20 Games Like Devil May Cry 3: Dante's Awakening()
Devil May Cry 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic, his powerful "Devil Bringer" arm.
With the advanced graphical capabilities of the PC, high definition visuals and intricate detail come to life as players explore new and exotic locales. Dynamic action and undeniable style combine with explosive fighting options and a gripping story to produce the incomparable experience that only a Devil May Cry game can deliver.
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Dante's Inferno is an epic single player, third-person action adventure game inspired by "Inferno", part one of Dante Alighieri's classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal conflict with sin and the resulting horrors of hell, adapted for a new generation and a new medium.
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Dante is back! Prepare for the next, stylish chapter of Capcom's ultimate action thriller, Devil May Cry! Dante, the mysterious half-man, half-demon action hero is back to battle the legions of the underworld. Sporting trash-talking attitude and rock star good looks, Dante launches into a new adventure with twice the environments, twice the graphic sizzle and twice the gameplay of the original!
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Kratos is now the God of War, having defeated the Olympian god Ares. Shunned by the other gods and still haunted by nightmares from his past, Kratos decides to join an army of Spartans in an attack on the city of Rhodes. Kratos also ignores a warning from the goddess Athena that his lust for revenge is alienating the other gods.
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The premise of Kingdom Hearts is designed around traveling to a collection of levels that are both original designs, and based on various Disney stories, referred to in-game as "Worlds". The Worlds are populated by NPC's, based on relevant characters from the corresponding Disney story, for example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other.
Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof. Each world has a key foe which must be defeated, although there are many mini-bosses, side quests and treasures to be found that contribute to character progression within the game, and give bonuses for their completion in the form of weapons, items, and bonus scenes.
The game uses an experience based progression system, with experience gained by defeating foes. Experience gained rises in relation to the strength of the foe, and is consistent for each enemy over the course of the game. Levels are gained with experience, and provide increases to stat attributes in strength, defence, magic, hit points, magic points and ability points, with a new, predetermined ability unlocked approximately every four levels. Enemies also drop a combination of four types of reward upon death, green orbs that replenish HP, blue, translucent bubbles that replenish MP, yellow diamonds that contribute funds to the in-game currency "Munny", and tiny chests that when picked up, add a item to the players inventory based on the foe defeated. Such items include those used to restore HP and MP, items to aid party members or synthesis materials which can be used to create weapons and armor.
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After the events of Batman: Arkham Asylum (2009), a section of the city of Gotham has been turned into a prison, designed to keep the scum of the city away from the people. Bruce Wayne protests this prison but is shortly kidnapped by the despicable Hugo Strange, thus having to face the city's most powerful villains as the Batman while trying to uncover Strange's plans.
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Prince of Persia: The Sands of Time is a third-person puzzle-platformer and action-adventure computer and video game published by Ubisoft. It was released on November 21, 2003 and is a reboot of the landmark video game series Prince of Persia, created by Jordan Mechner in 1989.
The Sands of Time, developed internally at Ubisoft Montreal, successfully captures the mechanics of the original platformer and extends it to the 3D generation. An earlier attempt by The Learning Company to transfer the game to 3D (Prince of Persia 3D) was released in 1999, but despite its initial good reception failed to sell enough and the company responsible for the original trilogy was already closing doors. The game was praised for its visual design, finely tuned game mechanics and intriguing storyline, winning the game several awards.
The game was developed for the PC, PlayStation 2, GameCube, Xbox, and later a 2D-version for the Game Boy Advance and mobile phones. The success of The Sands of Time led to three followups, Prince of Persia: Warrior Within (2004), Prince of Persia: The Two Thrones (2005), and Prince of Persia: The Forgotten Sands (2010). A remastered, high-definition, version of The Sands of Time was released on the PlayStation Network for the PlayStation 3 on November 16, 2010.
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Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.
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In this retelling of Dante's origin story which is set against a contemporary backdrop, DmC Devil May Cry™ retains the stylish action, fluid combat and self-assured protagonist that have defined the iconic series but inject a more brutal and visceral edge.
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Link, a blacksmith's nephew living in Hyrule, must free the land from the evildoings of Ganon. Link must take up the mythical Master Sword and collect the three Triforces in order to free the Seven Maidens, including the princess of Hyrule, Zelda, from the dungeons and castles of the Dark World to stop Ganon.
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Similar to franchises like Devil May Cry, Rygar, and Castlevania, the game draws its inspiration from ancient Greek mythology and boasts a heavy emphasis on exploration and battle strategy. Broken into three to four acts, the game also has a strong focus on story-telling and boast tons of magic spells and abilities. Described as "Clash of the Titans meets Heavy Metal", God of War equips its hero with a pair of sword-like chain weapons that can grab enemies, perform multi-hit combos, and pull off a variety of different aerial attacks. Slight platforming elements and an energy collection system similar to that of Onimusha have been incorporated as well, and players are even able to use certain elements of their fallen enemies as a weapon (re: Medusa's head, for instance, can be used to turn enemies to stone after you've defeated her).
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The Legend of Zelda: Ocarina of Time reveals the genesis of the fantasy land of Hyrule, the origin of the Triforce, and the tale of the first exploits of Princess Zelda and the heroic adventurer Link. Vibrant, real-time 3-D graphics transport you into the fantasy world of Hyrule. Your quest takes you through dense forests and across wind-whipped deserts. Swim raging rivers, climb treacherous mountains, dash on horseback across rolling hills, and delve into dungeons full of creatures that fight to the finish to put an end to your adventures. With immersive graphics, a sweeping story line, swashbuckling adventure, mind-bending puzzles, and a touch of humor, The Legend of Zelda: Ocarina of Time is one of Nintendo's most epic challenges ever.
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Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them. The dark tone, a vastly increased level of blood and violence as well as sexualized female NPCs earned the game an M ESRB rating.
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Set in the realm of brutal Greek mythology, God of War III is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he scales through the intimidating heights of Mt. Olympus and the dark depths of Hell to seek revenge on those who have betrayed him. Armed with double-chained blades, and an array of new weapons and magic for this iteration of the trilogy, Kratos must take on mythology's darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus. Utilizing a new game engine built from the ground up and state-of-the-art visual technologies, the development team behind God of War III has made standard-setting strides in giving players the realistic feel of actually being on the battlegrounds. With texture resolutions quadrupling since God of War II on PlayStation 2 computer entertainment system, God of War III, in its debut on the PS3 system, will feature fluid, life-like characters, as well as dynamic lighting effects, a robust weapon system, and world-changing scenarios that will truly bring unmistakable realism to Kratos' fateful quest. Players will have a chance to join battles on a grand scale that is four times larger than its predecessor.
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Embark on an endless Star Wars™ action experience from the best-selling Star Wars HD video game franchise of all time. Experience rich multiplayer battlegrounds across all 3 eras - prequel, classic and new trilogy - or rise as a new hero and discover an emotionally gripping single-player story spanning thirty years.
Customise and upgrade your heroes, starfighters or troopers - each with unique abilities to exploit in battle. Ride tauntauns or take control of tanks and speeders. Use the Force to prove your worth against iconic characters like Kylo Ren, Darth Maul or Han Solo, as you play a part in a gaming experience inspired by forty years of timeless Star Wars films.
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Dead Island is a action role-playing survival horror video game developed by Polish developer Techland and it is centered on the challenge of surviving a zombie-infested open world island with a major emphasis on melee combat, and the making of weapons and weapon mods. You gain XP and level up, gaining skill points.
Dead Island takes place on the fictional (based off a true island near Papua New Guinea) island of Banoi. You play as one of four different characters with different skills and skill trees, and different intro videos. The worlds is half open, you can roam the world as you wish but you will have to go through the main story to progress to the next large open area
The combat is largely melee focused, but you also have firearms and throwing weapons, bullets and guns are scares in the start of the game, but towards the end of the game they are much easier to find. The zombies are mostly slow, but there is a wide range of different zombies throughout the game.
Dead Island: Riptide, was released in 2013. A spin-off, Escape Dead Island,
Dead Island 2, is set to be released in 2016.
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Twenty years after a mutated fungus started turning people all over the world into deadly zombies, humans become an endangered species. Joel, a Texan in his forties with the "emotional range of a teaspoon" (to quote Hermione from Harry Potter), finds himself responsible with the safety of a fourteen year old girl named Ellie whom he must smuggle to a militia group called the Fireflies. And as if the infected aren't enough of a hassle, they also have to deal with the authorities who wouldn't let them leave the quarantine zone, as well as other survivors capable of killing anyone who might have something useful in their backpacks.
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Wolfenstein: The New Order will be single-player-only. The game follows a standard first-person shooter formula with the player taking on enemies over the course of a level. The New Order utilizes a health system in which the player's health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health, in a similar fashion to games such as The Chronicles of Riddick: Escape from Butcher Bay and Resistance: Fall of Man. The player also has access to a non-limited weapon inventory, dual wielding certain weapons, as well as the ability to lean around, over and under cover, and perform a combat slide. Certain weapons also have special abilities such as a laser cannon which transforms into a cutting tool, and some turrets can be pulled from their stationary position and carried around. Semi-destructible environments have also been confirmed.