Time until Crossfire release day!
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Already released in undefined on Arcade
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The game required two players, each with a gun, at opposite sides of the playfield. Each player had a vertical position knob (a potentiometer like Pong) and a fire button. Each gun could have one shot in the air at a time. There was a big ball, which started at the center, and there were small bumpers in the playfield that made the ball bounce. You tried to “push” the ball into your opponent’s goal line by shooting it. Each hit added a little ene... Read More
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