20 Games Like Dark Wizard()
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
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Every World has conflict. Good and evil. Friend and foe. Safety and danger. In Baldur's Gate II: Shadows of Amn, you'll find yourself between these factions. This epic sequel to the Roleplaying Game of the Year will immerse you in a world of intrigue, adventure and fierce combat where your ability to discern the difference between these sides - with the assistance of steel and spell - determines your fate. Set in the Forgotten Realms campaign setting, Baldur's Gate II is the most stunning Advanced Dungeons and Dragons game to date.
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Fire Emblem Awakening is a Japanese tactical role-playing game for the Nintendo 3DS. It is the thirteenth game in the Fire Emblem series. It is also the first to take place on two continents, Ylisse and Valm, the future forms of Archanea and Valentia respectively.
The story follows Prince Chrom of the Halidom of Ylisse and his companions as they struggle during a turbulent era. Players are able to combine the might of nearby allies using Pair Up and enter dual battles using the Dual System to defeat enemies. The traversable world map, last seen in Fire Emblem: The Sacred Stones, and special skills like Astra from Fire Emblem: Radiant Dawn return.
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Tales of Zestiria is a Japanese role-playing game. It is the fifteenth main entry in the Tales series. As with previous entries in the Tales series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks. The story follows Sorey, a young man blessed with powers by a mystical spirit race known as the Seraphim who act as a stabilizing force in the land, as he travels to free the land of Glenwood from the threat of the Hellion, creatures spawned by negative emotions.
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Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within. Experience how the award winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth.
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Grim Dawn is an action role-playing game intended for digital distribution on the PC. It is being developed by veterans of Iron Lore entertainment, the makers of Titan Quest. Grim Dawn is being built with Crate's own improved version of the Iron Lore engine and toolset; the same technology used to create Titan Quest. As a spiritual successor, Grim Dawn will attempt to better perfect the magical formula of exploration, character advancement, and loot collection pioneered by Diablo.
Players will be thrust into the dark, war-torn world of Cairn where a once proud empire has been brought to ruin and the human race driven to the edge of extinction. Cairn has become ground zero of an eternal war between two otherworldly powers, one seeking to use human bodies as a resource, the other intent upon destroying the human race before that can happen. This cataclysmic war has not only decimated human civilization but is warping the very fabric of reality and, in its wake, giving life to new horrors.
For humankind it is the dawn of a grim new age where iron has replaced gold as currency and the importance of salt as a weapon makes it far too valuable to waste on food. Small enclaves of human survivors exist scattered throughout the world, holed up in hidden refuges. These humans have quietly watched the warring invaders destroy one another and have become wise to the strengths and vulnerabilities of their otherworldly foes. A few survivors have begun to exhibit strange new abilities after surviving possession or exposure to the warp. These unnatural powers are feared by some but give many new hope of launching a resistance to fight the "outsiders" and reclaim what is left of their world.
You are one such individual. Blessed, or perhaps cursed, by the touch of Aetherial influence, you have powers and strength beyond that of normal men. It is now up to you to take this fearsome potential and use it against the enemies of humanity. Will you be the one to save Cairn from its grim fate? Or is humanity doomed to extinction?
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The Elder Scrolls Online is a massively multiplayer online role-playing game that was announced in May 2012. Developed by the team at ZeniMax Online Studios, The Elder Scrolls Online merges the unmatched exploration of rich worlds that the franchise is known for with the scale and social aspects of a massively multiplayer online role-playing game.
An entirely new chapter of Elder Scrolls history will be revealed in this ambitious world, set a millennium before the events of Skyrim as the Daedric prince, Molag Bal, tries to pull all of Tamriel into his demonic realm.
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Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.
Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.
Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!
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As the giant beasts march toward death, the last hope is a scavenger named Rex—and Pyra, a living weapon known as a Blade. Can you find the fabled paradise she calls home? Command a group of Blades and lead them to countless strategic victories before the world ends.
Each Titan hosts its own distinct cultures, wildlife, and diverse regions to explore. Search the vast open areas and labyrinthine corridors for treasure, secret paths, and creatures to battle and index.
During these escapades you'll get to know a large cast of eclectic characters, including the weaponized life forms known as Blades. Gather these allies, bond with them to increase their power, and utilize their special ARTS to devastate enemies. But to save the world of Alrest, you must first demystify its cloudy past.
A new story in the Xenoblade Chronicles series
The next adventure is on the Nintendo Switch console—set on the backs of colossal, living Titans.
Discover each Titan’s diverse regions, culture, wildlife, equipment, and hidden secrets.
Find, bond with, and command weaponized life forms known as Blades to earn abilities and enhance them.
Uncover the history of Alrest and the mystery of its endless ocean of clouds.
You are a Grey Warden, one of the last of a legendary order of guardians. With the return of mankind's ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unite the shattered lands and slay the archdemon once and for all.
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Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by the 3DO Company in 1999. Its ports to several computer and console systems followed in 1999-2000. It is the third installment of the Heroes of Might and Magic series. The player can choose to play through seven different campaigns telling the story, or play in a scenario against computer or human opponents.
The gameplay is very similar to its predecessors in that the player controls a number of heroes that command an army of creatures inspired by myth and legend. The gameplay is divided into two parts, tactical overland exploration and a turn based combat system. The player creates an army by spending resources at one of the eight town types in the game. The hero will progress in experience by engaging in combat with enemy heroes and monsters. The conditions for victory vary depending on the map, including conquest of all enemies and towns, collection of a certain amount of a resource, or finding the grail artifact.
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The game is a side-scrolling gothic role-playing game with a turn-based combat system. The player explores dungeons with a four-hero team. While players can only explore with four heroes, they will be able to recruit and manage around a dozen heroes from the local tavern or caravan. The heroes are recruited from 15 different classes each class with its own unique skills and abilities.
Combat occurs in narrow passages which means the party's order is important in respect to the heroes' class and the player's strategy. As an example, a crusader is a good front unit having both high attack and defense values while the plague doctor might be better further behind throwing plague bombs to spread disease and confusion.
Instead of leveling, heroes have "resolve" which will increase as they adventure. Fighting and events will test the hero's resolve and they might develop afflictions if they fail their resolve. This can turn out both positively and negatively creating different set of afflictions for every hero.
While exploring the dungeons, the light of the heroes torch becomes dimmer, which means the dungeons gets more dangerous but yields better loot as well. The heroes have to camp to replenish the torch in the dungeons. Red Hook refers to this as tactical camping because players have to distribute rations among their heroes, protect the camp from ambushes, and reduce the stress levels of the heroes, all costing actions points
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The Witcher: Wild Hunt is a story-driven, next-generation open world role-playing game set in a visually stunning fantasy universe full of meaningful choices and impactful consequences. In The Witcher you play as the professional monster hunter, Geralt of Rivia, tasked with finding a child of prophecy in a vast open world rich with merchant cities, viking pirate islands, dangerous mountain passes, and forgotten caverns to explore.
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An original turn-based role-playing game set in a world of machines and magic, a world that stopped spinning thousands of years ago.
Rich, non-linear story
Turn-based combat (No Active Time Battle)
Combat pairs (Allows more variations to your battle team)
Grow your own ammunition (Organic crafting)
Build and improve your home base
Gorgeous overworld with a retro feel
No random encounters (Monsters visible at all times)
Play as Male or Female protagonist (You can switch at any time)
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Being based on a novel series by Andrzej Sapkowski – a bestselling Polish author – gives the game’s universe and characters credibility, authority and exceptional cohesiveness. In this harsh fantasy world abstract, absolute and unconditional ideas such as “Good” and “Evil” written in upper case letters do not exist. Instead, however, while moral good exists , the protagonist will often only have a choice between two evils, deciding on the path which he regards as the lesser evil of the two. The game also features an innovative, time delayed decision-consequence system, prodding players to make their decisions seriously and with thought.
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Wraeclast: the land of the damned. This forsaken continent is home to many writhing horrors, murderous beasts, and ravenous undead. The very soil is permeated with dark, ancient power, the earth shivering with malice. The dead are refused peace, rising up and hopelessly wandering in eternal pain, sorrow and hunger. The wildlife is twisted and misshapen, unnaturally aggressive and savage. Lurking in the darkest of corners, unspeakable horrors lie in wait for unsuspecting prey, eager to rip apart the mind as well as the flesh. Wraeclast is a place where few remain alive, and fewer remain sane.
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The second instalment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action. A new, modern game engine, responsible both for beautiful visuals and sophisticated game mechanics puts players in the most lively and believable world ever created in an RPG game. A captivating story, dynamic combat system, beautiful graphics, and everything else that made the original Witcher such a great game are now executed in a much more advanced and sophisticated way.