20 Games Like East India Company: Privateer()
Ancient Wars: Sparta is a real-time strategy game in which the player controls the Spartans, the Ancient Egyptians and the Ancient Persians. The game is divided up into three separate campaigns, one for each of the three cultures, with each campaign divided into multiple missions. The campaigns are independent of one another, and can be played in any order. The missions within each campaign, however, are linear, and each mission only becomes available when the previous one has been completed. Although gameplay focuses primarily on combat, the game also features elements of economic micromanagement, as the player must generate enough resources to build up their armies to the point where they can defeat the opposing forces. Within each mission, the player will usually have multiple primary objectives, and will often have one or more secondary objectives. Secondary objectives are not necessary to complete the mission, but often reward the player with troops and/or resources if fulfilled.
Epochs are the ages a player passes through in Empire Earth. Each of these epochs represents an age within history. In Empire Earth, the last two ages (Digital and Nano Ages) are set into the moderate future. In the Art of Conquest, a third future age, the Space Age, is available. It deals with space colonization. Each epoch brings new technologies and units. Epoch advancement requires additional buildings to be built and the costs of advancing increases as more epochs are attained, although the ability to gather the required resources greatly increases as well. With new epochs, some new units are available at the cost of having to abandon the ability to produce old units, though any old units still alive are kept. The epochs in Empire Earth are the Prehistoric Age, the Stone Age, the Copper Age, the Bronze age, the Dark Age, the Middle Ages, the Renaissance, the Imperial age, the Industrial age, the Atomic World War I age, the Atomic World War II Age, the Atomic Modern Age, the Digital Age and the Nano Age. An extra epoch, the Space Age, is available in Empire Earth: The Art of Conquest.
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East India Company did not originally have pirates as a playable faction as we wanted to concentrate on the actual companies. However, we received an incredible amount of feedback from people who told us how much they would love to play as pirates.
In the fascinating world of ANNO™ the player will sink into a unique building strategy game, where he sets sail in a beautiful island world to master the tricks of trade, diplomacy and economy, building up his own monumental cities. Continuous careful and elaborate planning will help fulfil his citizen’s needs and let his empire flourish.
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Total War: Arena is a free-to-play, team-based strategy game, putting players in the middle of epic-scale realtime battles.
Join 10v10 battles designed for multiplayer realtime strategy fans, with armies of thousands on the battlefield. Control three units of warriors, led by an iconic commander from history, each with their own battle style. Level up commanders and units to open up more specialist skills, weaponry, armour and abilities. Decisive strategies, combat tactics and teamwork decide who is victorious.
Cossacks 3 will be a real-time strategy video game for Microsoft Windows, OS X, and Linux made by the Ukrainian developer GSC Game World. It will be released before Christmas in December 2016. The game will be a remake of the 2001 classic and is again set in the 17th and 18th centuries of Europe. The original 12 nations will make a return as well as 70 various types of playing units, 100 scientific researches, and over 140 diverse historical buildings.
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Rise of Legends is a real-time strategy game released in 2006 and a spin off of Rise of Nations. While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions.
The goal of this game is to build a prosperous and well organized city and to gain control of the enemy cities. This might initially seem simple to do, but in reality it is much more complex. Settlers II is much more complex and with better graphics than the original Settlers game.
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Stronghold: Crusader is the successor to Firefly Studios's 2001 game Stronghold. Crusader has much in common with the original Stronghold, but differs from its predecessor in the fact that the game is no longer set in a pseudo-Europe, instead being set in the Middle East during the Crusades. The game features a multitude of new Arabian units that can be purchased in a new building, the mercenary post. Though the Arabian troops do not require any weapons to produce, they are rather expensive. The game was also released as Stronghold Warchest. This version was a compendium of Stronghold and an enhanced version of Stronghold: Crusader, containing additional characters and an additional Crusader Trail.
Stronghold Warchest was only released in limited number of countries (i. e. USA or Poland), meaning players in the rest of the world have never encountered the second Crusader Trail, or second set of characters. This changed when an updated version of Stronghold Crusader, Stronghold: Crusader Extreme was released in early 2008.
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Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.
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Assassin's Creed: Bloodsail is an upcoming 3D action RPG for mobile platforms developed by Ubisoft China and VGame Studios, for the Chinese market. The game is inspired by Assassin's Creed IV: Black Flag and is set in the Golden Age of Piracy.
Announced at the ChinaJoy 2016 expo, the game is scheduled for release in 2017 with open beta starting in March 2017 in China.
The game features the player controlling a pirate, as they explore the Caribbean, with notable cities like Havana and Nassau, encountering characters originating from Black Flag. In addition to naval battles the game will feature Player vs Enemy (PvE) and Player vs Player (PvP) modes.
Nobunaga's Ambition: Iron Triangle is another entry in KOEI's long-running series of grand strategy games. As in the previous instalments, the player assumes the role of a Japanese feudal lord during the famous Sengoku period (from the XV to the XVII century).
The main game screen shows an overhead 3D rendered view of the landscape, showing buildings and moving armies belonging to each clan. The player gives orders using a menu with a list of commands, that branch out with several options: City (to construct buildings), Personnel (to employ officers), Military (to move and attack with the army), Strategy, Diplomacy (to negotiate treaties and exchange technology) and others to review the resources. The game is paused while issuing the orders, and they are only executed when in Active mode, where time passes and seasons change.
The different seasons have an impact on certain resources and activities, like harvesting and drafting. The scheduled actions and rank position of the clans can be reviewed at any time, on a separate screen. The game has several scenarios and special modes, with historical notes coming up when the game time synchronizes with some major events in Japan's timeline.