20 Games Like Doutown Nekketsu Monogatari 2(TBA)
A beat-em up game from nekofuguri.
Way of the Passive Fist is a unique and colorful arcade brawler. Parry, Dodge and Dash to outwit and outlast your enemies on a desolate planet ruled by raiders, mutants and fanatical sun worshipers. It's a new kind of tactical fighting in the licensed arcade brawler for the 90s cartoon you wish existed.
70 / 10003.5
A brand new entry in the legendary over-the-top action series comes to Xbox One, PlayStation 4, and PC in Spring 2019, complete with its signature blend of high-octane stylized action and otherworldly and original characters the series is known for. Director Hideaki Itsuno and the core team have reunited to create the most over the top, technically advanced, utterly insane action experience of this generation.
Years have passed since the legions of hell have set foot in this world, but now a new demonic invasion has begun, and humanity’s last hope will rest in the hands of three lone demon hunters, each offering a radically different play style. United by fate and a thirst for vengeance, these demon hunters will have to face their demons if they hope to survive.
We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.
50 / 10002.5
Hokuto Ga Gotoku is a video game by Sega scheduled to be released for the PlayStation 4 in 2018. It is a 3D action-adventure game by the developers of Sega's Yakuza series (known as Ryū Ga Gotoku in Japan) and features the voice cast of the Yakuza series portraying established Hokuto no Ken characters. The story takes place in an alternate universe, as Kenshiro wanders into the post-apocalyptic haven of Eden in search of his lost love Yuria.
A student-only electric train has departed from Tokyo Station and has passed through Kyoto Station. A group of sophomore students from Nekketsu High School led by Kunio are aboard that train. Their destination is the city of laughter and defraud, Osaka. Kunio is sleepy and tired and that's when Hiroshi's voice wakes him up.
"Kunio! Yoshihiro will guide us throught Osaka! Come with us!"(Yoshihiro is an exchange student who came from Osaka)
Kunio has just learn that he is in Osaka.
Renegade 3: The Final Chapter is a scrolling beat'em up computer game released on the Amstrad CPC, Commodore 64, MSX and ZX Spectrum systems in the late 1980s by Ocean Software under their "Imagine" label. The game is a sequel to Target: Renegade which itself is a sequel to the arcade game Renegade.
Unlike the first two games, Renegade 3 follows the character known only as "Renegade" as he travels through time to rescue his captured girlfriend. It also dropped the two-player mode found in the previous title.
Legend has it that 2000 years ago in the depths of hell, a demon rebelled against the devil, waging a one-man war in support of the human world.
In the present, Dante, a private investigator of the supernatural, realises that the devil is rallying to rise again against mankind. Deep within Dante's blood lies the power of ancient demons and as his power builds he transforms into a demon state where he can use his power against evil he encounters.
Commencing his battle against the demonic legions with just a sword and his twin pistols, Ebony and Ivory, Dante will soon come across more powerful weapons, such as a shotgun to aid him in his mission. However, to defeat the devil Dante must also discover special weapons possessing various elemental powers. When channelled correctly these weapons will allow Dante to call upon demonic energy and launch powerful attacks against a range of enemies.
83 / 100864.15
The arcade version of the game is essentially an improved version of the original title. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick.
Like in the original game, the arcade version of Double Dragon II is divided into four missions: a heliport, a lumber storehouse, a wheat field, and the new hideout of the boss. Each stage has its own boss character with his own theme. After defeating Willy (the final boss from the original game) in the fourth stage, the player will confront a double of their own character for the game's final battle. If two players reach the end together, then both will each to have to face their own clone for the final battle.
84 / 100274.2
GORN is a ludicrously violent VR gladiator simulator, made by Free Lives, the developers of Broforce and Genital Jousting.
Featuring a unique, fully physics driven combat engine, GORN combatants will be able to creatively execute their most violent gladiatorial fantasies in virtual reality. Savagely strike down an infinite supply of poorly-animated opponents with all manner of weapons – from swords, maces, and bows to nunchuks, throwing knives, massive two-handed warhammers or even your blood-soaked bare hands. The only limits to the carnage are your imagination and decency, in the most brutal and savage VR face-smashing game ever produced by man.
90 / 10004.5
On Hellblade, we will double down on what we do best to give you a deeper character in a twisted world with brutal, uncompromising, combat.
We are embracing the creative spirit that comes with independence without letting go of the stunning production values that we are known for. It’s not indie, it’s not AAA. This is a third way. its independent AAA.
It’s about making a more focused game experience that isn’t trying to be all things to all people but satisfies a particular gaming itch. It’s about being in command of our creativity so that we can give you what you want from us at a lower price.
It’s very early days in the project but we are opening our doors and inviting you to join us every step of the way. We want to show you how we make this game warts and all so that you can be part of this journey.
The game is dedicated to our fans and supporters.