20 Games Like Electronic Popple(TBA)
Castle In The Darkness is a fun and challenging shout out to the early days of video games! It's an action exploration platformer with some RPG elements, much like games from the Castlevania or Metroid series. It's super fast-paced, challenging, and full of secrets!
60 / 10033.0
Super Metroid is an 2D, side-scrolling action-adventure game, which primarily takes place on the fictional planet Zebes—a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she searches the planet for a Metroid that was stolen by Ridley, the leader of the Space Pirates. Samus can run, jump, crouch, and fire a weapon in eight directions; she can also perform other actions, such as wall jumping—jumping from one wall to another in rapid succession to reach higher areas. The "Moon Walk" ability, named after the popular dance move of the same name, allows Samus to walk backwards while firing or charging her weapon. The heads-up display shows Samus' health, the supply mode for reserve tanks, icons that represent weapons, and an automap that shows her location and its surroundings.
92 / 1002764.6
A New Land, A New Life: Savage Lands is a gritty, brutal, first-person open-world fantasy survival experience in which players have only one goal: Stay Alive. Explore a world where days and nights are spent slaughtering vicious creatures, gathering scarce resources, building shelter and crafting powerful weapons needed to survive. Every decision counts, because one mistake can lead to an unfortunate encounter with death's cold embrace.
50 / 10012.5
Chasm is a procedurally-generated RPG Platformer currently in development for PC (Win, Mac, & Linux) and Playstation 4. Taking equal inspiration from hack 'n slash dungeon crawlers and Metroidvania-style platformers, it will immerse you in a procedurally-generated fantasy world full of exciting treasure, deadly enemies, and abundant secrets.
50 / 10042.5
SOULCALIBUR VI represents the latest entry in the premier weapons-based, head-to-head fighting series and continues the epic struggle of warriors searching for the legendary Soul Swords. Taking place in the 16th century, revisit the events of the original SOULCALIBUR to uncover hidden truths.
A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while killing or sparing the monsters they encounter along the way through a turn-based combat system with bullet hell elements and other unconventional game mechanics.
89 / 1003684.45
A sequel to Street Fighter, Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style and special moves.
Street Fighter II is credited for starting the fighting game boom during the 1990s. Its success led to the production of several updated versions, each offering additional features and characters over previous versions, as well as many home versions. Some of the home versions of the Street Fighter II games have sold millions of copies, with the SNES port of the first Street Fighter II being Capcom's best-selling consumer game of all-time as of 2008.
Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round is to deplete the opponent's vitality before the timer runs out. If both opponents knock each other out at the same time or the timer runs out with both fighters having an equal amount of vitality left, a "double KO" or "draw game" is declared and additional rounds will be played until sudden death. In the first Street Fighter II, a match could last up to ten rounds if there was no clear winner; this was reduced to four rounds in Champion Edition and onward. If there is no clear winner by the end of the final round, then either the computer-controlled opponent will win by default in a single-player match or both fighters will lose in a 2-player match.
After every third match in the single player mode, the player will participate in a "bonus game" for additional points. The bonus games includes (in order) a car-breaking event; a barrel breaking bonus game where the barrels are dropped off from a conveyor belt above the player; and a drum-breaking bonus game where drums are flammable and piled over each other. The bonus games were removed from the arcade version of Super Street Fighter II Turbo.
Like in the original, the game's controls uses a configuration of an eight-directional joystick and six attack buttons. The player uses the joystick to jump, crouch and move the character towards or away from the opponent, as well as to guard the character from an opponent's attacks. There are three punch buttons and three kick buttons of differing strength and speed (Light, Medium and Heavy). The player can perform a variety of basic moves in any position, including grabbing/throwing attacks, which were not featured in the original Street Fighter. Like in the original, the player can perform special moves by inputting a combination of directional and button-based commands.
Street Fighter II differs from the original due to the selection of multiple playable characters, each with their distinct fighting styles and special moves. Additionally, the player can also "cancel" during animation by performing another move, allowing for a combination of several basic and special moves. Both of these features would be expanded upon in subsequent installments.
85 / 1001174.25
"Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers.
To beat the game, you’ll have to master 2D souls-like like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.
RogueVania: Intense 2D action with the adrenaline pumping threat of permadeath in a castle full of cuddly creatures.
Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Roll roll roll your boat gently down the stream...
Nonlinear progression: Unlock new levels with every death, take a new path. Tired of the stinking sewers? Why not take the ramparts?
Exploration: Secret rooms, hidden passages, charming landscapes. A fine place for a holiday."
81 / 100244.05
LEGRAND LEGACY - TALE OF THE FATEBOUNDS
LEGRAND LEGACY is a spiritual successor to some all-time favorite JRPGs with a fresh take on the classic turn-based combat. Explore a beautifully hand-drawn world riddled with fantastical creatures, devastating wars, and intriguing stories of personal redemption. Play our demo and discover why Legrand Legacy is the "Most Promising Game" of the year!
Mugna Feud, the great war between the Kingdoms of Fandor and Altea, puts Legrand in a chaotic state. You play as Finn, a young slave who wakes up without any memory of his past, yet soon discovers that he possesses mysterious powers beyond his control. Embark on an epic adventure in this sprawling fantasy universe and fight alongside the Fatebounds to bring peace back to Legrand and prevent the Second Coming! But be careful who you trust, everyone has a secret to hide…
Legrand Legacy will be released for Windows on Steam and DRM-free in September 2017
- A fully immersive experience with stunning FMV, fully rendered 3D cinematic, and epic original soundtrack
- 3D models and original assets come together with gorgeously stylized hand-drawn 2D backgrounds
- Action packed turn-based combat and tactical warfare scenarios that will test your wits and keep you on your toes
- Recruit NPCs to rebuild your castle, play mini games, or go on rewarding side quests
- Collect loot from slain enemies and craft items or sell them for money
- Configure items and grimoire that characters can wield in combat, set combat formation, or review journal to track quests
82 / 10064.1
Legendary game worlds and fighters collide in the ultimate showdown—a new entry in the Super Smash Bros. series for the Nintendo Switch system! New fighters, like Inkling from the Splatoon series and Ridley from the Metroid series, make their Super Smash Bros. series debut alongside every Super Smash Bros. fighter in the series…EVER! Faster combat, new items, new attacks, new defensive options, and more will keep the battle raging whether you’re at home or on the go.
Fortnite is the living, action building game from the developer formerly known as Epic MegaGames. You and your friends will lead a group of Heroes to reclaim and rebuild a homeland that has been left empty by mysterious darkness only known as "the Storm".
Band together online to build extravagant forts, find or build insane weapons and traps and protect your towns from the strange monsters that emerge during the Storm. In an action experience from the only company smart enough to attach chainsaws to guns, get out there to push back the Storm and save the world. And don't forget to loot all the things.
73 / 1001193.65
Owlboy is a platform/action-adventure video game created by Norwegian developer D-Pad Studio.
Explore a vibrantly crafted pixel world in this flying adventure platformer.
Being a mute, Otus struggles living up to the expectations of owl-hood. Things spiral from bad to worse with the sudden appearance of sky pirates.
What follows is a journey through monster infested ruins, with unexpected encounters, and burdens no one should have to bear.
90 / 100304.5
I Wanna Be the Guy: The Movie: The Game is a 2D platform indie freeware video game created by independent developer Michael "Kayin" O'Reilly for Microsoft Windows using Multimedia Fusion 2. First released in October 2007, the game is not in active development despite being listed as a beta, though the source code for the game was released by Kayin in November 2011.
IWBTG is most famous for its difficulty. Most of the landscape is engineered specifically to kill the player character. Alongside a traditional range of recognizable dangers, such as spikes and pits, there are many less obvious threats as well, most of which are all but impossible to avoid without either previous knowledge or trial and error