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Description

Releasing: October 14, 2008

Dead Space Ignition is an action puzzle game developed by Megatube and Sumo Digital and published by Electronic Arts for the Xbox Live Arcade and the PlayStation Network.[1] It is a followup to the survival horror third-person shooter video game Dead Space 2, set between the two main games,[2] which was released on October 12, 2010.[1] The game takes the form of what executive producer Steve Papoutsis describes as an "interactive comic-style game" and is written by Antony Johnston, the writer of the Dead Space games and comic book series.[1]

After completing the game, players will receive bonus items for Dead Space 2, including a hacker-themed suit with 15% armor and 15 inventory slots, as well as a bonus to the hacking portions of the game. Players also receive a hacker-themed Contact Beam weapon, extra power nodes, health packs, ammunition, and audio logs. These bonuses are found in "conduit rooms" unlocked with a Dead Space Ignition completed save file.

The EA press release outlined the basic plot of Ignition, revealing that the game "takes place on the Sprawl [the setting of Dead Space 2] and challenges players to survive the initial Necromorph outbreak", which then sets up the plot of Dead Space 2.[1] Executive producer Steve Papoutsis suggested that the game, the first of a number of related additions to the series, "will give Dead Space fans a unique perspective on the events leading up to Dead Space 2, and will also introduce the storyline to a brand-new audience of gamers."[1][2] Dead Space Ignition takes place before the events of Dead Space 2.[3]