20 Games Like C-evo()




Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.

Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.

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Sid Meier's Civilization is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991.The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization.

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Our story takes place during a war of succession. The Empress’ murder has left a realm in flames with many hungry rivals ready to seize the throne by force. The Duke Ivan then calls together a prestigious council of six trusted advisors to restore order and end the conflict that set ablaze Ashan’s lands.

Might & Magic® Heroes VII makes a triumphant return bringing you the essence of turn based strategy gaming. Set in a fantasy universe with RPG progression with a strong story narrative, you will embark on a journey that you will never forget!

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54 / 10092.7



A turn-based strategy video game set around several different historic civilizations.

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Divinity: Original Sin 2 is a single- and multiplayer top-down, party-based role-playing game with pen & paper RPG-like levels of freedom.It features turn-based combat, a strong focus on systematic gameplay and a well-grounded narrative.

Divinity: Original Sin 2 is the sequel to the critically acclaimed Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations.

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Disciples II is a fantasy strategy game, set in a fictional kingdom called Nevandaar (also referred to as 'The Sacred Lands'). The main focus of the story revolves around four dominant races in a state of almost constant war. These four factions are the human Empire, the dwarven Mountain Clans, the demonic Legions of the Damned, and the skeletal Undead Hordes. There are also several other 'neutral' races such as Merfolk, Greenskins and Elves (the Elves became a full-fledged playable race with the addition of the expansion pack 'Rise of the Elves').

The gameplay is divided into three main parts; building up the Capital City of your race so that you can research new Warriors and spells, and building up new armies (this involves careful resource management); using heroes (leading small squads) to explore the surroundings, procure resources and attack the enemy; and finally the battles themselves.

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74 / 100183.7



Encompassing one of the best-known periods in world history, Total War: Rome II will combines turn-based campaigns with large, cinematic real-time battles.

Become the world's first superpower and command the most incredible and vast war machine of the Ancient world. Dominate the enemies of your glorious empire by military, economic and political means. Your rise will bring admiration from your followers but will also attract greed and jealousy, even from your closest allies. Will betrayal strike you down, or will you be the first to turn on old friends? How much are you ready to sacrifice for your vision of Rome? Will you fight to save the Republic, or plot to rule alone as Dictator – as Emperor?

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In XCOM 2, the roles have been reversed, and XCOM is now the invading force. They are hampered by limited resources and must constantly evade the alien threat in their new mobile headquarters. Players must use a combination of firepower and stealth-like tactics to help XCOM recruit soldiers and build a resistance network, while attempting to expose the evil alien agenda and save humanity.

XCOM 2 will introduce gameplay features such as procedurally-generated levels, which will make each experience unique to the player, as well as offer a much deeper level of modding support. Additionally, XCOM 2 will offer a variety of new content including five updated soldier classes, increased soldier customization, more alien and enemy types, evolved tactical combat and more.

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Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five.

As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer.

You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?

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70 / 10073.5



Crash-land on a hostile sentient world in this deep, turn-based 4X/citybuildier. Learn the languages of other trapped alien empires, explore, form alliances, and ultimately attempt the impossible: escape.

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Empire is a 4X wargame created in 1971 by Peter Langston, taking its name from the Reed College board game of the same name. In 1973, Empire resurfaced under the name Civilization on an HP2000 minicomputer at Evergreen State College. The game was written in interpreted BASIC and utilized extensions to the operating system. When the host computer was retired, the source code to Civilization was lost. Subsequently, two other authors each independently wrote a new version of the game, both named Empire.

The game is turn-based, with players giving orders at their convenience, and in some versions then executed simultaneously by the game server at set intervals ranging from a few hours to once per day. The game world consists of "sectors", which may be designated as agricultural, industrial, etc. There are dozens of unit types requiring a variety of raw and manufactured materials for their creation. "Blitz" games may last a few hours, typical games a few months, and some larger games up to a year.

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Empire Classic is a 4X wargame developed by Ben Norton in 1984 and basey on Peter Langston's 1971-game Empire. This version of Empire was written in Pascal on an HP3000 and released to the HP3000 Contributed Library.

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This galaxy is ancient, and its first intelligent life was the civilization we call the Endless. Long before our eyes gazed upon the stars they flew between them, though all that remains of this people is what we call Dust. A substance found scattered, or in forgotten temples, it once gave powers to admirals and galactic governors. The galaxy will belong to the faction that can take control of the Dust and uncover its secrets…

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Galactic Civilizations II (GalCiv II) is a 4X Grand strategy game set in the 23rd century, when multiple alien civilizations scramble to conquer the galaxy, planet by planet, by force, diplomacy, influence (culture), or technology. GalCiv II focuses on the single player experience that consists of a Campaign mode and a "Sandbox" mode, and omits multi-player. The game is notable for its artificial intelligence, which is challenging without being given resources and abilities not available to the player, as is common in the majority of strategy games.

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In GWENT, gamers clash with their friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction. The game is played over a best-of-three series of rounds, as players unleash their hand by slinging spells and diverse units with special abilities and use clever tricks to deceive their opponents.

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