20 Games Like Empire()
Sid Meier's Civilization is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991.The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization.
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The award-winning Space Empires IV Deluxe is the latest edition in the Space Empires series. A grand strategy title in the space 4X (explore, expand, exploit, and exterminate) genre, Space Empires has already found a place in the heart of strategy gamers everywhere.
Research technology, design new ships, wage war on a tactical level, put down rebellions, meet and greet new species, and much more. All the level and campaign design tools are included, allowing anyone to become a part of the expansive Space Empires Mod community.
"Take part in strategic turn-based battles streamlined for on-the-go play with maps that fit in the palm of your hand! Lead your army with easy touch and drag controls, including the ability to attack by simply swiping an ally over an enemy."
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Sid Meier's Civilization V is a turnbased strategy game where the player leads a civilization from the stoneage all the way to future tech, there is more than one way to win, achieving one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest
You will face other civilizations, either online as other people or played by the computer, civilization 5 features a advanced diplomacy system when dealing with computer controlled civs or computer controlled city-states.
Its first expansion pack, Civilization V: Gods & Kings, was released on June 19, 2012 in North America and June 22 internationally. It includes features such as religion, espionage, enhanced naval combat and combat AI, as well as nine new civilizations.
A second expansion pack, Civilization V: Brave New World, was announced on March 15, 2013. It includes features such as international trade routes, a world congress, tourism, great works, as well as nine new civilizations and eight additional wonders. It was released on July 9, 2013 in North America and on July 12, 2013 in the rest of the world.
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The game is based on the board game Borderlands by Eon Productions (best known for their highly acclaimed board game, Cosmic Encounter), and was marketed with the slogan "Better than Risk!" to identify it as a global conquest game similar to Risk. It proved to be one of EA's best-selling titles of 1986. GameSpy awarded Lords of Conquest a "Gotcha" award as one of the top games of its era.
You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the built-in editor.
Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.
Call of Duty: WWII creates the definitive World War II next generation experience across three different game modes: Campaign, Multiplayer, and Co-Operative. Featuring stunning visuals, the Campaign transports players to the European theater as they engage in an all-new Call of Duty story set in iconic World War II battles. Multiplayer marks a return to original, boots-on-the ground Call of Duty gameplay. Authentic weapons and traditional run-and-gun action immerse you in a vast array of World War II-themed locations. The Co-Operative mode unleashes a new and original story in a standalone game experience full of unexpected, adrenaline-pumping moments.
Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options
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Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.
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While King Maximus ruled the land, life was good in the four continents. The Sceptre of Order rested safely in his hands, keeping at bay the forces of darkness that infested the world. Children were happy. Merchants prospered. Honest folks made honest livings. And nobody complained much.
But far across the waters, Arech Dragonbreath, leader of the Dark Legions, looked enviously upon the wealth and splendor of the four continents. With the aid of great magic, Arech stole into the chambers of King Maximus and wrested the Sceptre from the grip of the sleeping King. He then released his evil forces, ordering his minions and lieutenants to seize the land in whatever manner they pleased (as long as it involved considerable amounts of pain and terror). Arech retired to his new lair on the four continents and waited for King Maximus’s certain resistance. The King and his forces, however, offered none. Fearing some kind of trickery, Arech peered into his prophetic crystal to see what Maximus was up to. The crystal showed the King lying in bed, his face pale and gaunt like death itself.
Over the King stood a noble young knight with the strength and resolve of great leader. The King was speaking. "Come here" he gasped, "I am weak and breath is a luxury. Please." He extended his hand and the great leader drew close. "You must restore my kingdom. I, too, must be restored. I am tied to this land and as it dies, so do I. My days here are numbered. You must recover the Sceptre if I and my land are to live."Arech watched this exchange and quickly buried the Sceptre somewhere on the four continents. He draw a map of its location, then shredded it into 25 pieces. He gave one to each of his 16 villainous nobles, kept one for himself, and the other eight he hid with powerful artifacts around the four continents.
Your time grows short, leader. You have your quest and King Maximus’s last hope. May you be guarded in your journey by the Spirits of Order. Good luck!
Tears of Avia is a turn-based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure. Run a balanced party or roll nothing but warriors, the choice is yours. With some skills being weapon bound rather than class bound, there are endless possibilities for you to experiment from.
This galaxy is ancient, and its first intelligent life was the civilization we call the Endless. Long before our eyes gazed upon the stars they flew between them, though all that remains of this people is what we call Dust. A substance found scattered, or in forgotten temples, it once gave powers to admirals and galactic governors. The galaxy will belong to the faction that can take control of the Dust and uncover its secrets…
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Age of Empires, the pivotal RTS that launched a 20-year legacy returns in definitive form for Windows 10 PCs. Bringing together all of the officially released content with modernized gameplay, all-new visuals and a host of other new features, Age of Empires: Definitive Edition is the complete RTS package. Engage in over 40 hours of updated campaign content with new narration and pacing, jump online in up to 8-player battles with new competitive features and modes, experience 4K HD visuals with overhauled animations, get creative with the scenario builder and share your creations with easy mod support. There’s never been a better time to jump in to Age of Empires. Welcome back to history.
Theatre Europe is a turn-based strategy video game developed and published by Personal Software Services. It was first released in the United Kingdom for the Commodore 64, ZX Spectrum, Amstrad CPC and Atari 8-bit home computers in 1985. It was later released in France by ERE Informatique in 1986, and was released in the United States by Datasoft later that year. It was also ported to the Tatung Einstein home computer in 1989, exclusively in the United Kingdom. It is the fifth instalment of the Strategic Wargames series.
The game is set during a fictional war in Europe between NATO and the Warsaw Pact, in which both sides use nuclear and chemical weapons against each other. The main objective of the game is to fight conventional battles in continental Europe, whilst trying to avoid a worldwide nuclear holocaust. Throughout the game, various capital cities and their civilian populations will be destroyed by nuclear weapons; the game will only end once either side is forced to surrender or if the entire population of Europe perishes. In order to request a nuclear strike, the player was required to call a dedicated telephone number, which led to an automated message announcing the authorisation code.
During development, the developers obtained extensive information and statistics of military strength from the Ministry of Defence and the Soviet embassy in London. Theatre Europe gained national controversy upon release, receiving criticism from both the Campaign for Nuclear Disarmament (CND) and The Sun newspaper. Some high street retail chains refused to sell the game upon release. Despite the controversy, the game received critical acclaim from reviewers. Praise was directed at its accuracy, playability and value for money. It won the "Best Strategy Game" award at the 1985 Golden Joystick Awards and was nominated for the "Game of the Year" title.