20 Games Like Dungeons()
Cossacks: European Wars is a real-time strategy computer game for Windows made by the Ukrainian developer GSC Game World. It was released on April 24, 2001. The game has an isometric view and is set in the 17th and 18th centuries of Europe. It features sixteen playable nations each with its own architectural styles, technologies and units.
Players must avoid famine and engage in army expansion, building construction and simple resource gathering. Mission scenarios range from conflicts such as Thirty Years' War to the War of the Austrian Succession, and the game is renowned for the seemingly unlimited number of units players may control. This ability set it apart from other games of the time such as Age of Empires and Empire Earth.
Cossacks is a game which allows the user to gain strategy skills and even pick up some relative history of that period by the inclusion of a comprehensive encyclopedia. This top selling title has won two awards and was positively favoured by a majority of reviewers.
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Lord of the Rings, The Battle for Middle-Earth II: The Rise of the Witch-King expands the universe Tolkien created. This expansion pack to the fan favorite game series lets you command the rise of evil in Middle-earth while experiencing the epic battles that took place before the films.
Become the leader of an evil faction and lead an invasion of the peaceful kingdom of Arnor, home of Aragorn's ancestors.
To fully experience the evil side of Middle-earth, gamers can now play as the all new Angmar faction in skirmish, multiplayer, and War of the Ring modes.
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Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 players in the marvelous multiplayer skirmish.
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Dungeon Keeper is a strategy video game in which the player attempts to build and manage a dungeon or lair while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters. This was Peter Molyneux's final project with Bullfrog before he left the company in August 1997 to form Lionhead Studios.
The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to "slap" objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured.
The main game view is in isometric perspective; this view can be zoomed and rotated. The player also has the option of possessing one of their creatures, and seeing the dungeon from that creature's first-person perspective, as well as using their attacks and abilities. The map is divided into a grid of rectangles, most of which are invisible. A smaller part of the map is shown as a minimap in the top left corner of the screen.
A world map is also available, and at the beginning of the game the player is allocated one of the 20 regions of a fictional, idyllic country to destroy. As the player progresses through these regions, each of which represents a level of the game, the areas previously conquered will appear ransacked, twisted, and evil. Before starting a new level, the Mentor will tell the player about the current region and its attributes. After completing a level, the Mentor will talk about the "improvement" of the destroyed region: "The streets run with the blood of the slain. Screams of pain and howls of anguish rip the night air like a vengeful siren's song. This really is somewhere you can take the kids for the weekend."
The Dungeon Heart represents the Dungeon Keeper's own link to the world. If it is destroyed, the player loses the level, and must restart. Along with the heart, the player begins with a small number of imps, the generic work force for all dungeon activities: they can dig tunnels into the surrounding soil, capture enemy rooms and Portals, mine gold and gems, set traps, and even attack when desperate or threatened. Slapping creatures forces them to work faster for a while, but removes some of their health and happiness.
Once the Imps are busily working, the player must then set up a basic infrastructure: Lairs for monsters, a Hatchery (where chickens, which serve as food for the minions, are bred), and a Treasury for storing gold. After connecting the dungeon to a "Portal", monsters will arrive. As the game progresses, the player moves along a technology tree, unlocking further rooms.
The dungeon has a fleshed-out ecology: some creatures are natural enemies. Flies and Spiders are often found at odds with one another, while a Horned Reaper, if it has gone berserk, will attack all creatures in its path. The goals for each level are fairly straightforward: they generally fall along the lines of eliminating the heroic force or destroying all other Dungeon Keepers on the level.
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A new chapter in the C&C universe set somewhere 20 years ahead from the real world, which pit 3 sides for global domination. Players will be able to select from 3 sides which are US forces, Chinese forces and the GLA (Global Liberation Army).
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In Age of Empires II: HD Edition, fans of the original game and new players alike will fall in love with the classic Age of Empires II experience. Explore all the original single player campaigns from both Age of Kings and The Conquerors expansion, choose from 18 civilizations spanning over a thousand years of history, and head online to challenge other Steam players in your quest for world domination throughout the ages. Originally developed by Ensemble Studios and reimagined in high definition by Hidden Path Entertainment, Microsoft Studios is proud to bring Age of Empires II: HD Edition.
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Warcraft 3: Reign of Chaos is an RTS made by Blizzard Entertainment. Take control of either the Humans, the Orcs, the Night Elves or the Undead, all with different unit types and heroes with unique abilities.Play the story driven single player campaign, go online to play default- or custom maps against people around the world or create your own maps with the map creation tool.
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From the lives of soldiers to the deaths of planets, you are the supreme galactic commander. It is a time of galactic civil war. Take up the reins of the Rebellion or assume control for the Empire. Whichever you choose, it will be up to YOU to steer your side to ultimate victory. Command everything from individual troops to starships and even the mighty Death Star as you execute campaigns on the ground, in space and across the galaxy. Forget tedious resource gathering – just jump straight into the heart of the action. You can even change Star Wars history! Every decision affects your next battle and every battle helps shape the fate of the galaxy.
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The players control the heroes or villians from the famous Lord of The Rings movies. With a hero characters similar to the Warcraft series you control both the armies and all the unique heroes. The game follows the movies very closely and even got scenes from the films appear in game. Not only does the game contain a giant campaign where you play through the journey of the ring as the good side, the game also features an evil campaign where as the players play as the evil forces of Middle Earth. With multiple diffrent races from all over Middle Earth, a giant spell tree to customize your game and a unique basebuilding layout the game was great for its time.
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The Soviets are back and this time they’re on American soil. Fight for the red, white, and blue – or just the red. But be careful – the mystical madman Yuri, with his mysterious mind-control technology, is readying his army for a shot at world domination.Fight on the side of freedom or battle behind the Iron Curtain. Prism tanks, Tesla Troopers, Terror Drones, Desolators, Psychic Mind Control Giant Squid, and Sonic Dolphins are just a small part of your arsenal. Play either side in the full solo-play campaign or as one of the nine nations in eight modes of multiplayer.
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Paradox Development Studio is back with the fourth installment of the game that defined the Grand Strategy Genre. Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy.
True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
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From the heart of the Third Reich to the most remote islands in the South Pacific, Sergeant Jack "Butcher" O'Hara and his elite group of gritty soldiers must combine their expertise and venture deep into enemy territory... in an attempt to change the course of the war.From the deepest bunkers and artillery posts of the Third Reich or the dreaded Colditz castle prison to the bulkhead of an aircraft carrier at sea, Commandos 2 features the most realistic and detailed gaming environments ever seen. Once again players take command of the elite platoon, utilising each of their unique abilities to complete missions deep in enemy territory. Commandos 2 is the most immersive and realistic PC strategy gaming experience there is, creating a new benchmark.
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The Emperor has proposed a challenge, to each of the houses: "The House that produces the most spice will control Dune. There are no set territories, and no rules of engagement." Vast armies have arrived. Now, three Houses fight for control of Dune; The Noble Atreides, The Insidious Ordos, The Evil Harkonnen.
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The player can take control of American, British, Russian, or German forces to play out battles that are set in World War II. The game is primarily a strategy game, but the player can take control of his or her forces and direct them with the keyboard and mouse for additional depth of control.