20 Games Like Europa Universalis: Rome()
Encompassing one of the best-known periods in world history, Total War: Rome II will combines turn-based campaigns with large, cinematic real-time battles.
Become the world's first superpower and command the most incredible and vast war machine of the Ancient world. Dominate the enemies of your glorious empire by military, economic and political means. Your rise will bring admiration from your followers but will also attract greed and jealousy, even from your closest allies. Will betrayal strike you down, or will you be the first to turn on old friends? How much are you ready to sacrifice for your vision of Rome? Will you fight to save the Republic, or plot to rule alone as Dictator – as Emperor?
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Ancient Wars: Sparta is a real-time strategy game in which the player controls the Spartans, the Ancient Egyptians and the Ancient Persians. The game is divided up into three separate campaigns, one for each of the three cultures, with each campaign divided into multiple missions. The campaigns are independent of one another, and can be played in any order. The missions within each campaign, however, are linear, and each mission only becomes available when the previous one has been completed. Although gameplay focuses primarily on combat, the game also features elements of economic micromanagement, as the player must generate enough resources to build up their armies to the point where they can defeat the opposing forces. Within each mission, the player will usually have multiple primary objectives, and will often have one or more secondary objectives. Secondary objectives are not necessary to complete the mission, but often reward the player with troops and/or resources if fulfilled.
Carve a path of destruction through the battlefield in For Honor, a brand-new game developed by Ubisoft Montreal studio.
Enter the chaos of a raging war as a bold knight, brutal viking, or mysterious samurai, three of the greatest warrior legacies. For Honor is a fast-paced, competitive experience mixing skill, strategy, and team play with visceral melee combat.
The Art of Battle, For Honor’s innovative control system, puts you in total control of your heroes, each with distinct skills and weapons, as you fight for land, glory, and honor. As a skilled warrior on an intense, believable battleground, you annihilate all soldiers, archers, and opposing heroes who stand in your way.
Imperivm: Great Battles of Rome is a sequel to RPG/RTS games Celtic Kings: Rage of War and Celtic Kings: The Punic Wars. The game, released in May 2005, was developed by Haemimont.
The game contains various civilizations to choose from, among them are: Rome (Imperial and Republican), Egypt, Germania, Brittania, Iberia, Gaul and Carthage. It has a more elaborate hero system over its predecessor.
The game focuses on tactics, troop mobility and terrain topography rather than sheer strength of numbers for winning battles. Though resources are important there is less relevance in gathering them than in other real-time battle games. Instead of sending an army of servants to mine, lumber, collect food or gather any other kind of resources these are generated at a constant rate directly proportional to the inhabitants of a population center.
There are 3 player modes to choose from:
Conquest: The battles involved on this game are focused on raising an empire by conquering all the known ancient world, the user can choose any of the available civilizations (see below) to do so.
Rome's Greatest Battles: A good amount of effort has been dedicated to historical accuracy; not only on the graphics but on the story line of this pre-built scenarios on which the player can live Rome's defining moments, from The Battle of Zama which marked the final and decisive end of the Second Punic War to the rebellion of Marcus Antonius and Cleopatra.
Custom Game: These feature is always present in modern day real time tactic and strategy games, it can be used to practice against computer opponents on custom made scenarios or to go on-line and battle against other human players
Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East. The player assumes control of one of three Roman families with eight other factions playable outside the main campaign. The main goal of the campaign is to become emperor of Rome by conquering fifty provinces with the support of the people before capturing Rome itself although a short campaign is also available wherein success depends on besting other factions in a race to seize control of 15 provinces.
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Cossacks 3 will be a real-time strategy video game for Microsoft Windows, OS X, and Linux made by the Ukrainian developer GSC Game World. It will be released before Christmas in December 2016. The game will be a remake of the 2001 classic and is again set in the 17th and 18th centuries of Europe. The original 12 nations will make a return as well as 70 various types of playing units, 100 scientific researches, and over 140 diverse historical buildings.
Assassin's Creed: Bloodsail is an upcoming 3D action RPG for mobile platforms developed by Ubisoft China and VGame Studios, for the Chinese market. The game is inspired by Assassin's Creed IV: Black Flag and is set in the Golden Age of Piracy.
Announced at the ChinaJoy 2016 expo, the game is scheduled for release in 2017 with open beta starting in March 2017 in China.
The game features the player controlling a pirate, as they explore the Caribbean, with notable cities like Havana and Nassau, encountering characters originating from Black Flag. In addition to naval battles the game will feature Player vs Enemy (PvE) and Player vs Player (PvP) modes.
Total War: Arena is a free-to-play, team-based strategy game, putting players in the middle of epic-scale realtime battles.
Join 10v10 battles designed for multiplayer realtime strategy fans, with armies of thousands on the battlefield. Control three units of warriors, led by an iconic commander from history, each with their own battle style. Level up commanders and units to open up more specialist skills, weaponry, armour and abilities. Decisive strategies, combat tactics and teamwork decide who is victorious.
Rise of Legends is a real-time strategy game released in 2006 and a spin off of Rise of Nations. While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions.
Romance of Rome offers you another chance to visit the legendary Roman Empire. Love and treachery, adventure and jeopardy await you in this amazing hidden object game. Join Marcus as he travels to Rome in search of the greatest adventure of his life!
As Romance of Rome opens, you learn that imperial relics have been stolen, and the Emperor promises to marry his beautiful daughter to any person who returns them. Only you can help Marcus find the stolen relics, and win the heart of the Emperor’s daughter.
Travel to every corner of the ancient city of Rome including the Coliseum, Thermae, the Forum and more. Collect skillfully hidden items, earn money, win original trophies, and complete challenging quests to gain love and the adoration of Rome’s citizens.
Gods & Heroes: Rome Rising is a mature, full-scale, action-adventure, massively multiplayer online role-playing game that immerses the audience in Roman mythology. Players strap on gladiator armor, lay waste to monsters and command minions while seeking favor from the gods. Each player's character is a Demigod, a child of both a god and a mortal, and is a celebrated Hero. These brave warriors combat an ancient enemy, the Telchine gods, who have returned to topple the empire and avenge their defeat at the hands of the Olympian gods.
Caesar III is part of Sierra's City Building Series and was released in October 1998. Cities in Caesar III try to accurately reflect the life of Roman citizens: the lowest plebians live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, vegetables, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city. The city is viewed in a two dimensional isometric view with a fixed magnification level, and can be rotated ninety degrees.
Access to services such as market goods, entertainment, hygiene, education, and taxation are represented by "walkers," which are people sent out from their buildings to patrol the streets. Any house that is passed by a walker is considered to have access to the services of the walker's building. All movements of goods and coverage of walkers are accurately reflected by citizens walking the streets: a player can watch a farm's crop progress, and when it's ready a worker will push a full cart from the farm to a nearby warehouse or granary; then return with an empty cart.
Background music is played which varies according to the situation (gentle themes to begin with, war drums during times of conflict and triumphal music when the player nears the objective). Musical themes are supplemented by crowd noises, the sounds of manufacturing and the clash of weapons at appropriate times.
There are two ways to play the game: Mission Mode, which is tantamount to typical "campaign" modes of other strategy games, and City Construction Mode, in which the player plays one scenario from scratch.
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Gamers play as TAKKAR, a seasoned hunter and the last surviving member of his hunting group. Arriving in the majestic and savage land of Oros, players will pursue one single goal; survive in a world where humans are the prey. They will meet a cast of memorable characters who will help them push back and tame the dangers of the wild.
Players will journey as the first human to tame the wilderness and rise above extinction. Along the way, they will have to hunt for food, master fire, fend off fierce predators, craft weapons and tools partly from the bones of slain beasts, and face off against other tribes to conquer Oros.