20 Games Like Collar × Malice()




Sono Hanabira ni Kuchizuke o: Atelier no Koibito-tachi is an adult visual novel and the twelfth game in the Sono Hanabira ni Kuchizuke o series of games. It is the second visual novel featuring Azumi Risa and Ayase Miya, the couple introduced in the eleventh game in the series.

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Time flies and never comes back. But with an incredible 1-million-word script and 100+ original CGs, this game will take you back to when you were young, simple and pure. Go and get the love of your life back, start something new, or end everything in flame, that's for you to decide!

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Emily is Away Too is the spiritual successor to the critically acclaimed original. Message both Emily and Evelyn as you determine the outcome of your senior year. Extend the story past the chat window with youtube links, facebook profiles and file transfers. And most importantly, change your text color to lime green so everyone knows you're the coolest kid in school.

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Date three magical girls who make a spectacular entry into a beach resort, protecting love itself from the forces of evil in the newest Sakura game from Winged Cloud!

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Sono Hanabira ni Kuchizuke o: Anata ni Chikau Ai is an adult visual novel and the seventeenth game in the Sono Hanabira ni Kuchizuke o series of games. It follows the couple from Sono Hanabira ni Kuchizuke o: Tenshi no Hanabira Zome.

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euphoria is a Japanese erotic visual novel developed by CLOCKUP. The protagonist Takato Keisuke and 6 others are locked up in these hidden white rooms. Keisuke is the “unlocker” and one heroine the “keyhole”. In order to escape the room, he must “use the key” with an assigned act.

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Umineko: When They Cry is a Japanese murder mystery visual novel. The story focuses on a group of eighteen people on a secluded island for a period of two days, and the mysterious murders that befall most of the people. The goal of the game is to discern whether the murderer is human or of some other supernatural source. The original releases contain no voice acting for the characters. While during gameplay, the Tips Mode can be viewed via the game's internal menu, which also includes save and load functions. These tips allow the player to read various supplementary information on the characters and story that may or may not be useful in solving the mystery. The ultimate goals of the gameplay involve reaching the truth behind the multi-cased mystery, determining where the gold is hidden, figuring out a solution in which ultimately everyone survives, and to solve the whole case by determining who the true murderer is in each chapter and whether it is due to supernatural events or human actions.

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100 / 10075.0



Sono Hanabira ni Kuchizuke o: Michael no Otome-tachi is an adult visual novel and the eleventh game in the Sono Hanabira ni Kuchizuke o series of games. The game introduces the new couple of Azumi Risa and Ayase Miya. All couples from Fuguriya's prior A Kiss For The Petals releases are also featured and have their own storylines that are tangential to the main story featuring Risa and Miya.

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Fate/stay night is a Japanese visual novel, which was originally released as an adult game. A version of Fate/stay night rated for ages 15 and up titled Fate/stay night Réalta Nua was released later. Fate/stay night '​s gameplay requires little interaction from the player as most of the game's duration is spent on reading the text that appears, representing either dialogue between the characters or the inner thoughts of the protagonist. Often, players will come to a "decision point" where they are given the chance to choose from options displayed on the screen, typically two to three at a time. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player will have to replay the game multiple times and choose different choices during the decision points to progress the plot in an alternate direction.

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68 / 10053.4



Sono Hanabira ni Kuchizuke o: Shirayuki no Kishi is an adult visual novel and the fifteenth game in the Sono Hanabira ni Kuchizuke o series of games. Taking place in the summer months following the events of Sono Hanabira ni Kuchizuke o: Atelier no Koibito-tachi, it introduces the couple of Shinozaki Rikka and Shirakawa Sayuki.

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Tomoyo After: It's a Wonderful Life is a Japanese adult visual novel developed by Key. Key later released versions of Tomoyo After without the erotic content. The story follows the lives of Tomoya Okazaki, a young man who recently graduated from high school, and his close friend Tomoyo Sakagami as they start to see more of each other in a romantic relationship.

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Sono Hanabira ni Kuchizuke o: Deatta Koro no Omoide ni is an adult visual novel and the eighteenth game in the Sono Hanabira ni Kuchizuke o series of games. The story follows the conclusion of Risa and Miya’s storyline from Sono Hanabira ni Kuchizuke o: Shirayuki no Kishi. It is the first game in the series to receive an official English release.

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Sono Hanabira ni Kuchizuke o: Tenshi-tachi no Harukoi is an adult visual novel and the fourteenth game in the Sono Hanabira ni Kuchizuke o series of games. It is the second of three visual novels in the "Angel" series and features the couple of Katakura Yuno and Ishigami Satsuki, who were introduced as supporting characters in Sono Hanabira ni Kuchizuke o: Tenshi no Akogare.

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Sono Hanabira ni Kuchizuke o: Tenshi no Akogare is an adult visual novel and the thirteenth game in the Sono Hanabira ni Kuchizuke o series of games. As indicated by the new artist and writer, as well as blue coloring of the logo, it is the start of a new subseries, informally referred to as the "Angel" series, taking place outside of St. Michael's Academy for Girls. It features a new couple, Aihara Ringo and Takao Chiaki.

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Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

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The second mobile game based on the DanMachi series.
It has only been released in Japan.

The games story currently covers the first 5 volumes of the main series of novels.
It uses a visual novel style with voice acting during the story scenes. Their is also an option to switch to the Sword Oratoria series side of the story that hasn't been implemented yet.

It uses a turn-based combat system with characters acquired at random with star ratings, 1-6 stars possible.

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Jack Boyd, beloved police chief of Freeburg, has 180 days before he’s forced to retire. But Jack won’t be going out quietly. Over the next six months, he’ll be going all out to fulfill a dream: earn half a million dollars, any way he can. That might be play money for a corrupt cop, but up until now, Jack has been playing by the book. Even with overtime, in six months he wouldn’t make fifty grand. But a police chief has access to all sorts of… informal income. Bribes, weapons and drug sales, deals with the Mafia, skimming off the budget, kickbacks – you name it. And Jack is tired of playing nice. He’s is ready for anything, but only you can decide how far he’ll go.

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70 / 100183.5



Told entirely from a mobile messaging perspective, We Eat Blood is a sharp, mature and often terrifying story about your first nights as unwilling predator and prey. Hunted by unknown enemies and driven by an alien hunger, will you sever your ties with the mortal world or try to cling to your former life? Will you join ancient conspiracies, or turn the tables on forces older than the written word? Terrible power lies within your grasp, but there is always a price to pay.

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Blood is not always thicker than water.

Scotland, 1926. Following the suicide of his father, David Gordon visits his ancestral home for the first time in his life. A life that is soon threatened by the dark secrets that claimed the sanity of many Gordons before him.

Tormented by nightmares and waking dreams for all his life, David fears that it might be his destiny to follow in his father’s footsteps, down a path that leads to madness, and death.

Is there really a Curse that has been haunting his family, like his father believed?
It is up to David to uncover the horrible truths, buried under generations of silence and fathoms of stone. Black Mirror Castle demands an offering...

"I became insane, with long intervals of horrible sanity."
Edgar Allen Poe

Like in the original graphic adventure trilogy, the Gothic Horror genre and its unique atmosphere of madness and psychological distress remains at the heart of Black Mirror.
The point-and-click gameplay of the original trilogy served as the basis for the re-imagined gameplay, which focuses on close-up investigation and interaction with nightmarish visions that plague the protagonist of the game David Gordon.

"They who dream by day are cognizant of many things which escape those who dream only by night."
Edgar Allan Poe

Gameplay
Like in the original graphic adventure trilogy, the Gothic Horror genre and its unique atmosphere of madness and psychological distress remains at the heart of Black Mirror.
The point-and-click gameplay of the original trilogy served as the basis for the re-imagined gameplay, which focuses on close-up investigation and interaction with nightmarish visions that plague the protagonist of the game David Gordon.

Key Features
• A modern re-imagining of the acclaimed gothic-horror adventure series
• Interactions with vision-like apparitions which help you learn more about the past of your family
• Eerie atmosphere focusing on the horrors of the mind, in the style of EA Poe and HP Lovecraft
• High quality voice acting from a compelling ensemble cast

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This is a story about twin sisters who live in the pasture. Their parents ran away leaving a huge debt. Two sisters have to pay back money in 120 days…

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