20 Games Like Crisis Beat()




Dante's Inferno is an epic single player, third-person action adventure game inspired by "Inferno", part one of Dante Alighieri's classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal conflict with sin and the resulting horrors of hell, adapted for a new generation and a new medium.

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74 / 100243.7



After achieving cult hit status around the globe, Dragon Ball GT has finally arrived in the U.S. This polygon rendered fighting game features 10 of the best warriors from the animated television series going head-to-head in a no-holds-barred tournament. Each player has devastating finishing moves, including the infamous "Meteor Smash", which can be countered by an opponent, resulting in some of the most incredible power struggles you'll ever see! There are also 8 playable hidden characters and a practice mode that lets you build up the skills of each fighter. Now, you can find out what gamers around the world already know -- Dragon Ball GT is the ultimate fighting game!

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72 / 100103.6



JoJo's Bizarre Adventure is a fighting game developed by Capcom based on Hirohiko Araki's Japanese manga of the same title. The games were developed by the same team who are responsible for the Street Fighter III series.

It was originally released in the arcade in 1998 on the CPS-3 arcade system; this version was known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産 JoJo no Kimyō na Bōken Mirai e no Isan?), becoming the sixth and last game released for the CPS-3 board. Console ports for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released on PlayStation Network and Xbox Live Arcade in August 2012.[1]

The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand new Stand Mode, consisting of a guardian spirit that accompanies each character and can be summoned or dismissed at will by the player, resulting in variations on the character's move list and abilities.

Original author Hirohiko Araki served as a consultant for the game and created exclusive pieces of artwork for its promotion and packaging; most notably, he developed from scratch a new character design for Midler, since Capcom was interested in using her in the game and she had been only vaguely shown in the original manga.

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Pokkén Tournament (Japanese: ポッ拳 Hepburn: Pokken) is a fighting video game developed by Bandai Namco Studios and published by The Pokémon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokémon franchise.[4] It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.[5] An enhanced port for the Nintendo Switch, titled Pokkén Tournament DX, was released in September 2017.

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Battle Stadium D.O.N is an Action game, developed by Eighting and published by Bandai Namco Games, which was released in Japan in 2006.

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Battle Raper II is a weapon-based 3D fighting game in which the players are able to knock female opponents' clothing off. Every character has unlimited guard, a move that can not be blocked, as well as a super move. The game also features a variety of alternative clothing items and weapons for all the characters that can be used to edit their models.

The game includes a single-player story mode, a multiplayer mode, and an Extras mode which is unlocked after finishing the storyline. As opposed to the first Battle Raper, the sequel actually does not feature rape but only consensual sex. Once a fight against a female character is won, the game enters a special mode where the unconscious woman lies on the ground in front of the player who now has to heal her wounds. The Replay mode allows the player to have sex with a chosen female character.

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Glory Quest is a 2d top-down hack and slash RPG

Features:
Large map to explore
6 types of creatures to hunt down and kill
Battle System

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Hammerfist is a side-scrolling beat 'em up video game developed by Vivid Image and released in 1990 for the Commodore Amiga, Atari ST, Commodore 64, Amstrad CPC and ZX Spectrum.

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Dangerous Streets is a colorful sprite-based fighting game in the vein of Street Fighter II. Its eight characters are diverse, ranging from fashion models to a bizarre monster "custodian".

In addition to a two-player mode, the game also features single matches against the CPU and a tournament mode. The control scheme consists of the standard weak, medium and strong punches/kicks, and both keyboard and joystick controls are supported.

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The arcade version of the game is essentially an improved version of the original title. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick.

Like in the original game, the arcade version of Double Dragon II is divided into four missions: a heliport, a lumber storehouse, a wheat field, and the new hideout of the boss. Each stage has its own boss character with his own theme. After defeating Willy (the final boss from the original game) in the fourth stage, the player will confront a double of their own character for the game's final battle. If two players reach the end together, then both will each to have to face their own clone for the final battle.

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88 / 100174.4



Players One and Two start with the two selectable protagonists, Rick and Allen. Each private detective uses different fighting styles, attempt to solve cases by beating up each criminal they encounter. Lots of special items can be found by throwing enemies into the background and breaking things, typical of this popular genre in the 1990s arcades. Along the way they are harangued by all manner of thugs and toughs, whose costumes range from 1980s hip-hop wear to stereotypical pirates. The bosses are tough by way of strange special attacks.

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After a global nuclear war leaves the world in ruins, gangs emerge as the new elite by seizing control of the city. Twin brothers Jimmy and Billy Lee survive the cataclysmic event with their martial arts abilities intact, but Billy's girlfriend is soon kidnapped by mysterious thugs. Now it's up to you to guide both brothers through different stages filled with enemies and boss characters. Whether you play solo or cooperatively with a friend, you must master new techniques and weapons to find the girl and defeat the bad guys.

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Based on the 3D coin-on arcade title of the same name, SpikeOut: Battle Street offers a quick single-player mode that's about two to four hours long and each time it's beaten, a new character, with slightly different special attacks, opens up. There are around 10 levels, and 12 unlockable characters, and an online mode. You can connect with three other players for a four-player online bout on Xbox Live, and as a "sort-of" team, you then proceed to smack infinite nameless thugs into polygonal paste. The game works one way: Four humans against the computer AI. You've got a punch, kick, jump, and grapple move, and when pressed multiple times, each button ignites combos. By grappling an enemy from various angles and by pressing the Dpad in different directions when executing the throw renders various satisfying hurls.

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Ben, Gwen, and Grandpa Max once again have their cross-country road trip in the Rust Bucket cut short by super villains and their evil, world-threatening plans. As Ben Tennyson, it’s up to you to save the world. Take on some of Ben’s most infamous enemies, including Zombozo, Queen Bee, and the Weatherheads. Unlock and transform into all ten of Ben’s incredible alien forms. Use each alien’s powerful combat moves to lay the beat-down on enemies with devastating combos, and solve puzzles with each alien’s unique abilities as you unravel exciting new stories in three all-new playable episodes.

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Kung-Fu Master, known in Japan as Spartan X (スパルタンX Suparutan X), is a 1984 beat 'em up arcade game developed and published in Japan by Irem. It was later published in North America by Data East. The Japanese version was based on the Jackie Chan movie Wheels on Meals, known as Spartan X in Japan, and credited "Paragon Films Ltd., Towa Promotion", who produced the film upon which it was based. The game is considered by many to be the first beat 'em up video game, and contains elements of Bruce Lee's Game of Death.

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48 / 100122.4


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A currently untitled game from Arika that is set to continue the Street Fighter EX series of games.

A video game revealed on April fools day, the trick being it was an actual game that had secretly been in development, that has characters from the Street Fighters EX series but no official name has been announced.

The game will be playable at EVO 2017 with a new system that wasn't included in the previous playable event.

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Six monsters battle through seven destructive locations in an attempt to prove themselves as the greatest monster to walk the Earth. Each monster has a personal set of punches, kicks and special moves to Dominate over the competition.

Game features include 7 monsters each with their own home arena and special moves, power-ups and weapons revealed by destroyings buildings, five different modes including link mode to play against four friends, and customized fights for unlimited styles of gameplay.

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It's PAPRIUM - the brawler you've been waiting for since the 90s!
After more than 4 epic years of development, WaterMelon Games is proud to present its new 16-Bit game: PAPRIUM (code-name: "ProjectY"), a postapocalyptic, outrageous, street brawler. PAPRIUM has been crafted at WM's Magical Game Factory using Investor’s votes and suggestions. PAPRIUM has been developed by a team driven by true passion and 16-Bit excellence.

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The Super NES version of Mighty Morphin Power Rangers: The Movie is a side-scrolling action game similar to the previous SNES game based on the series. The game can be played by one or two players with six available characters. Billy and Kimberly return from the previous game along with the introduction of Tommy, as the White Ranger (opposed to appearing as Green Ranger), three new rookie rangers, Rocky, Adam, and Aisha, who replaces Jason, Zack, & Trini from the original game.

The player begins each stage as his or her character's civilian persona. The player can fill up a "Morphing meter" next to their life gauge by picking up thunderbolt-shaped items (whether by small bolts or morphing sign bolts). These items are dropped by enemies and can also be used to perform a special attack when the character is morphed in Ranger Mode. A Special code made for the game can have the players begin the stages as the morphed Rangers instead of their civilian persona. Once the Morphin' meter is filled, the player can press the special attack button to morph; an animated sequence begins showing the rangers morphing in a digitized video (Based of the Season 2's transformation without showing the Red Ranger helmet configuring at the end). The method also occurs automatically after the player goes throughout the mission in civilian mode encountering the boss triggering the morph sequence (regardless of how much energy of the morphin' meter is filled up).

The game consists of seven stages. The player fights against Lord Zedd's Putty Patrol until reaching the end of stage boss. The first five bosses are all monsters from the TV show's second season, while the sixth one is an original creation for the game. The final boss is Ivan Ooze, the film's antagonist. Unlike the first game, there are no giant robot battles in this version, although the Ninja Megazord from the film (and the show's third season) makes an appearance during the ending sequence.

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