20 Games Like Burai Fighter()
In this vertical scrolling spaceship shooter, you control a ship that can change its polarity at will. As blue/white, the ship can easily destroy red/black enemies, and visa versa. Bullets of your polarity can be collected to fuel your missile gauge, but those opposite will kill you. Destroying an enemy ship will make them drop points for you to pick up, but they are polarized, too. Different difficulties exist to change exactly how you interact with polarized points, or how they appear.
Ikaruga is a balls-hard shmup with lots of difficulty even at the easiest level, and lots of replay value for those willing to face the challenge.
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Contra (魂斗羅 Kontora), known as Probotector in Europe and Gryzor in Oceania, is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various computer formats, including the MSX2. The home versions were localized in the PAL region as Gryzor on the various computer formats and as Probotector on the NES, released later. Several Contra sequels were produced following the original game.
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LEFT ALIVE is a brand-new survival action shooter coming to the PlayStation®4 computer entertainment system and STEAM in 2018.
Veteran developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa (character designer, METAL GEAR series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) join forces to create LEFT ALIVE’s dark and gritty world.
In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields?
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MEGA MAN X4!
Vibrant Animation • Relentless Enemies
Unsurpassed Graphics • Hidden Secrets
Mega Man X4 bombards the PlayStation game console and never lets up!
Battle armies of Maverick Reploid Robots while mastering all-new strategic moves like the Air Hover and Zero's Saber Tactic system. Discover a myriad of power-ups, secret rooms, extra weapons and invincible vehicles to take on 8 all new X-Hunter Bosses. And for the first time, play as Mega Man X or battle with his mighty partner Zero in 2 separate adventures. Mega Man X4 - now you can be a hero, or a Zero!
* Now, play as Mega Man X or Zero!
* New X-Hunter levels with vivid color, brilliant detail, intricate passages, secret rooms and hard-to-reach items
* Invincible vehicles like the Land Chaser superbike and other robot ride armors
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The five missions in the game are each three or four stages long. Several hostages are being held in each stage; Joe must rescue all of them before he is allowed to finish the stage. The last stage in each mission has no hostages, but instead features a powerful boss character whom Joe must defeat. After completing each of the first four missions the player is taken to a bonus stage, where he can earn an extra life if he is able to kill all of the ninjas leaping towards him. Completing the fifth mission ends the game. Also, once the fifth mission begins, continues are no longer allowed; the player has to finish the game with however many lives he has left at that point. If the player earns a place on the high score board, the number of credits it took him to get that score is displayed along with his score.
Joe's standard weapons are an unlimited supply of shuriken, along with punches and kicks when attacking at close range. One hostage per stage gives him a power-up. When powered-up, his throwing stars are replaced by a gun that fires large, explosive bullets, and his close-range attack becomes a katana slash. Joe can also perform "ninja magic," which may be used only once per stage and kills (or damages, in the case of bosses) all enemies on the screen. The game also allows the enemies to hide behind boxes or use shields to block Musashi's shurikens.
Joe can be killed with one hit, provided he is hit by a projectile or melee attack, but if he does not find himself in those situations, the player can touch regular enemies and just be pushed back without being damaged. Since most enemies appear in the same place on each level, it is possible to master the game by memorizing their locations and devising patterns to defeat them.
At the end of each stage, the player receives score bonuses based on performance. Completing the stage without using ninja magic or without using any throwing stars or bullets earns the player a point bonus. The player has three minutes to complete each stage; remaining time at the end of the stage is also converted to bonus points and added to the player's score.
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Sandstorm is powered by Unreal Engine 4 and will be a major visual and technological upgrade to Insurgency. Although the game is being developed for console, it will stay true to its PC roots by ensuring our dedicated audience has a seamless transition to the new game. Sandstorm retains what makes Insurgency unique and challenging, bringing this experience to a new console audience.
There are remote corners of the British Empire where the supernatural lurks and the shadows linger, where few dare go and fewer return. In Strange Brigade you'll encounter fantastic and forgotten civilizations shrouded in mystery, uncover treacherous tombs and test your wits against unfathomable foes...
You'll explore the ancient world as one of four dashing explorers, each blessed with their own weapons, tactics, and special superhuman powers...
You'll fight back-to-back against a terrifying army of mythological menaces, unleashed by no less than a resurrected Egyptian witch queen! With such ungodly evil afoot, the Strange Brigade needs YOU!
1942 is a vertically scrolling shoot 'em up made by Capcom that was released for the arcade in 1984. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a plane dubbed the "Super Ace" . The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or "loop-the-loop". During the game the player may collect a series of power-ups, one of them allowing the plane to be escorted by two other smaller fighters in a Tip Tow formation.
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Downwell is a curious game about a young man with guns for boots venturing down a well in search of untold treasures. Make your way further and further down into a darkness filled with nasty creatures and mysterious secrets and collect the spectacular red gems scattered about the rocks. Step into an oddly placed shop to buy some helpful items or level up between caverns to battle well dwelling monsters and uncover hidden caves filled with riches and relics. No two trips down the well are ever the same!
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SteamWorld Dig 2 takes you on a platform mining adventure forged in Metroidvania flames. When an old trading town is struck by mysterious earthquakes, it’s up to a lone steambot and her unlikely companion to uncover what trembling terrors lie beneath.
Dig your way underground and explore vivid worlds riddled with treasure, secrets and traps.
Combat dangerous enemies at every turn of the underworld’s twisted paths, including shadowy creatures and the haunted remains of an ancient electrical threat.
Upgrade your gear to forge deeper into the earth and take on bigger challenges.
Swing across large chasms with your Hookshot and fly through caves with the Jet Engine!
And finally, learn the truth about your long lost friend…
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The player takes the role of Kenny Smith, an agent of the 98th Special Forces, also known as "Code Name: Viper", who is assigned by his commander, Director Jones, to investigate a large drug syndicate that covers all of South America. Smith's objective is to rescue a missing Viper agent in each of the syndicate's seven hideouts and uncover clues of the Syndicate's true mastermind.
Galaxian is a shooter arcade game developed by Namco in 1979. It was released by Namco in Japan and a few months later by Midway Games in North America. The game was developed to compete with Taito Corporation's Space Invaders, released a year earlier, and featured a similar space theme. The player controls a space ship in the bottom part of the screen and shoots at enemies descending from the top of the screen.
The game was received very well by the public and has continued to be a game with a competitive community to this day. It was followed by a successful sequel called Galaga in 1981 and two less known sequels called Gaplus in 1984 and Galaga '88 in 1987. Galaxian was one of the most popular games in the golden age of arcade video games.
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A failed scientist dies in an accident, only to awaken in a mysterious, alien world.
Where is he? How did he get here? And why do the fundamental laws of reality appear broken?
Life. Afterlife. Real. Virtual. Dream. Nightmare. It's a thin line.
It's Axiom Verge.
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Kickin' cyborg butt... That's what it's all about, dude. Jack into this game of genetic engineering gone bad. Real bad. It's five years after the mother of all wars ended - and things still aren't right. Your job is to fix it. The ever-popular Contra series makes its Sega Genesis debut with a pulse-pounding new storyline. At 16 megs, HARD CORPS pushes the technology to bring you over ten gut-wrenching levels with huge boss characters, great graphics and dynamic sound. Find high powered weapons such as the homing gun, crush gun, needle laser or mine setter. Do you think you can handle it? Trust me, you can't. You still here? Okay, then get ready for the fight of your life. Pick one of the four heroes and begin your search across many dark levels of doom. The ending changes, depending on the paths you choose - but every pass crosses boss characters that will blow you away. Literally!
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Persona 5 is a role-playing game developed by Atlus. It is chronologically the sixth installment in the Persona series, which is part of the larger Megami Tensei franchise. Persona 5 is a role-playing game in which players live out a year in the life of a high school boy who gains the ability to summon facets of his psyche, known as Personas. Dungeon exploration features additional elements from previous iterations, such as jumping across gaps or dashing between cover. Dungeons feature a mixture of fixed environments tied into the plot and theme, and randomly generated environments. Battles are based on a turn-based attack system, with the characters wielding both their Personas and two weapon types: a gun and a melee weapon. The Social Link element from Persona 3 and 4 also returns in an altered form.