noir classic adventure game from the creator of acclaimed Blackwell Series, Wadjet Eye Games. The game features:
- Over 60 hand-drawn backgrounds
- A moody, film noir atmosphere
- Control both Azriel and Delta-Six
- An innovative investigation system
- A gripping sci-fi mystery
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Plunge into a shadowy conspiracy world where the schemes of a mad drug kingpin and the prophesied return of an ancient Mayan god clash in what could be the end for all mankind. Race around the globe with George as he frantically attempts to free Nico, his investigative reporter girlfriend, from the clutches of Karzac's crime cartel.
Guide Nicko and George as they unravel the dark mysteries that lead them closer and closer to ancient horror best left buried in the steamy jungles of Central America. Gather clues and make friends but beware- a smiling face can hide a deadly obstacle in your quest to stop return of “he who devours the sun and consumes the flesh of all mankind”, the Mayan God Tezcatlipoca.
Enter the world of adventure, The Smoking Mirror - the sequel to Circle of Blood and the second game in the Broken Sword series.
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The Walking Dead: Season One (also known as The Walking Dead: The Game) is an episodic interactive drama graphic adventure video game developed and published by Telltale Games. Based on Robert Kirkman's The Walking Dead comic book series, the game consists of five episodes, released between April and November 2012. It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4 and Xbox One. The game is the first of The Walking Dead video game series published by Telltale.
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Dracula: Origin reveals the dark origins of the Dracula curse. Once the ardent defender of Christendom, Dracula loses his faith in God when he is abandoned by his one true love after she marries. Dracula then makes a pact with the Prince of Darkness, and becomes a vampire.
Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Gameplay is inspired by point-and-click adventure games (like the classic Monkey Island or King's Quest series, or more recently Telltale's Walking Dead series), but focused on characterization, atmosphere and storytelling rather than clever puzzles or challenges of skill.
The game is developed by Cardboard Computer (Jake Elliott and Tamas Kemenczy). The game's soundtrack features an original electronic score by Ben Babbitt along with a suite of old hymns & bluegrass standards recorded by The Bedquilt Ramblers.
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Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to avoid Clementine or her allies from getting killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.
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Goetia is a point-and-click adventure game – and, as in any adventure game, you’ll be seeking out clues, finding objects, and figuring out how to use or combine them in order to progress through the different areas, puzzles and encounters. However, there is one major difference compared to other adventure games that you might be used to. In Goetia, you play the part of Abigail, the ghost of a young lady. And as a ghost, you can walk through walls and fly through ceilings, you can explore everywhere as you see fit. But… to manipulate objects, you’ll have to possess them, just like a real poltergeist would. And once you possess an object, you can’t pass through walls anymore.