20 Games Like Dynasty Wars()
Fate/Extella is an upcoming action video game in the Fate/stay night series. The game is a single-player action game in which the player takes the role of a "master", who works together with spirits known as servants, who fight large numbers of enemies. The player can name the master, and can decide if they should be male or female. There are sixteen playable servants in the game, divided into eight classes: Saber, Archer, Lancer, Caster, Assassin, Rider, Berserker, and Extra Class. Different servants have different fighting styles: the Saber swordswoman Nero Claudius has powerful sword skills and balanced abilities; the Caster magus Tamamo no Mae can use magic skills; and the Saber swordswoman Attila uses a violent battle style.
Power up and build the ultimate version of your favorite DC legends in INJUSTICE 2. With a massive selection of DC Super Heroes and Super-Villains, INJUSTICE 2 allows you to equip every iconic character with unique and powerful gear earned throughout the game. Experience an unprecedented level of control over how your favorite characters look, how they fight, and how they develop across a huge variety of game modes. This is your super Hero. Your Journey. Your Injustice.
The player begins the game by choosing from one of four different forest rangers, each with a different amount of health, attack strength, and jumping height. The game's controls consists of an eight-way joystick for moving the character and two action buttons (attack and jump). The player can perform a variety of different attacks (punches, kicks, and finishing blows) depending on the position of an enemy. By pressing both buttons while surrounded by enemies, the player can perform a special attack that strikes every enemy around him. By pressing both buttons while holding the joystick upwards, the player will perform a longer jump.
The player can procure weapons by destroying barrels and wooden crates or disarming certain enemies. There are a total of eight weapons which can be obtained: three melee weapons (a pipe, a sword and a whip), two throwing weapons (knives and hand grenades), and three firearms (a pistol, a machine gun, and a rocket launcher). The barrels and crates can also be picked up and thrown at enemies as well. When the machine gun or rocket launcher runs out of ammunition, these are still wielded by the player as melee weapons. The pistol, on the other hand, is thrown by the player after all of its bullets are used. The player can drop his current weapon by pressing down and attack while wielding it. If a weapon lies on the ground after a certain period, it will vanish completely.
There are seven regular stages (called rounds) and a bonus game, for a total of eight stages. The locations include a city, a moving train, a boat, a jungle, a cavern, and the hideout of the poachers. There are six types of enemy characters throughout the game, excluding the final boss (who has two forms). There are also animal helpers that will help out the player after they're rescued from a poacher, such as an eagle, a herd of deer, and an elephant.
Final Fight is a side-scrolling beat-'em-up produced by Capcom. Final Fight can be played by up to two players simultaneously. Before the game begins, the player chooses between the three main characters: Haggar, Cody, and Guy. Each has his own fighting style and attributes. Health gauges are displayed for both player and enemy characters.
The controls for Final Fight consist of an eight-way joystick and two buttons for attacking and jumping respectively. Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it. The player can also perform a jump attack. Pressing the attack and jump buttons simultaneously allows the player to perform a special attack that strikes all surrounding enemies, but will drain a small portion of the player's health.
Enemies can be grabbed simply by walking into one of them. When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right. A thrown enemy can be tossed at another for additional damage. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area.
Final Fight consists of six stages or "rounds", as well as two bonus rounds. Each round takes place in a different section of Metro City such as the Slums and the Subway, with most rounds featuring more than one level. At the end of each round the player will face a boss character unique to that round.
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Marvel vs. Capcom: Infinite will feature a variety of exciting and accessible single player modes and rich multi-player content for new players and longtime fans alike. In addition to single player Arcade, Training and Mission modes, a visually stunning and immersive cinematic Story Mode will put players at the center of both universes as they battle for survival against a sinister new threat. Marvel vs. Capcom: Infinite is being built to highlight a combination of iconic locations and fan favorite characters from both universes, including Captain Marvel and Iron Man from the Marvel side, and Ryu and Mega Man X from Capcom.
Battle Raper II is a weapon-based 3D fighting game in which the players are able to knock female opponents' clothing off. Every character has unlimited guard, a move that can not be blocked, as well as a super move. The game also features a variety of alternative clothing items and weapons for all the characters that can be used to edit their models.
The game includes a single-player story mode, a multiplayer mode, and an Extras mode which is unlocked after finishing the storyline. As opposed to the first Battle Raper, the sequel actually does not feature rape but only consensual sex. Once a fight against a female character is won, the game enters a special mode where the unconscious woman lies on the ground in front of the player who now has to heal her wounds. The Replay mode allows the player to have sex with a chosen female character.
The player controls the wizard Illuminar who attempts to grow an army of trees to attack Tetragorn the Necromancer and his evil minions who are attempting to take over a graveyard. The game is an arcade action title, but is unusual in that there are three distinct segments of gameplay, each of which affects the one following it.
In the first segment, Illuminar stands fixed in the middle of the screen. Moving the joystick controls his "wisp", a magical boomerang-like device. Pressing the fire button plants a seed that will slowly grow into a tree in several stages to adulthood. Ogres appear from both sides of the screen, walking across it horizontally. If they walk over an immature tree, the tree shrinks back one stage of growth, eventually disappearing. Spiders periodically appear and move randomly about the screen. If they move over a fully grown tree it becomes poisoned, and will eventually die. Both enemies can be vanquished by touching them with the wisp, which will also cure poisoned trees. Eye-Pods containing additional seeds periodically appear and can be picked up with the wisp. The speed of the action increases continually through the level until it becomes quite hectic at the end.
Every tree that survives the first level becomes Illuminar's ally in the second. Here the player enters a five-level side-view map of a crypt filled with spider eggs. Using the wisp, the player selects trees and moves them over the coffins where their roots grow into the roof of the coffins and eventually break through to crush the eggs lying below. If they take too long, the spider will hatch and attack the trees until the wisp kills them. Periodically the Hands of Fate descend from the roof, picking up anything below them and sometimes dropping prizes. The player must move through the crypt while all of this takes place, capturing question-mark prizes in order to extend ladders needed to reach lower levels. On this level, moving the joystick normally moves Illuminar, but holding down the fire button freezes him in place and moves the wisp instead.
The final confrontation between Illuminar and Tetragorn takes place in a graveyard. Gravestones appear that must be destroyed by walking over them in order to prevent Tetragorn from appearing. When he does - and there are always enough gravestones to ensure this - he shoots off trails of fire that injure Illuminar as he moves about. Any spider eggs that were not destroyed in the crypt also turn into spiders that attack Illuminar. The wisp can be used to banish either enemy, although while it is in use, Illuminar remains fixed in place.
Each hit by any enemy on Illuminar reduces his power and eventually kills him, although the periodic appearance of small rings of power will improve his life power again.
In the year 2281, the war spanning half a century over territory between the United World Forces and the Raian Kingdom had at last come to an end.
But this peace was not to last. A year after a truce was signed between the two forces, former Raian army captain Azrael, who has converted himself into a cyborg in an attempt to become "the perfect warrior", has marshalled several thousand other cyborgs and declared war against the Raian Kingdom. Robbing mobile weapons from the army, this group of rogues has invaded the Raian capital of Merkid and has begun to abduct the civilians.
The United World Government, receiving an emergency message from the planet Raia, has but one choice: to organize and dispatch an army formed around its elite corps, a squadron of warriors called "Bloody Armor", to eradicate the enemy forces and rescue the civilians.
And so, in October 2282, the United World Forces begin to launch its attack upon the planet Raia.
The most intense battle in human history is about to begin...
Side-scrolling beat 'em ups in which you must rescue a trapped female friend are nothing unusual. Where this one stands out, however, is the setting of your character as a duck called Bin, and with motion having a clear waddling appearance. The enemies to fight are all from the animal kingdom, but somewhat warped - crocodiles with boxing moves and cows armed with rocket packs for example. Bin has six levels to clear before he can rescue Lucy from Archaca's clutches.
The arcade version of Prisoners of War can be played by up to two players simultaneously, In La Havana, Cuba Player 1 controls a prisoner dressed in blue named Snake, while Player 2 controls one in red named Bart. The objective is to escape from the enemy's base by fighting their way through four stages filled with numerous soldiers trying to impede the player's escape. The stages consist of a POW camp, a warehouse, a jungle, and the enemy's base. Enemies includes foot soldiers, commandos, and green berets.
The controls consists of an eight-way joystick for moving the character and three action buttons for punching, kicking, and jumping. here are also three special attacks performed by pressing two buttons in combination: a jump kick (jump, and then kick), a back punch (jump and punch simultaneously), and a headbutt (punch and kick simultaneously).
The player can also pick up one of two weapons dropped by defeated enemies: a throwing knife and a machine gun. When wielding the machine gun, the player can fire it by pressing the kick button or conserve its ammo by pressing the punch button to gun whip enemies.
Carve a path of destruction through the battlefield in For Honor, a brand-new game developed by Ubisoft Montreal studio.
Enter the chaos of a raging war as a bold knight, brutal viking, or mysterious samurai, three of the greatest warrior legacies. For Honor is a fast-paced, competitive experience mixing skill, strategy, and team play with visceral melee combat.
The Art of Battle, For Honor’s innovative control system, puts you in total control of your heroes, each with distinct skills and weapons, as you fight for land, glory, and honor. As a skilled warrior on an intense, believable battleground, you annihilate all soldiers, archers, and opposing heroes who stand in your way.
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Slither.io is a massively multiplayer browser game where players control a snake-like avatar, which consumes multicolored pellets from other players, and ones that naturally spawn on the map in the game to grow in size. The objective of the game is to grow the longest snake in the server.
Street Fighter Alpha Anthology, released in Japan as Street Fighter Zero: Fighters ' Generation, is a 2006 fighting game compilation that collects the Street Fighter Alpha series (Street Fighter Alpha, Street Fighter Alpha 2 and Street Fighter Alpha 3). The game also includes a remixed version of the console-exclusive Street Fighter Alpha 2 Gold and Super Gem Fighter Mini Mix (previously released on the PlayStation as Pocket Fighter), as well as two secret games.
Dangerous Streets is a colorful sprite-based fighting game in the vein of Street Fighter II. Its eight characters are diverse, ranging from fashion models to a bizarre monster "custodian".
In addition to a two-player mode, the game also features single matches against the CPU and a tournament mode. The control scheme consists of the standard weak, medium and strong punches/kicks, and both keyboard and joystick controls are supported.
BlazBlue: Continuum Shift II is a 2D fighting game and the enhanced version of BlazBlue: Continuum Shift. It features all the console exclusive characters, numerous balance changes, and other cosmetic changes such as a new announcer. Continuum Shift II was released as a free downloadable update for both PlayStation 3 and Xbox 360 versions of BlazBlue: Continuum Shift. The PlayStation Portable and Nintendo 3DS ports of the game include all the characters released as downloadable content with possible new story elements for them, a new mode called "Abyss", and balance tweaks as well.
Tower of Doom is a side-scrolling arcade game featuring four different characters (cleric, dwarf, elf, fighter) fighting iconic Dungeons & Dragons monsters. Notable bosses include a troll that regenerates unless burned, a large black dragon, the dreaded Shadow Elf (Mystara's equivalent of the drow), a beholder, the optional superboss Flamewing (a great wyrm red dragon) and the final boss Deimos (an archlich). The gameplay is more technical than the average on beat'em up games. In addition to the usual basic attacks and jumping it includes blocking, strong attacks, turning attacks, dashing attacks, crouching and evading. It also requires the use of careful tactics, as most enemies have the same abilities as the heroes and can out-range them, too. As important as melee combat is ranged combat and the use of spells. Daggers, hammers, arrows and burning oils can be used as throwing weapons, and many enemies have similar weapons. Spells can be used by means of magical rings or by the two playable spellcasters (a cleric and an elf).