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Dream MasterLearn more
DescriptionReleasing: October 22, 1992
The Kingdom Of Oltaria is a peaceful one, thanks to the power of its Lord King
Akinas. The king's daughter, Princess FAQS, is about to turn 16, but one day an
evil old man known as the Black Master turns up determined to have FAQS for
himself, and he drags her into the world of nightmares: the Black Dream. The
Princes is trapped in a deep sleep, and the king summons adventurers from all
over the kingdom to kill the villain and rescue the Princess. They enter the
Black Dream but never return, at least, never wake up.
One day, Sir Kleith, the Captain of the Royal Guard, decides to go to search
for the Dream Sage in a forest to the south of Oltaria. Eventually, after a
difficult journey, Kleith arrives at his destination, where the Dream Sage is
training a young disciple called GAME to be a Dream Master. (A Dream Master's
role is to bring peace and tranquillity to dreams and their powers must be used
to heal and not to corrupt souls.) Anyway, poor old Kleith dies after
delivering his message about the plight of the Princess.
The Dream Sage says he's too old to undertake the task of saving the Princess
but GAME can do it! This is when the action begins, as GAME falls asleep and
the Black Master appears, to transport him into the first Black Dream where his
skills are put to the test!