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A frantic single-screen shoot'em'up in the vein of Jeff Minter, Challenger has you in your craft at the bottom of the screen, shooting bursts of three shots at 45° angles at flashing polygons. When hit, the polygons split into smaller ones, like in Asteroids or Pang. Your task is interrupted by incoming squiggly lines which will destroy your ship unless you hit it before it reaches the floor. Furthermore, a walking car or robo... Read More
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