20 Games Like Dungeon Keeper: The Deeper Dungeons(TBA)
Dungeon Keeper is a strategy video game in which the player attempts to build and manage a dungeon or lair while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters. This was Peter Molyneux's final project with Bullfrog before he left the company in August 1997 to form Lionhead Studios.
The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to "slap" objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured.
The main game view is in isometric perspective; this view can be zoomed and rotated. The player also has the option of possessing one of their creatures, and seeing the dungeon from that creature's first-person perspective, as well as using their attacks and abilities. The map is divided into a grid of rectangles, most of which are invisible. A smaller part of the map is shown as a minimap in the top left corner of the screen.
A world map is also available, and at the beginning of the game the player is allocated one of the 20 regions of a fictional, idyllic country to destroy. As the player progresses through these regions, each of which represents a level of the game, the areas previously conquered will appear ransacked, twisted, and evil. Before starting a new level, the Mentor will tell the player about the current region and its attributes. After completing a level, the Mentor will talk about the "improvement" of the destroyed region: "The streets run with the blood of the slain. Screams of pain and howls of anguish rip the night air like a vengeful siren's song. This really is somewhere you can take the kids for the weekend."
The Dungeon Heart represents the Dungeon Keeper's own link to the world. If it is destroyed, the player loses the level, and must restart. Along with the heart, the player begins with a small number of imps, the generic work force for all dungeon activities: they can dig tunnels into the surrounding soil, capture enemy rooms and Portals, mine gold and gems, set traps, and even attack when desperate or threatened. Slapping creatures forces them to work faster for a while, but removes some of their health and happiness.
Once the Imps are busily working, the player must then set up a basic infrastructure: Lairs for monsters, a Hatchery (where chickens, which serve as food for the minions, are bred), and a Treasury for storing gold. After connecting the dungeon to a "Portal", monsters will arrive. As the game progresses, the player moves along a technology tree, unlocking further rooms.
The dungeon has a fleshed-out ecology: some creatures are natural enemies. Flies and Spiders are often found at odds with one another, while a Horned Reaper, if it has gone berserk, will attack all creatures in its path. The goals for each level are fairly straightforward: they generally fall along the lines of eliminating the heroic force or destroying all other Dungeon Keepers on the level.
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Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface.
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Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
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Every World has conflict. Good and evil. Friend and foe. Safety and danger. In Baldur's Gate II: Shadows of Amn, you'll find yourself between these factions. This epic sequel to the Roleplaying Game of the Year will immerse you in a world of intrigue, adventure and fierce combat where your ability to discern the difference between these sides - with the assistance of steel and spell - determines your fate. Set in the Forgotten Realms campaign setting, Baldur's Gate II is the most stunning Advanced Dungeons and Dragons game to date.
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Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by the 3DO Company in 1999. Its ports to several computer and console systems followed in 1999-2000. It is the third installment of the Heroes of Might and Magic series. The player can choose to play through seven different campaigns telling the story, or play in a scenario against computer or human opponents.
The gameplay is very similar to its predecessors in that the player controls a number of heroes that command an army of creatures inspired by myth and legend. The gameplay is divided into two parts, tactical overland exploration and a turn based combat system. The player creates an army by spending resources at one of the eight town types in the game. The hero will progress in experience by engaging in combat with enemy heroes and monsters. The conditions for victory vary depending on the map, including conquest of all enemies and towns, collection of a certain amount of a resource, or finding the grail artifact.
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Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.
Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.
Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!
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EPIC FANTASY REBORN
The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
LIVE ANOTHER LIFE, IN ANOTHER WORLD
Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.
ALL NEW GRAPHICS AND GAMEPLAY ENGINE
Skyrim’s new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.
YOU ARE WHAT YOU PLAY
Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.
Battle ancient dragons like you’ve never seen. As Dragonborn, learn their secrets and harness their power for yourself.
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The unique old-school action rpg experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Dark Souls II brings the franchise’s renowned difficulty & gripping gameplay innovations to both single and multiplayer experiences.
Immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses that could only come from the imagination of from software. A wide range of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc.
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Gothic II is a role-playing video game and the sequel to Gothic, by the German developer Piranha Bytes. It was first released on November 29, 2002 in Germany, with North America following almost one year later on October 28, 2003. The game was published by JoWooD Entertainment and Atari.
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"SpellForce 3 - The perfect blend between RTS and RPG!
SpellForce 3 goes back to the roots of the SpellForce saga. The story takes place before the acclaimed SpellForce: The Order of Dawn and the players becomes a part of a rich high fantasy world named Eo.
- RTS/RPG Mix: Unique gameplay combining RTS and Top Down RPG genres
- Create & Customize: Create your own hero and develop his skillset as you prefer!
- Build to Fight: Build your own army and fight epic mass battles with it.
- Epic Storyline: Unravel a deep and epic story in the SpellForce universe that doesn't require having played any of the former SpellForce games. Fans will still find a lot of interesting connections.
- Rich universe & lore: Explore the world Eo and discover intrigues, secrets and a lot of loot for your hero.
- Apply some tactics: Use advance tactics with your RTS army to defeat your enemies
- Play on your own: Long Single Player Campaign of 30+ hours
- Multiplayer: Strong multiplayer component with various modes - Play cooperatively or compete against each other "
A sci fi colony sim driven by an intelligent AI storyteller.
RimWorld follows three survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space. Inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, and the epic scale of Dune and Warhammer 40,000.
Manage colonists' moods, needs, thoughts, individual wounds, and illnesses. Engage in deeply-simulated small-team gunplay. Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or exotic, futuristic materials. Fight pirate raiders, hostile tribes, rampaging animals and ancient killing machines. Discover a new generated world each time you play. Build colonies in biomes ranging from desert to jungle to tundra, each with unique flora and fauna. Manage and develop colonists with unique backstories, traits, and skills. Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
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Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002.
The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.
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Witness the amazing evolution of the genre-defining strategy game as it becomes a next-generation phenomenon, melding classic deep fantasy with next-generation visuals and gameplay.
In the renowned Might & Magic universe, demon swarms spread chaos over the land in a relentless assault. The fate of the world is at stake and Heroes from a variety of legendary factions must stand up to defend their causes. Live their fate, lead their forces to victory, and unveil the secret goal of the Demon lords.
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An isometric strategy RPG that takes place in and below the town of Tristram. Gothic fantasy weapons and spells are used to defeat hordes of monsters from hell through randomized dungeon levels, continuously gaining experience points, gold, and a variety of equipment to bolster the hero's monster-killing potency along the way.
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The second instalment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action. A new, modern game engine, responsible both for beautiful visuals and sophisticated game mechanics puts players in the most lively and believable world ever created in an RPG game. A captivating story, dynamic combat system, beautiful graphics, and everything else that made the original Witcher such a great game are now executed in a much more advanced and sophisticated way.
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You are a Grey Warden, one of the last of a legendary order of guardians. With the return of mankind's ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unite the shattered lands and slay the archdemon once and for all.
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A unique combination of colossal real-time battles and an addictive turn-based sandbox campaign game of statecraft, politics and empire building, Total War: WARHAMMER will deliver hundreds of hours of absorbing gameplay.
What is more, this title will go on to combine with two further standalone instalments and additional content packs to create the largest Total War experience ever. An epic trilogy of titles that will redefine fantasy strategy gaming.
This is the dawn of a new era. Total War: WARHAMMER brings to life a world of legendary heroes, towering monsters, flying creatures, storms of magical power and regiments of nightmarish warriors.
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Take control of a powerful civilization. Lead them through 1000 years of the Middle Ages to riches and greatness. Will you Intimidate the world into following you by using military force? Rule the world with honor and nobility by using commerce and diplomacy? Or Underhandedly seize power through conspiracy, deception and regicide? There are many paths to power, there can only be one ruler!
* Travel through time as your civilization evolves from the Dark Age to the Imperial Age
* Construct a rich and thriving empire by trading with allies
* Control and lead military forces with tactical commands
* Go into battle at the side of famous heroes such as Joan of Arc, Barbarossa or William Wallace
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Rise of Legends is a real-time strategy game released in 2006 and a spin off of Rise of Nations. While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions.