20 Games Like Drakensang: Phileasson's Secret()

Vampyr is set in early 20th century Britain as the country is gripped by the lethal Spanish flu and the streets of London are crippled by disease, violence and fear. In a disorganized and ghostly city, those foolish, desperate, or unlucky enough to walk the streets lay prey to Britain’s most elusive predators: the vampires. Emerging from the chaos, a tormented figure awakens. You are Jonathan E. Reid, a high-ranking military surgeon transformed into a vampire upon his return home from the frontline.

Explore the darkly atmospheric streets of early 20th century London, and interact with a multitude of characters with their own identities and importance. Accept and fulfill the missions they give you, but don’t forget: sooner or later, you will have to feed, and make a difficult choice... who will be your prey? Absolutely all characters in the game are potential victims of your vampiric lust. Carefully study the habits of your next victim, his or her relationships with other characters, and set up your strategy to feed, unnoticed: seduce them, change their daily habits, or make sure they end up alone in a dark street...

Be careful who you choose to hunt, as they will be gone forever, and their death will impact in a meaningful way the world that surrounds you. Feeding on human blood will not just keep you "alive"; it will also unlock new vampiric powers to use.

There will be times when exploration and seduction will only get you so far, and you'll need to resort to engaging in Vampyr's dynamic real-time combat. It blends hard-hitting melee combat with ranged shooting mechanics and the supernatural vampire powers. You'll face many types of enemies: different species of vampires and creatures, as well as vampire hunters who want to hunt you down with their weapons, tools and traps. In Vampyr, your health and the "energy" that drives your supernatural powers are one and same! Using powers will drain your own blood, giving you an edge in battle but also leaving you weaker. You will have to find a way to feed during combat to replenish your strength.

Vampyr also offers a deep crafting system. Find and loot materials and components from the fresh corpses of your victims or during exploration, in order to craft and improve tools, melee and ranged weapons, as well as special ammunitions and coating to exploit the weaknesses of your enemies.

As you cling to what remains of your humanity, your decisions will ultimately shape the fate of your hero while searching for answers in the coughing, foggy aftermath of the Spanish Flu.

You are a Grey Warden, one of the last of a legendary order of guardians. With the return of mankind's ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unite the shattered lands and slay the archdemon once and for all.

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Dragon Age: Origins is the award winning dark heroic fantasy roleplaying game developed by BioWare. Awakening is an expansion pack that features a new opportunity for players to continue the exploits of their Origins character or to start a new character facing an all new darkspawn threat.
For centuries, the Grey Wardens—the ancient order of guardians, sworn to unite and defend the lands—have been battling the darkspawn forces. Legend spoke that slaying the Archdemon would have put an end to the darkspawn threat for centuries to come, but somehow they remain.
You are the Grey Warden Commander and have been entrusted with the duty of rebuilding the order of Grey Wardens and uncovering the secrets of the darkspawn and how they managed to remain.
How you choose to rebuild your order, how you resolve the conflict with "The Architect", and how you determine the fate of the darkspawn will be but some of the many complex choices that await and shape your journey as you venture to the new land of Amaranthine.

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The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.

Skyrim’s new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.

Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.

Battle ancient dragons like you’ve never seen. As Dragonborn, learn their secrets and harness their power for yourself.

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When a newly developed teleportation device malfunctions at the Millennial Fair, young Crono must travel through time to rescue his misfortunate companion from an intricate web of past and present perils. The swashbuckling adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

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The Elder Scrolls III: Morrowind is an open world fantasy action role-playing video game developed by Bethesda Game Studios, and published by Bethesda Softworks and Ubisoft. It is the third installment in The Elder Scrolls series of games, following The Elder Scrolls II: Daggerfall, and preceding The Elder Scrolls IV: Oblivion. It was released in North America in 2002 for Microsoft Windows and the Xbox.

The main story takes place on Vvardenfell, an island in the Dunmer province of Morrowind, which lies in the empire of Tamriel and is far from the more civilized lands to the west and south that typified Daggerfall and Arena. The central quests concern the deity Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign.

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Divinity: Original Sin 2 is a single- and multiplayer top-down, party-based role-playing game with pen & paper RPG-like levels of freedom.It features turn-based combat, a strong focus on systematic gameplay and a well-grounded narrative.

Divinity: Original Sin 2 is the sequel to the critically acclaimed Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations.

Soul Saga is a traditional role-playing video game in the vein of the Final Fantasy, Suikoden, Breath of Fire, and Persona video game series. Battles are initiated similarly to Chrono Trigger, where combat begins upon the player directing the character into an enemy in the world map. Once initiated, combat consists of a turn based battle system similar to Final Fantasy X. The game will also have airship battles, similar to Skies of Arcadia.

Exploration of the overworld map will also be a major aspect of gameplay, with the player being able to explore on foot similarly to Final Fantasy VII, and by airship similarly to Skies of Arcadia.

Explore a vast, fantasy world at the brink of catastrophe in Dragon Age: Inquisition, a next-generation action RPG, where your choices shape and drive the experience. In this upcoming video game from BioWare, makers of Mass Effect 3 and Dragon Age: Origins, you’ll make your mark in an expansive, story-driven open world filled with complex characters, challenging combat and difficult decisions.

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Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by the 3DO Company in 1999. Its ports to several computer and console systems followed in 1999-2000. It is the third installment of the Heroes of Might and Magic series. The player can choose to play through seven different campaigns telling the story, or play in a scenario against computer or human opponents.
The gameplay is very similar to its predecessors in that the player controls a number of heroes that command an army of creatures inspired by myth and legend. The gameplay is divided into two parts, tactical overland exploration and a turn based combat system. The player creates an army by spending resources at one of the eight town types in the game. The hero will progress in experience by engaging in combat with enemy heroes and monsters. The conditions for victory vary depending on the map, including conquest of all enemies and towns, collection of a certain amount of a resource, or finding the grail artifact.

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The adventure in Heroes VI, starting 400 years before events in Heroes V, catapults a family of heroes into a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.
A legendary Archangel General is resurrected, but with his powers crippled. Plagued by horrible memories of the Elder Wars, he plots to recover his powers and take control of Ashan while destroying both Faceless and Demons in a series of carefully orchestrated attacks and betrayals. He underestimates, however, the power of the all-too-human Griffin dynasty.

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An action-RPG set in an imaginary world. A mysterious narrator moves the story forwards based on your every desicion in game and the paths you choose. You have an arsenal of upgradeable weapons at your disposal. Once you complete the main story you unlock a harder new game mode to continue your challenge.

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In Nioh, players will traverse war-torn Japan as William, a blonde-haired swordsman whose background as a fierce warrior and seasoned knowledge of the blade allows him to survive in the demon-plagued land of the samurai. Known as Yokai, these demons inhabit a number of dangerous locations and lie in wait in the shadows to ambush unsuspecting victims. Players will also face off with other samurai in supernatural sword battles and intense, multi-target engagements offering a level of difficulty that will truly test even the most hardened samurai’s skills, patience, and strategy.

Offering a deep and original storyline that takes place during the Warring States Period of Japanese history alongside strategic sword-fighting action, Nioh will challenge players in a way that makes every mission and accomplishment feel earned and worthwhile.

Gothic II is a role-playing video game and the sequel to Gothic, by the German developer Piranha Bytes. It was first released on November 29, 2002 in Germany, with North America following almost one year later on October 28, 2003. The game was published by JoWooD Entertainment and Atari.

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The Witcher: Wild Hunt is a story-driven, next-generation open world role-playing game set in a visually stunning fantasy universe full of meaningful choices and impactful consequences. In The Witcher you play as the professional monster hunter, Geralt of Rivia, tasked with finding a child of prophecy in a vast open world rich with merchant cities, viking pirate islands, dangerous mountain passes, and forgotten caverns to explore.

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An original turn-based role-playing game set in a world of machines and magic, a world that stopped spinning thousands of years ago.

Rich, non-linear story
Turn-based combat (No Active Time Battle)
Combat pairs (Allows more variations to your battle team)
Grow your own ammunition (Organic crafting)
Build and improve your home base
Environmental Puzzles
Gorgeous overworld with a retro feel
No random encounters (Monsters visible at all times)
Play as Male or Female protagonist (You can switch at any time)

In Scalebound, the next great adventure from critically-acclaimed developer PlatinumGames and renowned Game Director Hideki Kamiya, you will experience the journey of a young loner, Drew, who is pulled into the strange, beautiful and dangerous world of Draconis. There Drew is bonded to a fearsome and noble dragon, Thuban, the last of his kind. These two, lone-wolf heroes thrown together by fate must learn to fight as one to defeat the powerful enemies that threaten Draconis, Earth and a vast universe of parallel worlds.

Might and Magic VII is an open-world CRPG with the option to switch between real-time and turn-based combat. The character customization has 4 races and 9 classes to start from. The classes have 1 default promotion followed by a good or evil promotion for a 36 classes in-game overall with 18 end-game classes.

"To experience great adventures, you’ll have to take a step back in time.Might and Magic VII - For Blood and Honor brings back the fantasy role-playing genre with an enhanced game engine and thrilling gameplay. It brings to life a fantasy world replete with fearsome dragons, horrifying monsters and exotic races. This game has everything the experienced role-player desires, including new character classes, skills, spells, magic items and a compelling story that will keep you absorbed for hours on end. Might and Magic VII - For Blood and Honor brings to life the most fantastic, engrossing and intense role-playing experience ever created.

- Arguably the best installment of the Might and Magic series.
- Over a hundred hours of great adventure in the Might and Magic universe.
- A great soundtrack, an epic story, memorable locations and an addictive card game: Arcomage!"

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Bloodlines is a role-playing game with the choice between first person and third-person perspectives. The player character's ability to overcome obstacles is in many cases a mixture of player and character abilities, with character stats determining the effectiveness of actions, and player abilities determining whether or not the actions succeed. For example, the ability to move silently and avoid being detected is heavily influenced by the character's Dexterity and Stealth ratings; however, if the player does not stay in the shadows while sneaking past enemies, the character can still be detected.

The player character increases in power dramatically during the course of the game through the expenditure of earned experience points on attributes, skills, and vampire abilities called "Disciplines". A multitude of items, weapons, and books can be found or purchased to make the player character even more powerful. Melee and ranged weapons exist in equal numbers, although only in the later stages of the game.

How the player interacts with the game world varies depending upon which clan the player character belongs to. Differences range from different dialogue options becoming available to certain quests becoming available or unavailable. The most notable gameplay differences are experienced by those who play as Malkavian (due to their insanity, dialogue options are often non sequiturs, making it difficult to conduct conversations and negotiations; Malkavians also encounter numerous bizarre moments during gameplay, such as television sets and stop signs speaking to them) and Nosferatu (who, in order to avoid Masquerade violations, are prohibited from speaking to humans and who do not have access to any gameplay options involving seduction).

Unlike most role-playing video games, the experience needed to increase stats and skills is not awarded for killing enemies. Experience points are awarded solely for completing quests, no matter how many creatures the player eliminates in the process (though the quest objective often involves killing). This encourages the player to complete quests in creative ways and significantly increases the game's replay value.

The game invokes two other unique penalties and rewards for certain behaviors in the game's non-quest (i.e. non-combat) areas. Players are penalized for exhibiting vampiric abilities in front of humans by the loss of Masquerade points, which can also be reinstated by performing actions to protect the Masquerade. If the player loses 5 Masquerade points, the game ends. Also, the player is able to gain and lose "humanity" points, which have an impact on how well the character can be controlled when his or her blood supply is low. This can potentially cause the character to go into a feeding frenzy at the wrong time which in turn can lead to Masquerade violations. Humanity points are awarded for acts of kindness, such as finding alternatives to killing certain non-player characters. They can be taken away if the player character kills a human outside a combat zone (or even sometimes within a combat zone if the human is a noncombatant), intentionally or not, or if the character commits an unethical deed such as stealing money from a charity. Unlike Masquerade points, the game does not end if the player humanity level drops to minimum (3 by default), but the player's character is almost certain to enter frenzy when it is this low (and they are hungry, or take damage), and some dialog options may change. Experience points can be used to purchase humanity points. Having a very high or very low humanity affects some conversation options.

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